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UTC 23 : 41 May 9, 2024
CEST 1 : 41 May 10, 2024
PDT 16 : 41 May 9, 2024
EDT 19 : 41 May 9, 2024
Tamer 3 months After rework is Still unplayable , Heilang didn't work correctly , PA didn't change anything with that .
Mar 21, 2022, 22:20 (UTC)
2677 15
1 2
Last Edit : May 9, 2022, 22:26 (UTC)
# 1
                      Hello I play Tamer from arround 4 Year so I know about this character almost everything .
         
             At the beginning maybe I wrote basic problem of tamer at this time our survibility doesn't exist our basic DP EVA and DR are I think the lowest at the game in this moment compared to other es a special when You are clouse range and need to be exacly in the center of fight when You wanna do anything tamer have no range skill . Tamer have no any passives/actives buff to Eva or DR only ony we got are +20 Dp after holding  for 1 sec Q block ( warrior have dp and ap buff instantly after press q even to cancels anything ) and our E-buff give us +20 DP for 30 sec (wchih it's nothing tamer die as fast as if she dn't got it I don't know if this buff works at all ) . All of Tamer survibility based on our movement wchih it's one of the worst , slowest on the game and got more gaps than any other have . 
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   + Skipping E-buff which We can use once for 3min tamer have no any skill to buff movement speed which it's basic to survive on tamer .
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    + Ebuff and Heilang buff are no stack .
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   + Our WW evasion movement have arround 50% gaps on it .
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   + Our Three Climb ( the longest ifreame ) after rework have shorter animation and protection to.
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   +  Cloud Stomping still got fall animation , PA dn't repair it . More it still have bugged if I start  jump up on Cloud Stomping and get some damage or tick from enemy My character  jump up and fall down on the same pleace even when I press RMB at the top of this jump to escape it fall down on the same pleace . Cloud Stomping buff 15% accurancy (which it's super nice) but seriously it continues 3sec from starting amination (not landing) when animation on this skill tooks arround 1.5 sec what Tamer can do in the rest 1.5sec after landing to the ground with this buff ? Why the tanky like guardian skill fenix or double TP from wizard or hding on shadow sorc have full ifreame protection to engage in , or get out of opresion even if This can attack and making dmg from distanse and mium distanse and are tanky at the same time squshy clouse range like tamer got long bugged animation SA not ifreame? 
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   + Tamer got 2 frontal guard at main skill (Surgin Tide and Throat Burn) You can't use it after our basic movement WW without gap . Unthil WW animation wos end tamer can't use Surgin Tide and Throat Burn to cover himself on Frontal Guard becouse animation don't lingering and it's gap between unpretected landing after WW movement and starting animation from Surgin Tide and Throat Burn with Frontal Guard .
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   + Void Lightning our primery CC after grab dind't exist it not working anymore  maybe sometimes it coutch someone if He stay on this trap 2 second and didn't do anything 
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    +Surgin Tide dog's part of the skill before rework after using this skill and hit the target the dog making fog under our opponent which can stun our enemy . Now this skill work correctly only on BA menekines on real fight with another player the skill don't work correctly , no matter which heilang command I use accack/guard/fallow/help the dog do what He want  90% times He started roaring with small torno arround him without CC and any effect 10% work like before and doing fog under enemy.
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   + Pulling the dog out and ordering to attack everytime when We spawn after die on spot Node War when enemy are clouse and waste time to this always puts us on bad or lost position . Becouse for this you have to get the weapon and lose spawn protection so enemy can Kill You when You do that . I think there should be a option that We choose and it does it automatically when We resurrect our character . Or it should be with our charracter 24/7h without summoning / summon should be appired instantly on his own when We start doing any attack .
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   +Moonlight Strike our gap clouser  and movement at Rework patch You wrote the distanse on this skill wos increase that's dn't happend it's not increased I will say it's shorter than it wos before rework.
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   + Legendary Beast Dance Echo the new skill which We got at rework super nice super unique and super flustering . Next thing what tamer have to do before do anything ( grinding fight before duel wos starting after every die) the 5min buff after Legendary beast dance shouldn't dissapear after die or this skill should have some basic version this skill which it do without buff . I wos die so many times becouse after die  or swappping server I forget popping buff and when fight start I tapping Shift + Q  which are button to use Legendary Beast Echo but My character standing and dn't do anything becouse I forget about turn on buff and any version of this skill dn't work. 
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  + Heilang Howling our only ranged CC with stun which now have some wired animation  after rework the CC from this spell is too short to get to the target not to mention some kind of action and punishment of the opponent which got CC.
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  + Dog damage is "dog" on rework patch You will wrote now Heilang dmg will stack with our character AP without any cup . After rework our Heilang  have 0 DMG He dn't do any dmg even on the weakest mobs on this game , after 1.5 month You will corrected it a little now heilang have some DMG but this dmg is almost no exist . There is no chance to Heilang have  stack his DMG with mine 315 AP without any cup. After rework on attack commend I can send heilang to target from distanse  and I think that the assumption was that the tamer would attack from a distance with the heilang without risking any injuries . But there is no chance to kill anybody or taking some dmg to him like that , when heilang have no dmg . I can root the strongest heilang hit skills (allround spinner , beast rampage ,beast dance )to send him to the opponent for 3 hours and there is no chance that He will kill him . Heilang dmg is still not stack with tamers AP and it not working correctly 
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  + The idea of rework tamers rding on heilang and focused on it wos the dumpest idea of all this rework patch and every one tamers are told it to PA . It is no chance to tamer do something smartly on it , it is slow  have no damage small AOE unprotected tamers took all of the damage on her face whenever her sit on it . So after 1 or 2 skill She will die , eveyrone with knockdown skill can You fall of mount . I wanna see someday stream from GM which doing this perfect rework sitting on this heilang and do some pvp or grinding at hight end spot like elvia ash forest or turos to show Me how to use correctly this fuctions of heilang , becouse I never met any tamer which doing that on this game . 
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+  Tamer doesn't have any usefull healing  on the character, if She is hit, for example, on some random skill from a distance, to regain 4500 of her life, She has to wait about 30 seconds, assuming that She have an autopote and a fairy with maximum healing speed . With about 6000 life it is about 45 seconds, it's almost a minute of praying to god not to get any other skill and die, on this time She's out of the fight and can't do anything. I remember once it was written that on the Heilang Help command it wos wrote that after using it, hp regeneration increases (I do not remember if it worked) anyway now there is nothing like this wrote and it isn't work like that . Tamer haven't got any usefull healing or increased regeneration HP skill that would allow the tamer to return to the fight faster without waiting almost minute to certain death.
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On the end I wanna say I apolegize for my gramma , English it's not My native language , I will wait 3 months after rework with hope You do something with Tamers You repair some skills and making Tamer playable again but before this maybe You don't see problem or don't know about it , now after this post , You can't say that becouse now You know about this problems . I know Tamers is not popular on this game but it is one of and You can do something fot her  I'm shure it's a group of people who cares about Tamer and will be glad if You doing something to making Tamer playable . When I start play tamer on YT wos full of pvp guide to this , clips with duels , RBF's , NW ults, mass pvp , now it's only a few news with grinding on spot and rding on horse and spam roar skill , maybe a few on rbf , so it shows what happened to this . That's sad We can't do what We love on our , now My Tamer 373 DP blow up on SA  when some gear player do 1/2 spel when I rotate protection or give Me half hp dmg between 2 dash so you can answer Yourself on the question what Tamer can do in such a situation if We got so many gaps , the answer is not much . I have hope you will not remain indifferent to my requests and you will fix problems which have this .
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PS Solution : In my opinion the most balanced and and practic option to fix problem with tamers movement is decreasing CD of skill Legendary Beast Power from 1.5 sec to 0.2-0.5 sec and set this SA in such a way that it connects to the WW ifream . In that case Tamer movement looks like :
WW (ifreame) ->lingering to Legendary Beast Powet (Super Armor) --> lingering to next one WW movement (ifreame) and again the same ...  . 
   In this solution tamer have no more ifreames than She have now , can't spam skill Legendary Beast Power and be like next one Musa/Meahwa or (Valkyria now) , but She will don't get random CC on movement , the movement will be much faster and Tamers will be able to turn 90 degrees or more on the main weapon without spamming Scratch skills, thus risking getting CC on 7 sec scratch Cooldown, so Tamer will be faster, more agile and more protected . In perfect world the distanse of Legendary Beast Power will be a little increased . Right now when this skill have 1.5 sec Cooldown sometimes it's able to use after two WW evasion movement jumps sometimes it's able to use after 3 WW jumps , tamer it also does it to cancel some animation , therefore taking into account all these changing aspects even after 4 year not a day goes by that I don't do the thing called " Jump of Shame" when i grinding or do some fights . At this moment even range like Ranger or Archer whose protection is a skill range have better movement with lingering protection than Tamer which is close range class . In this solution to fix all tamer movement problem Pearl Abyss technic must change two number ( three if they will be so nice and increase distanse too ) of one skill  Legendary Beast Powerto fix all movement and better balanced this and making Tamer more happy . I have hope it won't take them another two years .
Last Edit : Mar 22, 2022, 03:57 (UTC)
# 2

People told me to get good with cheating with the game & iframe better. I mean the trick is to not get hit at all & have unstable internet. You can't guard with tamer. It melt under a sec. In SA you die in under 0.5sec with more than 2 people.

Last Edit : Mar 22, 2022, 20:41 (UTC)
# 3

I dont know if it looks different on a phone but on PC it's a giant wall of text. Please consider formatting it if you want more engagement with your thread. I was trying hard but everything kept getting blurry :P

EDIT: Thanks for editing your post to make it readable!

Last Edit : Mar 22, 2022, 15:15 (UTC)
# 4

It's a sore point with our Tamer. Our skills are irretrievable.

PA pretend to sleep. Who cares. How many Tamer join in siege/node war?

Thank you for speaking up for Tamer.

(4 Years experience. 311AP & 400DP Succession PVP. From TW ser)

Last Edit : Mar 22, 2022, 20:03 (UTC)
# 5

Only flaw with this post is that the OP thinks PA might do something about Tamer.  Everything else is 100% fact.  It's really too bad because I like Tamer, she just sucks.

Last Edit : Mar 22, 2022, 20:20 (UTC)
# 6

100% agree, it is so sad to see Tamer like this. 

15 81
Lv Private
NanoByte
Last Edit : Mar 22, 2022, 23:04 (UTC)
# 7

well they support es like berserker, ninja, sorc and warrior, I don't know why they (PA) don't see the result

Last Edit : Mar 23, 2022, 00:26 (UTC)
# 8

yep, tamer is worse than she's ever been. there are so many things that need to be fixed with her as far as balance goes, but right now at least fix the bugs. it's infuriating that heilang doesn't cc or do any damage

Last Edit : Mar 23, 2022, 11:38 (UTC)
# 9

Hello there, Tamer since release. 6 years playing tamer so far.

Tamer is unplayable right now in pvp, both specs. Reboot is uncompleted since they haven't done what was announced on first day patch notes. And have been surpassed by the rest of the class. Many solutions have been proposed, but they've ignored ART winners, they've sistematically ignored feedback by tamer community, the communication with the playerbase is null. So many bugs Heilang related are there for 6 months. These bugs were reported on Glab while reboot was progresing. Were ignored and came to live server. This is unacepptable.  Most of the tamer have already rellored or have stopped to play. The situation is dramatic for tamer's main who cannot enjoy another class. This, for me, is not about feedback. Please we can't stand with this anymore. 

Lv Private
Califfa
Last Edit : Mar 23, 2022, 15:23 (UTC)
# 10

I'm in the same boat unfortunallity. Please GMs or Community managers team of Pearl Abyss actions are needed because tamer class have several issues that have been reported and the class is in worst state than before.

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