Seriously, Nova sucession is awful class now after reboot the other class! Shied dont work from range attack, ridiculous domage, too slowly, inefficient grab and CC . problem consumption energy.. taking bigger domage than other class. cant run away cause energy
Pretty hilarious dying to a musa in under 2 seconds through Q block with the extra DP + defensive buffs.
Idk but all i see are people complaining about x,y,z class and no posts about the appreciation of the reboot that's been given to their class. So my question stands; aren't you happy?
Nova didn't receive any reboot, she was not in the "list"
In my opinion, Succ Nova has the best animation, it's great, but it's a pity it's so weak in pve. I think it would be enough to reduce Ice Fog, Frozen Earth and slightly increase Nova succesion dmg
Nova succesion 1vs1 or even 1vs3 is quite nice but that only apllies in closed quarter ready to pvp scenarios, when we go to open world then even 1vs1 becomes a huge challenge even when you have gear/skills to finish your oponents.
One of the main causes of it is surroundings, stamina and casting speed( Mainly PVE).
Surroundings: While pvping in open world what you have is lots of targetable surroundings from fences and small bugs up to monsters as bdo doesnt have target lock for pvp when using skills, icy prision or command opening against a player might go to last hittable target and if non on you, thus making one of your only ranged possibilities to slow down or cc a player very random and up to enemy player capabilities to spam iframes.
Stamina: This problem comes with not only stamina but animation of movement also, a player can run away from a losing fight very easiliy, regain its health and come back, wont talk about the fast classes we know wich ones they are but, warriors after reboot? guardians... and thats when you know stamina consumption + animation is bad on succ nova when even a well geared shai can run away XD.
Casting speed: why does a nova succ need food + alch stones to come close to many unbuffed classes in terms of how quick the can output their damage, this would be no issue at all from the perspective that you can pull more mobs than you are allowed to, while other classes are rotating 3-7 skills to kill a small number of mobs gathered toegether rather quick thus being ready to damage icoming mobs or next pack rather quick, with succ nova its AOE and then do that AOE again because some mobs did not take damage in it or where getting damage reset, it baffles me that after spending 40b more in ap/dp, I could have just tagged an awakening guardian and would have done exactly the same thing.
Well this is my opinion on this matter from playing nova succ since ive started to play bdo, would love more opinions on this.
Seriously, Nova sucession is awful class now after reboot the other class! Shied dont work from range attack, ridiculous domage, too slowly, inefficient grab and CC . problem consumption energy.. taking bigger domage than other class. cant run away cause energy
As much as succ nova is bad in pve and large scale pvp, not an awfull class because of reboot.
Shield does work, unless fighting vs someone 30gs above you, and for the love of god shield is not a wall, use it smartly and aproach the player.
Damage quite good, if u have the right build.
Grab is when enemy is sleeping in its sa/fg and not to use on main combat, you need to train your timing and your cancel.
Stamina consumption yeah agree, managable close combat but absolutely awfull at large scale, out of stamina beforing going in and no stamina to retreat.
Nova is very squishy without shield even with the 10s prevalent +50dp buff after, agree.
The problem with Nova succ is she doesn't really fit in with what the game is about: high mobility, high-DPS grinders (who fight against other high mobility, high-DPS grinders in occasional bouts of often-lopsided PvP). The idea of a class that is a) not particularly tanky, b) very static in terms of movement, and c) highly reliant on position-dependent ranged attacks (that also demand that the target remain somewhat stationary) is antithetic to the realities of Black Desert.
Like half the group-PvP videos I've seen of the succ Nova has her sitting on a rock somewhere hurling the ice bat at people and hoping nobody notices - that's her "meta" (har har). Coupled with her garbage PvE performance, and that's a whole bucket of fail. A good benchmark for whether a class need another look is if either succ or awakening completely outshines the other. In the case of Nova, it's literally day and night: one is awesome and fun, and the other is a frustrating turd.
Yes, it does 100 percent need a rework.
The problem with Nova succ is she doesn't really fit in with what the game is about: high mobility, high-DPS grinders (who fight against other high mobility, high-DPS grinders in occasional bouts of often-lopsided PvP). The idea of a class that is a) not particularly tanky, b) very static in terms of movement, and c) highly reliant on position-dependent ranged attacks (that also demand that the target remain somewhat stationary) is antithetic to the realities of Black Desert.
Like half the group-PvP videos I've seen of the succ Nova has her sitting on a rock somewhere hurling the ice bat at people and hoping nobody notices - that's her "meta" (har har). Coupled with her garbage PvE performance, and that's a whole bucket of fail. A good benchmark for whether a class need another look is if either succ or awakening completely outshines the other. In the case of Nova, it's literally day and night: one is awesome and fun, and the other is a frustrating turd.
Yes, it does 100 percent need a rework.
Totally agree with you, classes that don't have mobility doesn't fit in a game where only the mobility is a factor of survival/wealth