Black Desert will begin in a moment.

Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Forums

UTC 16 : 3 May 15, 2024
CEST 18 : 3 May 15, 2024
PDT 9 : 3 May 15, 2024
EDT 12 : 3 May 15, 2024
Still The Worst Gear Progression System Ever Made
Apr 13, 2022, 23:33 (UTC)
3657 51
1 2 3 4 5 ... 6
Last Edit : Apr 14, 2022, 15:02 (UTC)
# 11

Back in college, the very first class I had in videogame design taught us that RNG isn't intended to replace core features of a game. You could use RNG minimally to achieve a sense of realism and an example of this was tabletop games. The reason why critical hits were first created was because in real life, there's an off-chance that you might hit someone in their vital area like let's say you are sword fighting, hitting them in the arm isn't the same as hitting them in the throat and maybe there was a banana and you slipped on it which made you stab the guy in the throat. This is why surprise mechanics were first introduced.

RNG isn't intended to define an entire gameplay mechanic. Now you might wonder if something like a casino is RNG? It isn't, at least not purely. It follows a very strict set of rules so that the Casino will always come out on top at the end of the day. Knowing these sets of rules will allow you to game the system and in MIT there's a group of people every year who go to Vegas to clean house, or at least they used to.

Keep in mind that just because there are sets of rules, it doesn't mean that there isn't a RNG god out there that might give you a lucky favor or vice-versa. But even then, on a quantum level this is all predictable in theory but very little is known about this.

How can you beat the RNG in BDO? That's is an excellent question and I'm not sure if I can really talk much about it here but if you want to improve your odds, you have to study how the RNG in the game works. I guarantee you the RNG for enemy drops is the same as enhancing. There are publicly available data for enemy drops and you can kinda reverse engineer their RNG in a way and I'm sure it's not elaborate. But you don't have to worry too much about the semantics but more about WHEN the RNG seems to happen the most favorably.

What I mean by that is, take the night vendor for instances... If you go to him and just ask to see his wares over and over again back-to-back, the odds of him showing you something other than black stones is low. However if you space out your requests, your chances of seeing something else is higher because it is reliant on server ticks. We can further assertain that this is can be true by looking at fishing. If you and your friend fish together and catch fish, there's a good chance that your fish will be the very same fish. There is however, your mastery level MUST BE THE SAME. There might even be hidden stats as well. 

Now let's talk about hidden RNG stats while we're at it. Have you ever notice that one of your character might be just awful at enhancing but another character is just a god at it? What about boss drops? One character could be amazing at it but another is absolute trash.  What about gathering / butchering etc? Yep, some of your characters by "coincidence" seem to have better luck than others in certain areas. Maybe it has something to do with how their RNG is made or maybe it's quantum based and they have no control over it. At the end of the day, we don't know why this happens the way it does but we do know it can happen and knowing this, we can improve our chances in RNG.

Last Edit : Apr 14, 2022, 17:26 (UTC)
# 12
On: Apr 14, 2022, 09:54 (UTC), Written by Sadalsuud

I'm not a fan of RNG enhancing, above all if it's linked with CS (for a RNG result, it goes too far in the predatory strategy ; but having guaranteed gear through CS would also be a bad move.

1. 3% chance of success with item level degradation / end game items disappearance is not an RNG but a total misunderstanding and a scam.

Even 99% of players with a 3, 4, 5 years experience do not have the best items in game.

So why this redundant discussion? 

2. This guaranteed system is very good. What's bothering you about it? He doesn't give you anything for free. Is a reward for the effort put into completing all the necessary mats for this itrms and these guaranteed items cost same as their value in a market.

There are only two reasons why you can negate this system:

1. You are typical toxic pvp player (but we already know this from another topic) and you are afraid that everyone will have same items as you, so you will lose an unfair advantage.

2. You want print money from p2w. I had enormous satisfaction when I gave my billions to the NPC when I was buying hundreds Oquilla Piece of the Old Moon instead of buying PEN from another player.

On: Apr 14, 2022, 12:45 (UTC), Written by CatDK

The market price for most items are cheaper than the cost to enchance it on avarage.

Two mistakes in your reasoning:

1. Some items nobody wants to sell, so you won't buy them.

2. No one will grind 600 billion (and i didn't even count fallen god armor and helm and deboreka acc) for 10-15 years.

Last Edit : Apr 14, 2022, 18:11 (UTC)
# 13
On: Apr 14, 2022, 15:02 (UTC), Written by Tooshaitopost

Back in college, the very first class I had in videogame design taught us that RNG isn't intended to replace core features of a game. You could use RNG minimally to achieve a sense of realism and an example of this was tabletop games. The reason why critical hits were first created was because in real life, there's an off-chance that you might hit someone in their vital area like let's say you are sword fighting, hitting them in the arm isn't the same as hitting them in the throat and maybe there was a banana and you slipped on it which made you stab the guy in the throat. This is why surprise mechanics were first introduced.

RNG isn't intended to define an entire gameplay mechanic. Now you might wonder if something like a casino is RNG? It isn't, at least not purely. It follows a very strict set of rules so that the Casino will always come out on top at the end of the day. Knowing these sets of rules will allow you to game the system and in MIT there's a group of people every year who go to Vegas to clean house, or at least they used to.

Keep in mind that just because there are sets of rules, it doesn't mean that there isn't a RNG god out there that might give you a lucky favor or vice-versa. But even then, on a quantum level this is all predictable in theory but very little is known about this.

How can you beat the RNG in BDO? That's is an excellent question and I'm not sure if I can really talk much about it here but if you want to improve your odds, you have to study how the RNG in the game works. I guarantee you the RNG for enemy drops is the same as enhancing. There are publicly available data for enemy drops and you can kinda reverse engineer their RNG in a way and I'm sure it's not elaborate. But you don't have to worry too much about the semantics but more about WHEN the RNG seems to happen the most favorably.

What I mean by that is, take the night vendor for instances... If you go to him and just ask to see his wares over and over again back-to-back, the odds of him showing you something other than black stones is low. However if you space out your requests, your chances of seeing something else is higher because it is reliant on server ticks. We can further assertain that this is can be true by looking at fishing. If you and your friend fish together and catch fish, there's a good chance that your fish will be the very same fish. There is however, your mastery level MUST BE THE SAME. There might even be hidden stats as well. 

Now let's talk about hidden RNG stats while we're at it. Have you ever notice that one of your character might be just awful at enhancing but another character is just a god at it? What about boss drops? One character could be amazing at it but another is absolute trash.  What about gathering / butchering etc? Yep, some of your characters by "coincidence" seem to have better luck than others in certain areas. Maybe it has something to do with how their RNG is made or maybe it's quantum based and they have no control over it. At the end of the day, we don't know why this happens the way it does but we do know it can happen and knowing this, we can improve our chances in RNG.

The fact that I know you are correct about the hidden RNG makes me that much more upset at this casino people pretend is gameplay.

I wish all of them would just un-install BDO and go to a casino & enjoy their hobby ruining their own lives without dragging other people down because of their addictions. Because that's all they do drag BDO down and ruin everyone elses enjoyment.

Last Edit : Apr 14, 2022, 19:30 (UTC)
# 14

>4 Nader bands

>Still The Worst Gear Progression System Ever Made

That you paid them to keep. Still do I'm sure. They are just taking care of your investment.

Last Edit : Apr 14, 2022, 21:22 (UTC)
# 15
On: Apr 14, 2022, 19:30 (UTC), Written by BDOForum

>4 Nader bands

>Still The Worst Gear Progression System Ever Made

That you paid them to keep. Still do I'm sure. They are just taking care of your investment.

The fact that you have to buy them is not the worst, totally stupid that FS switch has a cd.

And this is also another example of the content hidden behind a p2w wall.

We can buy FS slots from IS. Ok, no problem, but there should be an option to get them in the game just by playing.

Last Edit : Apr 14, 2022, 21:44 (UTC)
# 16
On: Apr 13, 2022, 23:58 (UTC), Written by Catastigma

These no alternative to the rng enhancing system except the plague casual cancer one that apply to destroy your gear progression every 4 month by releasing a new Tier of gear far superior to the last one.

Oh so like how they keep adding more BlackStar gear to slots and also this past month's Artifacts & lightstones that have INSANE degrees of inequity in their drop tables?  ...What the hell exactly did you even think you were What-aboutery-ing over here??

Last Edit : Apr 14, 2022, 22:15 (UTC)
# 17
On: Apr 14, 2022, 12:45 (UTC), Written by CatDK

Everyone have the option to buy gear if you not like gambling, appart from 3 items. The market price for most items are cheaper than the cost to enchance it on avarage.

True everyone can just buy the gear off the in-game market place with in-game silver, but someone in the end of the day is swipping their card on that slot machine to make those items. So you may not have paid 10k dollars to make that piece of gear, but someone did thus why PA will never change the enhancement system to a more consumer friendly design were FS actually matter an gear doesn't blow up if you fail that 2% success rate.

The end of the day BDO is a virtual slot machine first, a video game second. An this will never change, because money speaks louder than words, like my boss always tells me "I don't care what our customers that only buy 1k dollars worth of products from us each year want, but this single customer that buys 200k dollars a year from us give them whatever they want no questions asked."

Last Edit : Apr 14, 2022, 23:23 (UTC)
# 18
On: Apr 13, 2022, 23:58 (UTC), Written by Catastigma

These no alternative to the rng enhancing system except the plague casual cancer one that apply to destroy your gear progression every 4 month by releasing a new Tier of gear far superior to the last one. Aka the Themepark scheme one. And the Themepark one is straight unacceptable garbage, trash, insulting, death thread. For me.

If they would've made every item have 100% enchament chance, but the cost would be increased proportionally to the current rates, it would be exactly the same as the current one, except that there would be no tuvala chads with PEN BS, and ppl would complain about how grindy it is to progress instead.
Also the only reason why you have no new set of gear every 4month is that PA is lazzy af, and they can only manage to release a single piece of item every year, but the lack of content is hardly something you should to be proud of...

244 4634
Lv 62
Hnnie
Last Edit : Apr 15, 2022, 14:43 (UTC)
# 19
On: Apr 13, 2022, 23:58 (UTC), Written by Catastigma



These no alternative to the rng enhancing system except the plague casual cancer one that apply to destroy your gear progression every 4 month by releasing a new Tier of gear far superior to the last one. Aka the Themepark scheme one. And the Themepark one is straight unacceptable garbage, trash, insulting, death thread. For me.



The delusion is thinking I believe there should ever be any new gear ever released again in BDO. Lmao Fallen God should be the last set of Gear ever made.

I don't play this game for gear; I play for the combat. As far as rewards go, screw new gear. I want new Outfits, Pets, Treasure and other cool things to farm for. I have gear, I don't want to keep replacing my gear for new content. If all you desire in life is a bigger number. Quit playing video games & go get a job on Wallstreet.

New Gear ie Bigger Number is the lazyest Casino Seeking Content in existence. Unless they pursue an entirely non RNG reward system like traditional RPG's. Link doesn't gamble with Rupees to get a new Master Sword every 6 months.

Last Edit : Apr 15, 2022, 14:50 (UTC)
# 20
On: Apr 14, 2022, 19:30 (UTC), Written by BDOForum

>4 Nader bands

>Still The Worst Gear Progression System Ever Made

That you paid them to keep. Still do I'm sure. They are just taking care of your investment.

 You know what sucks even more than the failstack system. Swapping between 27 differant characters & not having Books that eat stacks above 50.

1 2 3 4 5 ... 6
Reply

Feedback

Share your feedback and suggestions to help us develop Black Desert.

last
Search results will display posts in increments of 10,000.

We use cookies, with your consent, to customize content and advertising.
More information