Is it high risk, high reward? Without exploiting mob feeding what exactly are you risking? The 0% exp loss? Is that what scares you? The minimal durability loss that is easily repaired fully with a tent? The virutally NOTHING that you lose from PVP deaths? Is that your definition of high risk?
The premise remains. The advantage and PURPOSE of Arsha was to have a different rule set NOT enhanced drop rates.
You should play Arsha because you want to play under those conditions
NOT
because of artifically boosted drops.
It's FAKE. That would be like giving Alchemy a 700% boost to it's profits and pretending everyone loves Alchemy.
Risk of getting endlessly killed and thus not being able to make benefit from the grind. In a pvpve game, this is obviously a higher risk if the killer can kill you without limit.
Arsha was still made as a pvpve channel, the nonsense you mention only comes from your will to separate both aspects (PvP / PvE).
You go on Arsha because you think you can get more money despite the higher risks of getting attacked, you don't go there thinking that owpvp is the only one thing you will do there, or because of a deep conviction that BDO should only have FFA owpvp. You go there for benefit, that's the PvPvE reasoning.
As it has been said, you're the one having a deep misconception about Arsha, and about PvPvE. Devs understood after their initial mistakes.
Risk of getting endlessly killed and thus not being able to make benefit from the grind. In a pvpve game, this is obviously a higher risk if the killer can kill you without limit.
Arsha was still made as a pvpve channel, the nonsense you mention only comes from your will to separate both aspects (PvP / PvE).
You go on Arsha because you think you can get more money despite the higher risks of getting attacked, you don't go there thinking that owpvp is the only one thing you will do there, or because of a deep conviction that BDO should only have FFA owpvp. You go there for benefit, that's the PvPvE reasoning.
As it has been said, you're the one having a deep misconception about Arsha, and about PvPvE. Devs understood after their initial mistakes.
WRONG. People go to Arsha to take advantage of the DROP BOOST. That was NOT the premise of the server. It was always meant to have mobs, there is no dispute over that. The issue is the premise of the server.
Arsha was created in response to all the complaints about karma. Thus a server was created without the Karma System.
That should have been the end of the story.
When it was noticed that Arsha was a mess and hardly occupied the weak little pvpers whined all day about how they had to PVP, boo-hoo. They had to PVP on a PVP server, boo-hoo.
So a drop boost was added to compensate their anarchy. These people LIED AND COMPLAINED that they wanted a PVP server so they could SETTLE THEIR DISPUTES without Karma. It was NEVER about enhancing drop rates.
With each and every new post you make I am more and more convinced that you don't even play this game. The lack of a linked account doesn't help. Absolutely astounding.
Sir, I don't think you are high enough level to discuss this topic.
Absolutely astounding.
i dont understand this thread you literally go to arsha for 1 reason and 1 reason only, and thats to look for fights. you grind there when there's no one left to fight, that's why theres a drop buff. it's not even high risk high reward, theres no penalty to killing people in arsha, there is no risk. the drop buff is just there to inevitably offset the lack of time you'll actually spend grinding since you will have to spend a lot of time fighting. that's literally all arsha is for, and that's completely fine. arsha isnt about respecting people or respecting rotations its about killing people
There is 1 reason and 1 reason only why I am not on Arsha all the time, World bosses do not spawn on those servers.
If world bosses spawned there and the World boss spawn area was a "safe zone" where I could log in my Boss alt, kill the boss, swap back to my main, I would never have a reason to leave the server.
Since world bosses do not spawn, I have litterally zero reason to visit there. I don't play on Arsha because of the Drop rate, I play there because I don't have to worry about the shitty Karma system. Yeah there are a few A-holes on the server, but most people don't just instant attack unless at a cancer spot like bloodwolves or manshaums.
i dont understand this thread you literally go to arsha for 1 reason and 1 reason only, and thats to look for fights. you grind there when there's no one left to fight, that's why theres a drop buff. it's not even high risk high reward, theres no penalty to killing people in arsha, there is no risk. the drop buff is just there to inevitably offset the lack of time you'll actually spend grinding since you will have to spend a lot of time fighting. that's literally all arsha is for, and that's completely fine. arsha isnt about respecting people or respecting rotations its about killing people
That's simply not true. A LOT of people go to Arsha looking to take advantage of the drop boost. Their primary interest is NOT PVP and they would rather NOT encounter anyone else.
Instead of a DROP BOOST Arsha players should implement the same systems as they requested for PVE servers. Longer respawn timers, more durability lost, ONLY reviving in town or further locations.
The respawn timer is probably the easiest and one already exists in the game for other purposes. Every death could simply have a 1-2 minute waiting period.
Arsha isn't currently the PVP server, it's the PVE boosted server.
That's simply not true. A LOT of people go to Arsha looking to take advantage of the drop boost. Their primary interest is NOT PVP and they would rather NOT encounter anyone else.
Source?
Source?
It's a thing called "common sense" although the drop rate got nerfed and now it's quite a rare drop.
It's not like people use CASH CURRENCIES to enhance their drop rate or anything. I mean who would care about a 50% DROP BOOST in a MMO. Don't be silly. You think more people would PLAY during a drop event?
It's so hard to figure out, it's a mystery.
I agree Retteo, Arsha droprate buff should be removed.
OK, so during this past month, every server has 50% droprate buff (making arsha and the normal servers "equal"). And what has this done?
Well, this past month every normal server is a toxic trash-fest of 'DFS or i'll dec you!", and arsha is comparatively a relaxed cool place where people who are pvp-inclined are roaming around fighting each other, grinding a bit, fighting a bit - it's great.
I'll be sad when the droprate buff ends because more people will compete for Arsha spots, but they won't be people who enjoy mixing grinding & PvP, they'll be people who are just seeking the droprate buff.
I grind there to do some 1v1 and once I pop a ls its to grind.
I also do it for the drop rate when I have to grind a lower end spot for some reason such as event or quest or any spot that is never contested,Like if your grinding Gyfin for some reason their really is no reason to not be on Arsha to get the boost unless their is a global drop boostgoing on.