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UTC 2 : 59 May 5, 2024
CEST 4 : 59 May 5, 2024
PDT 19 : 59 May 4, 2024
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[Bug] Murrowak's Labyrinth Rendering Distance
Apr 18, 2022, 07:50 (UTC)
592 1
Last Edit : Apr 18, 2022, 07:56 (UTC)
# 1

I'm finding myself experiencing a rendering bug inside Murrowak's Labyrinth after the first few minutes/around the mid-way point of each round. When the amount of mobs increases, the game stops rendering any assets that aren't immediately in front of me. Is this a client-side issue or is it hard-coded into the game? Is there anyone else experiencing the same issue? It's jarring every time this happens because I literally cannot see what is about to slap me which ruins the entire grinding session.

PS - Please also fix where the Burrows can spawn. I've had times where it spawned on top of a wall where nothing except my AoE can reach or certain times where it's partially stuck inside a wall and the HP bar is constantly full/regen'ing itself.

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