I think my post got looped somewhere else so I'm reposting. Where is succ ninja at? Is it need a nerf? A buff? Or is it good where it is at?
Personally I think if we're hit with -att spd or -movement spd, we're pretty much dead in the water. This also applies when we run out of stamina which I feel the class can definitely use some stamina love considering a ninja is "supposely" fast class.
Another issue I've noticed is missing against DR players who are same GS...
I understand there are other classes that need love to, but everyone is fighting for the class they love :).
Well succ ninja isnt bad but i would love to see some improvements.
- he got two totally useless skills after rework: shuriken throw (after jump) and reworked Shadow Clone (those are pure garbage!)
- rabam skills cds are plain too long
- stamina menagement is bad when compared to some much faster classes...
- slightly better acc modifiers on some Prime skills would be great
And (what is the most important for me) many skills got better linking or animation speed up BUT CD STAYED THE SAME which forces succ ninja player to rotate around 12-15 skills to not choke while grinding. I would greatly appreciate some cd redduction:
I suggest:
Prime Bladespin - 2 sec
Prime Beheading - 2 sec
Prime dark frenzy - 4 sec
Prime black moonlight - 4 sec
Illusion of restraint -8sec (down to 16sec..)
This would really help chilling down while grindig (the skill rotation would be around 10 skills with much more variety of combos).
Also FG protection on Prime Shuriken Flight would be great (and I hope not too op..)
while "grinding", right.
id like some teleport, bolide and mana shield cd reduction and iframe on elementalization. for "grinding" ;)