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Forums

UTC 8 : 57 Apr 29, 2024
CEST 10 : 57 Apr 29, 2024
PDT 1 : 57 Apr 29, 2024
EDT 4 : 57 Apr 29, 2024
#Warrior #Ranger #Sorceress #Berserker #Tamer #Musa #Maehwa #Valkyrie #Kunoichi #Ninja #Wizard #Witch #Dark Knight #Striker #Mystic #Lahn #Archer #Shai #Guardian #Hashashin #Nova #Sage #Corsair #Drakania
Dear PA, Please hire a full time balance team...
Jun 27, 2022, 17:18 (UTC)
6425 49
Last Edit : Jul 1, 2022, 22:52 (UTC)
# 21

https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=22777&_page=1

Here are some ideas to fix succ sorc. Your assumption of the class is correct. But as a succ sorc main who is playing the class since it got released, I mentioned the root problems and shared some ideas on how to resolve these issues. It's only my opinion but if there are any succ sorc players left I'm pretty sure they would agree with me at least on the problem part and maybe share some of their ideas to solve it as well. 

Last Edit : Jul 1, 2022, 23:57 (UTC)
# 22

We are in this situation because they have given in too many times just like other dev teams do and that's why everything is so fucking imbalanced now. Like many games i've had the opportunity to beta test in, the game was nearly perfect at launch after all those hours put into testing before the game goes live; only to fuck it up because "buff this or nerf this or nerf that because it kills me".

What started was 2 classes were somewhat OP and that has spread to more now because of huge gameplay changes to the entire classes rather that looking a few minor tweaks for otherwise powers.

I think PA has done a little bit better than some developers do but in the end all of this could have been avoided if classic classes were left alone and new classes are designed at a level more closely to the old classes.

Last Edit : Jul 2, 2022, 01:24 (UTC)
# 23
On: Jul 1, 2022, 23:57 (UTC), Written by Noyjitat

We are in this situation because they have given in too many times just like other dev teams do and that's why everything is so fucking imbalanced now. Like many games i've had the opportunity to beta test in, the game was nearly perfect at launch after all those hours put into testing before the game goes live; only to fuck it up because "buff this or nerf this or nerf that because it kills me".

What started was 2 classes were somewhat OP and that has spread to more now because of huge gameplay changes to the entire classes rather that looking a few minor tweaks for otherwise powers.

I think PA has done a little bit better than some developers do but in the end all of this could have been avoided if classic classes were left alone and new classes are designed at a level more closely to the old classes.

First of all, the class reboots were nothing more than a ploy to market the game, second of all, PA does the least of any video game developer in actual balancing. They balance the game in 6-12 month intervals while other games similar to it do balance tweaks every other week or monthly.

27 121
Lv Private
AnimeSuperstar
Last Edit : Jul 2, 2022, 10:03 (UTC)
# 24
On: Jul 2, 2022, 01:24 (UTC), Written by Eldur

First of all, the class reboots were nothing more than a ploy to market the game, second of all, PA does the least of any video game developer in actual balancing. They balance the game in 6-12 month intervals while other games similar to it do balance tweaks every other week or monthly.

Pretty much this. Every year they do a marketing BS "event" about that they now totally balance the game, do some bandaid fixing and a few minor changes, promisse that they continue, and then ignore it for the rest of the year.

244 4634
Lv 62
Hnnie
Last Edit : Jul 5, 2022, 19:59 (UTC)
# 25
On: Jun 29, 2022, 23:35 (UTC), Written by balans

You had some good points, but also lack the experience in the classes you are talking about, especially around nova succession. 

Those are your own words: 

 Succession Nova: The pets should simply not automatically CC anyone, ever, period. This class is very protected, has good damage, good defense, and really powerful protected CCs. This class doesn't need Axian or the Pawns to automatically CC people without action from the player. When using Command Opening, that stiffen is okay because you manually told the Pawns to do it. Or when using Icy Prison that float is okay because you commanded the Pawns through input to do so. But, none of the pet CCs should ever happen automatically. There may be other things that need changing, but this is the biggest frustration for most people. The iframe on Prime Star's Call being a 10 second cooldown is too long. Succession Nova PvE is just horrible. Every ability needs a bit more damage in PvE, and the pets all need some PvE crit as well. Another issue is when you receive damage buffs from Elvia Weapons or the Elvia buffs from the new Calpheon spots, her pets are unaffected. This is why her base skills need to have solid PvE damage coupled with the pets also doing good damage. This goes for all classes that rely on pet damage.

I am sorry but where and how does succession nova "automatically CC people"? 

I believe you have missed the past nova changes that nerfed her pets behaviour and do not attack on their own anymore, moreso the pets got dmg nerf and enrage is more of a hussle than a help for nova succession nowadays. 

You have to use commands now in order for the pets to do anything. The statements you made are misleading and i did heard you called a man in reddit comment delusional on one of your streams, when he tried to explain to you this stuff. 

This degree of ignorance over a class you never played is what rubs me the wrong way. 

You did not listed many nova succession flaws either, such as: 

- inability to play the game or do anything once the block is broken (you cant even move or dash away)

- Stamina consumption which you made a big deal of on other classes 

- lack of accuracy 

- animation cancels hurting the skills damage 

- slow animations 

And so on. 

i fail to understand what did you mean by "good damage" because her dmg is not good at all compared to other classes, since the trade offs are way more impacting. In order to hit people with skills she needs to hit the enemy at the exact range and needs to sacrifice some dmg in order to make skills faster. Each animation cancel on succession nova skills cost her a big chunk of her damage. Nova succession has only good damage when you hit a stationary target, otherwise you either miss most of your abilities or do piss poor damage. 

"Good deffense" is a joke, the only good deffense this class has is her shield. Otherwise she is a paper against 309 AP players, no matter if she goes HP and full DP. The damage to defensive scaling in this game is a complete joke and you should know it by now. The only classes that are tanky are either evasion or have absurd class ratios, which nova doesnt have. 

Since i played ranger i also nitpicked this in your reddit post, it is about succession ranger: 

For PvP, this class does too much damage from range.

You are completely ignoring the fact that most of the currently played rangers are maxed AP builds and only dedicated playerbase is playing this class. 

Archer, Dark knight and even berserker does comparable amount of damage, and they are more protected than ranger succession is. 

Ranger does do a lot of dmg in certain situations but most of the times it is rare. Ranger traded defensive stats over offensive, therefore the damage is high in some instance, but not always. 

Ranger dmg most of the times is inprotected. Tearing arrow and penetrating wind spam is only viable when ranger is not being hit by anything. Ranger does not do big damage while moving, the blasting gust damage is low, she is a stationary glass cannon that cannot be CC'ed while dishing out damage. 

The ranger mobility is also low and limited, that is why she has the dmg that is only applied in certain situations. 

If you nerf her damage and buff the protections that only means she will do less damage. Protections on ranger are useless, FG cant even take a single skill and ranger dies in aoes when doing any SA rotation. How do you imagine ranger having protections when the protections themselves are nearly useless for the class? The amount of dmg we have right now in the game means you could even make all ranger skills SA she will still die to a single dracania or guardian skill, it simply DOES NOT MATTER ANYMORE. 

could not agree more in regards to nova. the op in his great wisdom must have slept on the last patches or is just completely biased towards that class it really hurts. Maybe he lost vs a succ nova in pvp while thinking he could stomp the player and now blames the class itself instead of _himself_

Last Edit : Jul 6, 2022, 13:09 (UTC)
# 26

Hi sofrosty! It's nice to see you post here for the first time and you are right on all accounts. I think we all feel the same, the class imbalance is just too much to bare, even worse than any other issues in the game. There are too many classes in the game as it is and having a full-time staff dedicated to balancing the characters would be ideal. We would also need full-time staff to balance the market values as well since well, think about when was the last time anyone crafted anything for profit when the mats are worth more? Sure, there are food and stuff you can craft but the majority isn't balanced.

Balance = most important thing needed in BDO

This was deleted by the writer.
This was hidden by admin due to the reports it has received.
This was hidden by admin due to the reports it has received.
Last Edit : Jul 21, 2022, 10:19 (UTC)
# 30

The game isn't designed to be balanced, it is designed to repeart this circle ad infinitum "see the new class, be hyped, play and spend for the new class, then be excited for the next one while forgeting the old one and repeat the process".

That's why we see this class inflmation : more classes to play the exact same content since 2016, aka doing the exact same thing from grass bettles to Elvia, but with a new shiny toon we spent for each time, allowing us to experience the exact same content we play since game release, but in a much better way, right ?

Classes being balanced shouldn't be an issue, we are supposed the forget the old ones once the new one is released. Oh, and don't forget to buy your season pass please.

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