keep the amount but make it drastically cheaper to make, cmon bruv its 1time family quest...
PA is killing their game by not helping new adventurers enough.. after season they are dropped like a stone. This "quest series" is prime example of something that should have been made alot easier (cheaper in silver spent and number of scales/hearts etc required slashed off by 50% or more) already couple years ago!
I think an easier solution be Making the wolrd Bosses spawn much quicker like about 10 mins apart... that way people who cannot wait their entire life to kill a Boss can make a quick party and go take the hurt to it!