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#Gameplay_General
Ornette's Potion Rework?
Mar 11, 2021, 20:34 (UTC)
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Last Edit : Mar 11, 2021, 20:36 (UTC)
# 1

Just wanted to get this out in the open and potentionally get a discussion. 
Since, it seems to be the intent of the adminstrators of this game is to devalue long term player efforts by non-stop welfare gear injections to catch them up(I get it, you want new players and catching up to even do the content you're rolling out is enough to put any new player in an asylum) ; AND the devaluing of certain "treasure" items like the map and compass.   Why not rework the Ornette's Potion drops to something less "Ebola" like?
(Sorry for the salt, I'm 85hrs into grinding with 0 pieces, running every single +loot drop buff you can most of the time, including the  overpriced pet.)
So... potentional suggestions:
1. Cash Shop Item?( You don't get an advantage because you can buy pots from a vendor. What? This excuse has been used for literally everything you sell that gives cash shops folks an advantage, why are you drawing the line at potions?)
Id gladly give upwards of 500$ if I could get back a  mere fraction of the hours I've wasted pursuing this cOnTeNt...
2. Add it to Oasis?(It's OK right? its been done with everything else. What sanctimonious excuse could be provided as to why there should be an exception when it comes to the potion?)
3. Shard Method?(Similar to Hadun content). Make it 500, make it a 1000, hell, make it 5000 IDGAFF as long as you saw 1 morsal of progression towards the goal. 
This should be the most palatable.
4. Make it a world drop on all mobs 240AP+. I get that Ronaros is crap. The terrian is crap. The mob orientation is crap. The rotations are crap.
Is there some sadistic joy the devs had making people farm this bastion of sorrow for days just to make the area relevant? *Laughs in Gyfin*

If it seems like I'm complaining, I can't really disagree with you, I am.
But that doesn't mean there isn't a problem or that it couldn't be drastically improved to make it a less cancerous endeavor(unless of course you support cancer...)
To those that already have the potion, congrats. If you slaved away for 100's of hours pursing this, you're better than me. If you RNG'd it, (*&^#$(%&*$(*#$* you..
However, that doesn't make y'all any different than the 1000's of people who's overall net worth and gear value has went through the floor because of all the welfare gear being injected into the game.

If you feel like flaming me, be my guest.
The insults would be but a small tickle on my belly compared to the donkey kick in the tenders that is this quest....

Lv Private
XxValakxX
Last Edit : Mar 11, 2021, 20:57 (UTC)
# 2

The fact that drops is random not that fake drop chance in many other MMOs (ie WoW) is a driving factor for me in this game.

 

While it's frustrating to see people come to Kagtums and get their pot piece in 15 minutes, I continued my grind. That said it took me 235 hour to finally get the Kagtum piece just a few days ago and even though it took this long, I still feel it was a worthwhile grind.

I won't like it, but I'd pay $1000 if this was in the pearl shop, but alas it's not that's why I grind for progression and I keep grinding for gains. By putting it in as pearl shop would be a severe insult to many players that grind heavily and would really drive the community out. If you want a game to die quickly, that's the best way to do: Just add every rare items as P2W.

I agree adding a shard method would be nice though since I know people that have spent upwards of 1k hours with no drops.

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DinnerBathOrMe
Last Edit : Mar 11, 2021, 21:02 (UTC)
# 3
On: Mar 11, 2021, 20:56 (UTC), Written by Kp

The fact that drops is random not that fake drop chance in many other MMOs (ie WoW) is a driving factor for me in this game.

 

While it's frustrating to see people come to Kagtums and get their pot piece in 15 minutes, I continued my grind. That said it took me 235 hour to finally get the Kagtum piece just a few days ago and even though it took this long, I still feel it was a worthwhile grind.

I won't like it, but I'd pay $1000 if this was in the pearl shop, but alas it's not that's why I grind for progression and I keep grinding for gains. By putting it in as pearl shop would be a severe insult to many players that grind for everyone and would really drive the community out. If you want a game to die quickly, that's the best way to do: Just add every rare items as P2W.

I agree adding a shard method would be nice though since I know people that have spent upwards of 1k hours with no drops.

Sure, it may be an insult to alot of players that grinded it out, but I'm not seeing how that's much different from those who toiled through lower progression area, building their gear up slowly. They had 0 seconds pause in introducing Oasis gear(including compasses and maps), then welfare soft cap for season rewards, now just throwing capotia gear at people. I totally understand where you're coming from. 235hrs grinding the same dull circles watching those around sacrifice nothing without an ounce of progression, you deserve a medal and they should literally fly over here to thank you and shake your hand for playing the game.

Lv Private
XxValakxX
Last Edit : Mar 11, 2021, 21:31 (UTC)
# 4

I agree that it's frustrating to see them give away all these Capotia accessories and Oasis gears like nothing, but I can see why they are doing it. The simple and unfortunate fact is we now have a huge gear disparity between new players and veteran ones without any of this welfare gear. When I started playing there wasn't any of this welfare gear (there were Asula accessories), and it was incredibly frustrating to progress because the game really does not give helpful direction.

 

The welfare Oasis gear helps newer players settle in because it actually lets them grind, but the Infinite pot is not required to actually play this game. The difference is, Oasis gear is to decrease the gear progression needed to get going. The infinite pot, permanent compass, or archaelogical map are convenience items.

 

I think the Seasons idea was a good one since people still need to grind and progress in some ways. BDO does need to dial down on the giving away all these PEN Capotia accessories. The fact that they gave away all four Capotia accessories means they really need to reconsider the rewards for Level 61/62/63/64.

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DinnerBathOrMe
Last Edit : Mar 12, 2021, 07:57 (UTC)
# 5

you are playing the wrong game, you don't need the potion, so the reward is the item itself, the only world treasure items a player would possibly need is the compass/map since they have additional functions that you can't get anywhere else

Last Edit : Mar 12, 2021, 12:34 (UTC)
# 6

Poor arguement. You don't need a compass or map either, the only "additional function" it removes is in game movement time.
The "additional function" a unlimited potion gives you is not summoning a tent and buying more. Try not arguing semantics and look at the root of the post. I don't need any advice on what game to play, thanks.

Lv Private
XxValakxX
Last Edit : Mar 12, 2021, 17:01 (UTC)
# 7

I do understand where you are coming from, Im one of the people who grinded for the Health Potion the minute the patch dropped, it took me 2.5 months to get it but Im heavily against "opening" up an item like that to the masses. The oasis compass/map are still just that, a basic map and compass, you can't travel back and forth with it nor can you teleport people to you. Entirely different thing.

My playtime was divided between 1h a day to 10h a day when the first lockdown hit. Im going to be honest as an owner of the potion now. You don't need it for 95% of the games content, It is extremely useful at endgame spots and for pvp but in all honesty, I did fine for 4 years without an infinite one and I would continue to do so - just pop the tent and buy your potions or stock up at a city/village.

It is a novelty item at the end of the day, as it is with every other artifact - maps were abundant even before the start of Oasis - so were the 3 day compass.

Either people will have to slog through it and show endurance or leave it and try to get it in parts.

Also, you can't compare Capotia/Oasis gear with the artifacts. Oasis is already pretty much obsolete with Tuvala/Seasons and Capotia was already - again - a very much widespread item in It's baseform. Am I hurt because someone can jump into the game nowadays and skip 80% of the mess I had to go through to be where he is now? No, because if I had to restart now, I would be just as fast if not faster. This is the natural progression of MMOs.

Last Edit : Mar 12, 2021, 18:35 (UTC)
# 8
On: Mar 12, 2021, 17:01 (UTC), Written by Ysvaroux

I do understand where you are coming from, Im one of the people who grinded for the Health Potion the minute the patch dropped, it took me 2.5 months to get it but Im heavily against "opening" up an item like that to the masses. The oasis compass/map are still just that, a basic map and compass, you can't travel back and forth with it nor can you teleport people to you. Entirely different thing.

My playtime was divided between 1h a day to 10h a day when the first lockdown hit. Im going to be honest as an owner of the potion now. You don't need it for 95% of the games content, It is extremely useful at endgame spots and for pvp but in all honesty, I did fine for 4 years without an infinite one and I would continue to do so - just pop the tent and buy your potions or stock up at a city/village.

It is a novelty item at the end of the day, as it is with every other artifact - maps were abundant even before the start of Oasis - so were the 3 day compass.

Either people will have to slog through it and show endurance or leave it and try to get it in parts.

Also, you can't compare Capotia/Oasis gear with the artifacts. Oasis is already pretty much obsolete with Tuvala/Seasons and Capotia was already - again - a very much widespread item in It's baseform. Am I hurt because someone can jump into the game nowadays and skip 80% of the mess I had to go through to be where he is now? No, because if I had to restart now, I would be just as fast if not faster. This is the natural progression of MMOs.

"Doesn't offer a significant advantage...can open tent and buy" but you're against opening it up to others..... lol Why? Seriously, I'm interesting in how you justify that stance.
I'm having a hard time understanding how you mentally square up being completely ok with "welfare gear for catch up purposes which undermine your overall wealth" but against novelty items, yourself admit offer no significant advantage, not being opening. Sounds like some Olympic level mental gymnastics to work that out...

Additionally, I very well know the differences between original maps and compasses, however, my original definition fits them both.. they just remove in game travel time. The end.

Honestly, I understand you wanting the bragging rights of slogging through and owning the potion the "hard way". 
I felt the same way when I hit 269AP a few years ago... when it actually meant something.
Lets not go down the road of who gets to "brag" about what they have and trot along the path of overall game experience improvement for those who ain't new but don't have the mental capacity to willing give 10hrs of their life away a day...

I've yet to hear a reason why breaking this into shards, rather than straight drops is a bad idea... 

 

Lv Private
XxValakxX
Last Edit : Mar 12, 2021, 18:42 (UTC)
# 9

no amount of reasoning is gonna convince you, it's not gonna happen, either keep grinding if you want it, or don't.

Last Edit : Mar 12, 2021, 18:55 (UTC)
# 10
On: Mar 12, 2021, 18:33 (UTC), Written by XxValakxX

"Doesn't offer a significant advantage...can open tent and buy" but you're against opening it up to others..... lol Why? Seriously, I'm interesting in how you justify that stance.
I'm having a hard time understanding how you mentally square up being completely ok with "welfare gear for catch up purposes which undermine your overall wealth" but against novelty items, yourself admit offer no significant advantage, not being opening. Sounds like some Olympic level mental gymnastics to work that out...

Additionally, I very well know the differences between original maps and compasses, however, my original definition fits them both.. they just remove in game travel time. The end.

Honestly, I understand you wanting the bragging rights of slogging through and owning the potion the "hard way". 
I felt the same way when I hit 269AP a few years ago... when it actually meant something.
Lets not go down the road of who gets to "brag" about what they have and trot along the path of overall game experience improvement for those who ain't new but don't have the mental capacity to willing give 10hrs of their life away a day...

I've yet to hear a reason why breaking this into shards, rather than straight drops is a bad idea... 

 

*Sigh*

MMOs have always had novelty or limited items that were either hard to get in challenging ways ( Raids, trials, hard pvp content ) or just rare and in return time consuming. Taking these items away or suddenly changing the means of aquiring them, will alienate all the people that did actually took part in the grueling adventure to get it.

Again - just because the maps mechanic is the same in terms of reducing travel time, doesn't mean it has the same "WOW" effect the original map has.

The 3 day or oasis compass, even so it does 50% of the actual compass job, doesn't mean it has the same "WOW" effect the original has.

You realize this isn't about the advantage these items give you, but about the novelty of it - hence I called them novelty items.

You don't just decide, because a few people refuse to put in the time, that XYZ mount in World of Warcraft is suddenly on sale on the item shop - you don't just put some limited item from ESO suddenly on the market, just because someone missed the first year of the game and the same goes for these artifacts in BDO. Just because there is a limited map/compass with half the function on sale for 1 silver, it doesn't carry the same impact as the original artifacts.

In short, your problem is, as you said so yourself and took from my first statement: "The item is generally useless, as there are other means of getting health potions - but I still want it BUT I refuse to put in the time, so make it short please, thanks!!!!"

It doesn't work that way. Fact is, if It is just a useless novelty item, why do you want it so much, that you go on Olympic level mental gymnastics to justify the rework of an artifact item, that is barely 1 year old?

Grind for it or leave it.

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