Add some silver each round. Its been really boring mindless grinding. Atleast with pvp its alot more fun.
Lost Round- 1 Million Silver each loss in that series
Won Round- 5 Million silver
Lost Series 25m
Win Series 75m
Could make in theroy 85m per series win or less then 30m per series loss.
This is just bare minimal. This game mode is best pvp game has honestly because the gear difference isnt an issue.
That way all players have something else to do for silver. Mindless grinds suck its really boring atleast pvp is fun. But if theres no real progression whats the point in it?
I want to enjoy my time and make decent silver. Mind you less then 300m hour in pvp wouldent hurt the game at all. Tho i bet some rare drops will be sold less because more people would choose pvp over more money. Maybe not alot but some
no win no money. how shadow arena should have been but we'll have hackers if the rewards are too good.
ensure the money can't be better than a fresh full geared season player grinding optimal spots.
pvpers in aos and shadow arena will be happy :D
100-200m hour maybe even some items honestly. PvPing and geting some silver with enhancement items just sounds good. Would be chill way to play the game and some gatcha gambles.
Anything that is half decent for progression. Just be on top of the damm hackers if they ever show up again. Besides why would hacker want 200-300m hour that would be waste of time. It would be more fun people who want to pvp and gain stuff.
a match is roughly between 5 - 10 minutes
being extreme at 5 mins:
that's 12 matches in 1 hour
if i lost every match and it rewarded 25 mil = 300 mil
if i won every match and it rewarded 75 mil = 900 mil
winning every match is pretty nuts unless you are godly at arena, a good team player and playing a class that is so imbalanced it can carry matches.
i disagree with a low end payout. elo terrorists will just auto que and afk in matches.
another thing too is suppose i win and lost half my matches, that's still 600 mil an hour.
i do agree with a reward or an alternate way to progress. we have grinding, lifeskilling and would be nice if pvp was a reasonable way to progress without the political landscape cancer of seige or node wars.
another issue with the reward is, aos would payout way better than seige/node wars, meaning the end game pvp content, such as rbf is basically dead for how much gear is required to even be competitive in those modes. Not to mention how messed up the scaling, modifiers and balance is for classes are.
i don't know, they need to fix so many more issues. it's not a big hole that is sinking the ship, it's all the little leaks black desert is accumulating over the years that's been bringing it down.
i could keep going, but when the voices go silent, that means no one cares anymore and the game will fade away.
no win no money. how shadow arena should have been but we'll have hackers if the rewards are too good.
ensure the money can't be better than a fresh full geared season player grinding optimal spots.
pvpers in aos and shadow arena will be happy :D
You are only happy till you realize time not spent grinding, is money lost. Going back cricle formations then causes depression when he cant protect rotation, and player leaves.
I agree that AoS should give compensation for time spent, but I am not convinced that raw silver payout is the best way. Primarily, because of Central Market inflation since AoS gives nothing back to the economy, only compensating the player without supplying the market. The more raw silver is in the economy, the more demand there will be. If nothing else is supplied to the market, this lower supply causes prices to skyrocket.
On NA, you can see this happening already. Boss Gear and Weapons. PEN accessories. TET Disto's. Caphra's Stones sold out. Hards and Sharps. IDK if it is a direct correlation, but I noticed that since Costumes raised in price (injecting more raw silver into the economy), Elvia released (these spots drop no accessories, mostly raw silver and loot for Cups), and Valencia/Kama/Drieghan trash loot numbers going up, this is when we started seeing rapid inflation in the CM.
IMO, if they give rewards for AoS, it should be in a manner that also supplies the Market Place. Things like Hards, Sharps, Mem Frags, Box Gear boxes for Seals, Accessories for Seals. that sort of thing, with rewards scaling depending on rank. That way both the Market and the player are compensated. It may help offset some of the drastic inflation we are experiencing currently.
Exclusive outfits and titles would be nice too.
Exclusive outfits and titles would be nice too.
There will be an outfit for it, this is already know since long ago. There was even a picture somewhere.
And no it should not give any more significant rewards than rbf.
You are only happy till you realize time not spent grinding, is money lost. Going back cricle formations then causes depression when he cant protect rotation, and player leaves.
its subjective,
for most players doing competitive pvp or aos that i talked to, its not about the moneh. the experience is what is valuable.
since its not fair to assume, its definitely true for me.
there are so many different grind spots that make money, marnis realm, no cooldown guild server swaps that defending my grind spot isnt really an issue.
in general, most players dont have time to grind for more than 2-3 hrs. work and sleep already takes 18 hrs of my day.
IMO, if they give rewards for AoS, it should be in a manner that also supplies the Market Place. Things like Hards, Sharps, Mem Frags, Box Gear boxes for Seals, Accessories for Seals. that sort of thing, with rewards scaling depending on rank. That way both the Market and the player are compensated. It may help offset some of the drastic inflation we are experiencing currently.
to elaborate on your idea,
top 3 players winning a match fulfill pearl shop preorders and get a cut, i dunno like 5%,
top 25 will chip the yellow items
top 50 blue items
top 100 green items
rest of us filthy aos pvpers fill preorders for common items.
that way we help the pve community by doing pvp.
this will never happen because i dont think pa has the balls to implementing something like this to help alleviated the problems of a heavily controlled cm.
not to mention how it can be exploited :/
probably need to tweak numbers but the jist of it.