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UTC 5 : 37 May 16, 2024
CEST 7 : 37 May 16, 2024
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#Suggestions
servers free from PVP
Mar 13, 2021, 02:23 (UTC)
3659 46
Last Edit : Mar 16, 2021, 05:38 (UTC)
# 31
On: Mar 16, 2021, 04:55 (UTC), Written by PeaceInChaos

As a PvX player, I am against either of these.

 

Would much rather have Karma System reworked, Outlaw System well-developed, more meaning added to open world PvP beyond simple DFS (like back in 5 man Sausans and Pirates parties...those were the days), better "laws" in place to protect new and PvP-averse players from bullies, better systems in place to prevent Karma Bombing, etc.

 

Basically, I, as a PvX player, wish BDO to remain PvX and sandbox-y ---> like it's MEANT to be.

 

I honestly thought that my comment of 50% Zero Karma with loot buff, and 50% pure PvE servers with no loot buff was absurd, and would make people think about just how absurd the request for a PvE only server was.  I forgot the kind of baffoons that were requesting the PvE servers really are.

66 1583
Lv 62
Ra713
Last Edit : Mar 16, 2021, 06:54 (UTC)
# 32
Écrit le : 16 mars 2021, 00:02 (UTC), par : Retteo

So what you are saying is these people are going to Arsha to PVE, NOT PVP!!!

 

How can Star's End be "over crowded" and why?  Maybe because people want to abuse the 50% drop rate and are interested NOT in the PVP, but PVE!!!!

 

Perhaps, the channel title of Arsha should be changed to more accurately reflect what the server is about: A PVE focused server.

So pvpve players may be ready for anything if it means more benefits, even taking more risks ? Crazy, who would have thought... 

Last Edit : Mar 16, 2021, 07:16 (UTC)
# 33
On: Mar 16, 2021, 04:55 (UTC), Written by PeaceInChaos

As a PvX player, I am against either of these.

 

Would much rather have Karma System reworked, Outlaw System well-developed, more meaning added to open world PvP beyond simple DFS (like back in 5 man Sausans and Pirates parties...those were the days), better "laws" in place to protect new and PvP-averse players from bullies, better systems in place to prevent Karma Bombing, etc.

 

Basically, I, as a PvX player, wish BDO to remain PvX and sandbox-y ---> like it's MEANT to be.

As a player you can be for or against any suggestion, nobody cares, but you are not the one that gets to decide and neither am I.

Last Edit : Mar 16, 2021, 07:50 (UTC)
# 34

What kind of a nickname is this? :D . Back on topic now. There have been like countless topics about "PvE only servers". It is said there won't be any for many reasons. Best advise for you is to adapt to a harsh world, where you can get yourself PKed even for no reason. The PKers frequently prey on the lower geared/levelled/skilled players.

Last Edit : May 12, 2021, 00:10 (UTC)
# 35

I only came back to BDO after I left in 2017, for seasons. I actually bought/spent pearls! I had a great time in seasons because I could actually enjoy getting to know the story, I enjoyed doing the quests, and I enjoyed experiencing the content with my fellow players (something not possible on regular servers because you're not following the same progression timeline). The fact that they ended seasons and it most likely wont come back has mostly ended my game play enjoyment experience.

Your pvp/pvx experience is Arsha and Arsha bonuses should be boosted with the addition of pve only servers and the "regular servers" should be turned into the elvia servers for the long time/topgeared players. Olivia is only for new and returning, those servers also have exp boosts that people wanting a pve server are not asking for. 

I really enjoyed playing on season servers! especially after they made the servers non-combat! that meant that you had to be really good at clearing mobs to win the spot, or you had to group up, and people are way more amicable and the game is less toxic.

A lot of people that don't want pve (season) servers are long time players that are super toxic and actively seek out any player they can to create grief...sure there are some that will request duel, but common the peops replying here that its "meant to be" are the toxic ones that just want to hurt the game because they're angry and entitled, the ones that go to a known grind spot because they want to "pvp" not because they want the spot.

Seasons was a great way to play the game, especially for character release, and Sage really lost out on the reveal because he was not in seasons. Not to mention the lame narchillion armor that I didn't even bother with because I had quest armor and now he's a boss alt that will never awaken or do any of the mainline quests :p

You'd like to be dismissive about this topic and through insults and infographics but mabye you should realize that those infographics are mostly pve players :p

5 34
Lv Private
Himmeldanser
Last Edit : May 12, 2021, 01:22 (UTC)
# 36

"A lot of people that don't want pve (season) servers are long time players that are super toxic and actively seek out any player they can to create grief...sure there are some that will request duel, but common the peops replying here that its "meant to be" are the toxic ones that just want to hurt the game because they're angry and entitled, the ones that go to a known grind spot because they want to "pvp" not because they want the spot."

 

I see a claim without evidence and huge assumptions.  For me, I, a long time player, would rather not have a full PVE server in BDO for quite a few reasons - and loathe griefing.  I do not grief anyone in-game, and when I do get "toxic" is when I'm initially mistreated, but I really try to keep it civil, unless crossed, then yeah lol tiger will be let out.  So yeah, not a cool assumption to make, but I digress.

 

Here are the biggest reasons I'm against a full PVE server in BDO, maybe you can address them:

 

1) Concept / premise of the game will be compromised.  BDO is an open world PVX sandbox MMO, or at least, tries its hardest to be one.  It once was a lot more sandboxy than it is now, but the overall premise of "do what you want, how you want, when you want" remains in tact.  That's sandbox - the sense of freedom to do what you want to reach a goal (multiple paths to the same goal), with players creating their own gameplay loop and writing their own stories.  In BDO, Adventurers write our own narratives - from peaceful innocent lifeskillers, to battle-hardened PvX-ers, to bloodthirsty killers - EVERYONE has a place in this game world.  So if they create a server completely devoid of PvP, it is a literal nerf to this concept since it eliminates an entire playstyle from it.

 

2)  Split community. Splitting a community in an MMO is just stupid.  And you better bet, if there was a specialized server, you'd see our community split - even more than we are now.  Do you think a split community is good for the game?  Keep in mind, BDO is unlike any typical, run of the mill, western MMO we westerners have grown accustomed to.

 

3)  Dev time / resources. In order for a PVE server to function comfortably for players, big changes would need to be made.  Things like how group EXP works, group loot works -- I've even read a suggestion to make grind zones instanced (yuck).  Basically, taking the concept of BDO and how it is designed (grind spots are setup in a way which promotes conflict / conflict resolution), you'd need to do a whole lot more than simply turning off PVP in a channel.  That said, if they introduced a PVE only server, you better bet people will flood the forums requesting more servers and many other things to address the inevitible problems that will come with a PVE only server.  This will take time and resources away from devs making us new content and/or fixing existing issues.

 

4)  No way to resolve grind spot conflicts.  This curtails to my previous point.  BDO grind spots are designed to promote conflict / resolution.  Solo spots for example - they're made to be solo.  If you group, you get less EXP, less chance for rare drop, less income.  This is why solo spots are, well, solo spots, and people want a solo rotation for themselves.  How do you deal with spot conflict if there's no PVP?  Just try to over grind?  OK so two people having a nerfed grind sesh.  Sounds terrible, and I'm willing to bet I'm not the only one who will feel this way -- I can imagine a PVE only player crying on forums about being overgrinded, and requesting for more changes.  Because I know for sure, many people would LOVE the opportunity to grief in a PVE only server.  I hear people crying about "being locked out of content" (lul) due to PVP -- uhh...........how's that any different on a PVE server if some geared clown follows you around and kills every pack you're about to hit?

 

5)  Less overall incentive to progress. BDO combat gear works for both PVE and PVP.  We don't have separate gear for these like some other MMO's.  Players grind our butts off in PVE in order to be strong for PVP.  If open world PVP were removed, it would lessen the incentive for players to get strong because there's less need for it.  Even if a player doesn't like or actively seek out PVP, PVP happens and players need to be aware of it -- all players -- so with that comes the need to have decent combat gear.  Not speaking of any particular individual here, so even if this doesn't apply to you, this is a big picture concept.  The fact that combat gear in BDO works for BOTH PVE and PVP should scream to you, in falsetto, that the game is MEANT TO BE (damn right I said it) PVX.

 

6)  How's this even fair? I've played BDO for years.  And through the years, I've had to PVP to defend myself, my spot, and all that.  I've been PK'd while AFK.  I've been kocked off my horse, to then come back to my PC and see I'm 2 feet away from where I started.  I've been PK'd repeatedly by the same player(s).  I've literally been through all the things PVE only requestors complain about, because I was once extremely low geared in this game.  Didn't know what I was doing.  And this was during a time where players were even more prone to PVP than now -- nowadays, OWPVP is a shadow of its former self.  So yeah, I know what it's like. 

 

But I did it.  I'm pretty darn geared to my personal standard and everytime I look at my gear, I get a huge sense of accomplishment, satisfaction and a thirst for more gains.  But how's this even fair?  I had to progress in this game how it's MEANT TO BE (damn right I said it, MEANT TO BE -- BDO always was and is a PVX game).  I had to deal with the risk associated with OW monster farming, and had to push through / struggle with geared rats holding down ENTIRE grindzones (Sausan's was notorious for being held down by large PVP guilds, you couldn't grind there without being attacked a lot of the time), yet here I am -- AP+accuracy to PK almost anyone who dare cross me, and DP enough to iframe away if I need to.  So how it is fair that you guys get a specialized "special treatment" server, devoid of the risks I had to deal with, to progress?

 

A PVE only server in BDO is a server which allows players to progress with impunity.  Plain and simple.  Players requesting PVE only servers are basically saying, "PA, make me a server where I can progress with zero risk".  To me, that's just not reasonable.  But hoping by sharing my concerns, and the concerns of others against a PVE only server in BDO, we can spark a nice discussion.

 

Have a good day.

Last Edit : May 12, 2021, 03:06 (UTC)
# 37
On: May 12, 2021, 00:10 (UTC), Written by Mu47

I only came back to BDO after I left in 2017, for seasons. I actually bought/spent pearls! I had a great time in seasons because I could actually enjoy getting to know the story, I enjoyed doing the quests, and I enjoyed experiencing the content with my fellow players (something not possible on regular servers because you're not following the same progression timeline). The fact that they ended seasons and it most likely wont come back has mostly ended my game play enjoyment experience.

Your pvp/pvx experience is Arsha and Arsha bonuses should be boosted with the addition of pve only servers and the "regular servers" should be turned into the elvia servers for the long time/topgeared players. Olivia is only for new and returning, those servers also have exp boosts that people wanting a pve server are not asking for. 

I really enjoyed playing on season servers! especially after they made the servers non-combat! that meant that you had to be really good at clearing mobs to win the spot, or you had to group up, and people are way more amicable and the game is less toxic.

A lot of people that don't want pve (season) servers are long time players that are super toxic and actively seek out any player they can to create grief...sure there are some that will request duel, but common the peops replying here that its "meant to be" are the toxic ones that just want to hurt the game because they're angry and entitled, the ones that go to a known grind spot because they want to "pvp" not because they want the spot.

Seasons was a great way to play the game, especially for character release, and Sage really lost out on the reveal because he was not in seasons. Not to mention the lame narchillion armor that I didn't even bother with because I had quest armor and now he's a boss alt that will never awaken or do any of the mainline quests :p

You'd like to be dismissive about this topic and through insults and infographics but mabye you should realize that those infographics are mostly pve players :p

Did you just copy paste this exact story to 9 different topics?  

66 1583
Lv 49
S713
Last Edit : May 12, 2021, 03:11 (UTC)
# 38
On: May 12, 2021, 01:09 (UTC), Written by PeaceInChaos

"A lot of people that don't want pve (season) servers are long time players that are super toxic and actively seek out any player they can to create grief...sure there are some that will request duel, but common the peops replying here that its "meant to be" are the toxic ones that just want to hurt the game because they're angry and entitled, the ones that go to a known grind spot because they want to "pvp" not because they want the spot."

 

I see a claim without evidence and huge assumptions.  For me, I, a long time player, would rather not have a full PVE server in BDO for quite a few reasons - and loathe griefing.  I do not grief anyone in-game, and when I do get "toxic" is when I'm initially mistreated, but I really try to keep it civil, unless crossed, then yeah lol tiger will be let out.  So yeah, not a cool assumption to make, but I digress.

 

Here are the biggest reasons I'm against a full PVE server in BDO, maybe you can address them:

 

1) Concept / premise of the game will be compromised.  BDO is an open world PVX sandbox MMO, or at least, tries its hardest to be one.  It once was a lot more sandboxy than it is now, but the overall premise of "do what you want, how you want, when you want" remains in tact.  That's sandbox - the sense of freedom to do what you want to reach a goal (multiple paths to the same goal), with players creating their own gameplay loop and writing their own stories.  In BDO, Adventurers write our own narratives - from peaceful innocent lifeskillers, to battle-hardened PvX-ers, to bloodthirsty killers - EVERYONE has a place in this game world.  So if they create a server completely devoid of PvP, it is a literal nerf to this concept since it eliminates an entire playstyle from it.

 

2)  Split community. Splitting a community in an MMO is just stupid.  And you better bet, if there was a specialized server, you'd see our community split - even more than we are now.  Do you think a split community is good for the game?  Keep in mind, BDO is unlike any typical, run of the mill, western MMO we westerners have grown accustomed to.

 

3)  Dev time / resources. In order for a PVE server to function comfortably for players, big changes would need to be made.  Things like how group EXP works, group loot works -- I've even read a suggestion to make grind zones instanced (yuck).  Basically, taking the concept of BDO and how it is designed (grind spots are setup in a way which promotes conflict / conflict resolution), you'd need to do a whole lot more than simply turning off PVP in a channel.  That said, if they introduced a PVE only server, you better bet people will flood the forums requesting more servers and many other things to address the inevitible problems that will come with a PVE only server.  This will take time and resources away from devs making us new content and/or fixing existing issues.

 

4)  No way to resolve grind spot conflicts.  This curtails to my previous point.  BDO grind spots are designed to promote conflict / resolution.  Solo spots for example - they're made to be solo.  If you group, you get less EXP, less chance for rare drop, less income.  This is why solo spots are, well, solo spots, and people want a solo rotation for themselves.  How do you deal with spot conflict if there's no PVP?  Just try to over grind?  OK so two people having a nerfed grind sesh.  Sounds terrible, and I'm willing to bet I'm not the only one who will feel this way -- I can imagine a PVE only player crying on forums about being overgrinded, and requesting for more changes.  Because I know for sure, many people would LOVE the opportunity to grief in a PVE only server.  I hear people crying about "being locked out of content" (lul) due to PVP -- uhh...........how's that any different on a PVE server if some geared clown follows you around and kills every pack you're about to hit?

 

5)  Less overall incentive to progress. BDO combat gear works for both PVE and PVP.  We don't have separate gear for these like some other MMO's.  Players grind our butts off in PVE in order to be strong for PVP.  If open world PVP were removed, it would lessen the incentive for players to get strong because there's less need for it.  Even if a player doesn't like or actively seek out PVP, PVP happens and players need to be aware of it -- all players -- so with that comes the need to have decent combat gear.  Not speaking of any particular individual here, so even if this doesn't apply to you, this is a big picture concept.  The fact that combat gear in BDO works for BOTH PVE and PVP should scream to you, in falsetto, that the game is MEANT TO BE (damn right I said it) PVX.

 

6)  How's this even fair? I've played BDO for years.  And through the years, I've had to PVP to defend myself, my spot, and all that.  I've been PK'd while AFK.  I've been kocked off my horse, to then come back to my PC and see I'm 2 feet away from where I started.  I've been PK'd repeatedly by the same player(s).  I've literally been through all the things PVE only requestors complain about, because I was once extremely low geared in this game.  Didn't know what I was doing.  And this was during a time where players were even more prone to PVP than now -- nowadays, OWPVP is a shadow of its former self.  So yeah, I know what it's like. 

 

But I did it.  I'm pretty darn geared to my personal standard and everytime I look at my gear, I get a huge sense of accomplishment, satisfaction and a thirst for more gains.  But how's this even fair?  I had to progress in this game how it's MEANT TO BE (damn right I said it, MEANT TO BE -- BDO always was and is a PVX game).  I had to deal with the risk associated with OW monster farming, and had to push through / struggle with geared rats holding down ENTIRE grindzones (Sausan's was notorious for being held down by large PVP guilds, you couldn't grind there without being attacked a lot of the time), yet here I am -- AP+accuracy to PK almost anyone who dare cross me, and DP enough to iframe away if I need to.  So how it is fair that you guys get a specialized "special treatment" server, devoid of the risks I had to deal with, to progress?

 

A PVE only server in BDO is a server which allows players to progress with impunity.  Plain and simple.  Players requesting PVE only servers are basically saying, "PA, make me a server where I can progress with zero risk".  To me, that's just not reasonable.  But hoping by sharing my concerns, and the concerns of others against a PVE only server in BDO, we can spark a nice discussion.

 

Have a good day.

4, I would make it my mission to fuck with every grind spot on a PvE server.  It would be far more satisfying to Grief the Typical Griefers for a change.

66 1583
Lv 49
S713
Last Edit : May 12, 2021, 10:05 (UTC)
# 39
On: Mar 13, 2021, 02:23 (UTC), Written by Topless

developers please create servers free from PVP... It absolutely ruins my experience of fun and enjoyment when I want to focus on fishing, gathering, grinding mobs, and so forth when I get a random moron attacking me because he thinks it's fun....  I didn't sign up for PVP, I don't want to ram boats and deal with morons on a random basis... it is not fun.

no.

100 1800
Lv 64
Seeryus
Last Edit : May 12, 2021, 18:51 (UTC)
# 40

PvE servers would be Arsha all over. There would be 10 guys ontop of eachother making all of them unable to grind anything and therefore making less to same profit as on normal servers. Just worse because now you cant even do anything about them.

 

As for lifeskills only and not grinding you might aswell grab an alt char on lvl 49 and be fine. As far as I know lifeskills work just fine like that aswell but I can be wrong here.

 

As it sounds to me you might wanna join a diffrent guild if you even are in a guild. It seems you are encountering this problem pretty frequently and the amount of red players is small enough for me to assume you are always on the same channels. Your guild is supposed to help you but often enough they just leave you for dead without taking any vengance or providing protection. Only a tiny amount of guilds will do this but those are the ones you are suposed to look for in the first place.

 

I myself am a perma red. I wont be a white knight for the toxic players that just kill everything in there sight without a thought. But there is also the portion of reds that want to be helpful to guilds and people like you. In a mercenary or bounty hunter type of way etc. I had decent guilds which did not have the combat power, time or will to solve it themselves hire me to do exactly this for them.

 

I also want to adress the people claiming that reds always target the lower geared players.

Its not exactly right. You get red definetly knowing you will kill lower geared players at times but same as much you know higher geared players go after you aswell.

I am talking about combat in random places and not at Behr or Trent where there is definetly just lifeskillers in the woods. There is people that do target these Players but there is also a good amount that just kill a low geared player on the road simply because there is just no indication of how much gear they got.

 

You cant know if the Warrior infront of you is stacked or just uses Tuvala. And this goes to the people always shouting that reds never go for Mains. There is no indication for an character like that aswell. I do agree though that depending on where you fight someone you can assume that somebody is just in lifeskill or low normal gear. But I can be sure that to often people just speak more out of there salt than actual sense and having put thought into it.

 

I would rather wish for better options or atleast more encouragement, to help players or provide them with something that does, when having to deal with open world combat.

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