We were halfway there with standardised pvp, we could have (approximately) the same gear and fight 3v3 based on skill and teamwork alone.
Or so we thought,
The damage/cc orbs need to be removed from AOS in all maps, they only provide a hinderance to both winning and losing teams, by cancelling you out of combos on downed players on the winning side, or keeping you cc'ed on the ground even after hitting the cc cap, not affecting its recovery timer, allowing you to be re cc'ed right after getting up without a chance to escape on the latter.
They also affect some classes more than other dependant on how many iframes they have, if you have barely any, you have a less chance of using a skill to be able to escape it, putting less i-framey classes at a distinct disadvantage in both taking damage more often from the orb, and being cc'ed more often by it, as the cc goes through both super armor and frontal guard.
Just please remove the gimmick orbs so we can pvp in peace,
Kindly,
a sad tired player