Black Desert will begin in a moment.

Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Forums

UTC 10 : 26 Apr 28, 2024
CEST 12 : 26 Apr 28, 2024
PDT 3 : 26 Apr 28, 2024
EDT 6 : 26 Apr 28, 2024
Horse auto pathing
Aug 31, 2022, 15:22 (UTC)
2010 11
1 2
Last Edit : Aug 31, 2022, 15:22 (UTC)
# 1

I have noticed that if i unequip the riding crop and use auto sprint almost every spot is able to be ran through (even orc bridge), so i would propose a change to riding crop that makes it have a turn % increase on top of the speed increase that it currently has. This would most likely fix nearly all autopathing issues that still exist

Last Edit : Sep 3, 2022, 17:08 (UTC)
# 2

huh, ill try this out too, it won't surprise me if the item buggs auto pathing.

Crop doesn't apply if you use autosprint tho.

43 1648
Lv 61
Adonaj
Last Edit : Sep 4, 2022, 08:18 (UTC)
# 3

Dont use auto sprint on roads that have spots you hang up. The biggest one? The bridge right here!
There are more but this one I seem to pass coming from pretty much everything.

Last Edit : Sep 4, 2022, 09:51 (UTC)
# 4
On: Sep 4, 2022, 08:18 (UTC), Written by Talshani

Dont use auto sprint on roads that have spots you hang up. The biggest one? The bridge right here!
There are more but this one I seem to pass coming from pretty much everything.

OP said if you unequip the riding crop, autosprint won't get stuck at that bridge for example

43 1648
Lv 61
Adonaj
Last Edit : Sep 4, 2022, 17:35 (UTC)
# 5

They started to improve autopathing in the previous patch but from my observation, it's the repositioning of the navmesh rather than the logic behind it. I believe the pathfinding system was designed with a certain max speed in mind, I think Tier 5 horses and whatever the first boats first were available? Going too fast will get you stuck anywhere, even with perfect turn/brake. People have made countless threads about this subject and only now they have been working on improving it. I don't know if they have plans on improving it further but I hope they make this as one of their priorities as autopathing is very unreliable.

The best is in Calpheon, trying to navigate to the church when you're next to it, it wants to bring you all the way around the city. LOL

Some of the threads on this subject:

https://www.naeu.playblackdesert.com/en-US/Forum?_categoryNo=7&_tagList=&_orderType=False&_sortType=6&_searchDay=0&_pageNo=1&_pageSize=25&_searchType=2&_searchText=autopath

lol

Last Edit : Sep 5, 2022, 14:36 (UTC)
# 6
On: Sep 4, 2022, 08:18 (UTC), Written by Talshani

Dont use auto sprint on roads that have spots you hang up. The biggest one? The bridge right here!
There are more but this one I seem to pass coming from pretty much everything.

thats what i mean without a riding crop equipped you can just autopath (auto sprint) past that bridge

Last Edit : Sep 5, 2022, 14:38 (UTC)
# 7
On: Sep 4, 2022, 17:35 (UTC), Written by Tooshaitopost

They started to improve autopathing in the previous patch but from my observation, it's the repositioning of the navmesh rather than the logic behind it. I believe the pathfinding system was designed with a certain max speed in mind, I think Tier 5 horses and whatever the first boats first were available? Going too fast will get you stuck anywhere, even with perfect turn/brake. People have made countless threads about this subject and only now they have been working on improving it. I don't know if they have plans on improving it further but I hope they make this as one of their priorities as autopathing is very unreliable.

The best is in Calpheon, trying to navigate to the church when you're next to it, it wants to bring you all the way around the city. LOL

Some of the threads on this subject:

https://www.naeu.playblackdesert.com/en-US/Forum?_categoryNo=7&_tagList=&_orderType=False&_sortType=6&_searchDay=0&_pageNo=1&_pageSize=25&_searchType=2&_searchText=autopath

lol

yea im mainly hoping the devs might see the idea and realize the issue isnt gone after after the patch for it. It just got better, still aint perfect though.

This was deleted by the writer.
Last Edit : Apr 26, 2023, 12:31 (UTC)
# 9
Hello,
 
We have improved some auto-path routes where horses were getting stuck all the time, including the bridge near orcs:
 
Southern Neutral Zone near Orc Camp
Before After
Balenos River at the South of Western Guard Camp
Before After
Upper Demi River at Southern Calpheon
Before After
 
If you find any other auto-paths where the mount gets stuck let us know and we will suggest changes to the devs.
 
Thank you.
Last Edit : Apr 27, 2023, 05:44 (UTC)
# 10

Southern Neutral Zone still has issues, depending on the mount speed. Thing is, the fence placement allow the horses to either squeeze between it and the bridge or just guide the horse straight into the bridge head. On top of that, the bridge width is even narrower after the entry, due to the walls being on the inside of it.

So I don't know how that can be addressed other than by doing what the OP suggests: adding Turn +% to the riding crops since they, the crops, are, after all, the root cause of these issue.

1 2
Reply

Feedback

Share your feedback and suggestions to help us develop Black Desert.

last
Search results will display posts in increments of 10,000.

We use cookies, with your consent, to customize content and advertising.
More information