Back maybe 5 years ago or something i was always building forts so i never did anything but NW that and grind, it was around the time CC needed nerfing so bad lol gull guilds cc'd for 20 seconds blah blah
But after playing Solare wizard it's shown me how fun and great the PvP is because i thought it was abit shit before because one guy would come behind your guild and one tap everyone or vice versa
AoS reminded me to stay far away from PvP activities in this game.
Can't believe how much time I've spent on this game to have all my hard work deleted by solare gear
AOS is fun because you don't get one shotted like rbf. CC and protections actually matters.
Thanks to great class balance, all the musa and dk running in AOS are ruining that too.
AOS is fun because you don't get one shotted like rbf. CC and protections actually matters.
Thanks to great class balance, all the musa and dk running in AOS are ruining that too.
Get gear and play on a defensive class and you will not be oneshot, especially not in rbf with it's extra DP mechanism.
AOS is fun because you don't get one shotted like rbf. CC and protections actually matters.
Thanks to great class balance, all the musa and dk running in AOS are ruining that too.
should be more specific to awakening musa and succession dk. there is a clear difference.
AoS reminded me to stay far away from PvP activities in this game.
same
AoS is trash.
I find this a fascinating concept, this game is designed for an immense amount of "time-sink".
Years of grinding, years of gathering ressources. Yet, here we have a brand new game feature, that utilizes absolutely nothing from those years of gathering ressources/gear.
I find this a fascination concept, this game is designed for an immense amount of "time-sink".
Years of grinding, years of gathering ressources. Yet, here we have a brand new game feature, that utilizes absolutely nothing from those years of gathering ressources/gear.
Peak game design.