I cant get rid of the feeling that there is something fishy in matchmaking...
I find this a fascinating concept, this game is designed for an immense amount of "time-sink".
Years of grinding, years of gathering ressources. Yet, here we have a brand new game feature, that utilizes absolutely nothing from those years of gathering ressources/gear.
well you get extra hp from 5 t4 dragons that are mostly p2w, there is always something (if they didn't remove it)
well you get extra hp from 5 t4 dragons that are mostly p2w, there is always something (if they didn't remove it)
They did remove it. Also dragons don't stack iirc
I find this a fascinating concept, this game is designed for an immense amount of "time-sink".
Years of grinding, years of gathering ressources. Yet, here we have a brand new game feature, that utilizes absolutely nothing from those years of gathering ressources/gear.
PA is constantly at odds with the obvious reality that when it comes to their "end game" (combat) no one actually puts any value in those things and that, like in the real world, grinding and gear will never make for interesting or entertaining fights.
I find this a fascinating concept, this game is designed for an immense amount of "time-sink".
Years of grinding, years of gathering ressources. Yet, here we have a brand new game feature, that utilizes absolutely nothing from those years of gathering ressources/gear.
I find it more fascinating that it has its own separate grind. So you can grind while you grind!
(also pretty funny how it plays nothing like regular bdo)