PvP
1. Desync and fps=more damage
.should never be as bad as it currently is in any video game. Fps= dps should never be a thing at all.
2. RNG a part of the combat
3. Hidden stats still a thing. Some stuff revealed on gear while things like food, gems pvp damage reductions, hidden things like classes taking significantly more damage from x y z classes hidden from view. ( rediculous)
4. Not enough DP results compared to the AP nuking people like thier nothing.
5. tier 1 node wars( health nerf as time goes on),
PvE
1. Some grind zones still have multiple trash drops making them annoying to grind
2. Some grind zones suffer from mob cap limits
3. Some grind zones have issues with agro being finicky ( altar imps duo spot)
4. Class balance from pvp changes drastically effect pve. I went drakonia because I liked the class and due to nerfing pvp they gutted her pve and it wasn't that good to begin with. And this just happened to shai as well.....
5. Old content removed from the game that was actually good content.
6. Old content no longer having any value or rework to keep it relevant.
7. Nerfing fun group activities into the dirt.
Lifeskills (completely neglected)
1.
Whale hunting, seamonsters, hunting kalk, hunting deer, group fishing trips with hotspots. Nerfed into the dirt.
2. Gathering not really as profitable and grinding up 700 mil an hour in some zones
3. Market board caps on price nuking profits for the ammount of effort you put in to do things.
List goes on.......
Why did I come back to this game :shrug
So many issues in a game that has always had potential to be extremely good.
The new arena of solare mode is neat and balanced gear makes in more enjoyable with more fair feeling time to kills. However it brings issues in the combat to the surface as well as class balance issues. And if they do balance it it could be far better long term however as long as fps= faster animations and damage is a thing it will never be a perfect showing of someone's skill.
Pvp and pve need to be nerfed and balanced separately because all pvp nerfs love to kill classes pve which is what makes people quit. Imagine spending all your time on your class you like just to have PA make a change that makes any fun you were having abysmal in 1 single patch......
Most of these have nothing to do with the progression tho.
problem with progression is that one guy one taps item worth 200++++ billion while other guy cant make double less worth item if unlicky over course of multiple months. basically progress is casino that largely runs on cronstones.
problem with progression is that one guy one taps item worth 200++++ billion while other guy cant make double less worth item if unlicky over course of multiple months. basically progress is casino that largely runs on cronstones.
Just buy it then.
Just buy it then.
still someone skips over months or more time of work by one tapping while others grind to buy it. its still in favor of the lucky ones, and trust me there are some REALLY lucky people in this game. :D
61lvl, 310 CP, 6.5 year old account, master10 max lifeskill ( fishing). I'm sorry, what progression OP talking about ? How account with month worth of casual gameplay can talk about progression ?
61lvl, 310 CP, 6.5 year old account, master10 max lifeskill ( fishing). I'm sorry, what progression OP talking about ? How account with month worth of casual gameplay can talk about progression ?
My account is not 1 month old I've been here since the beginning on and off. Sorry I didn't no life the game since launch..... level 61 is due to changing classes.
Progression I'm talking about is very much 1 sided towards grinding mobs over everything else. There is no reason to lifeskill right now when You can make 700 mil an hour grinding in a circle once you have decent gear. The market place caps on goods is the main cause of it all and it makes efforts doing it feel point less in comparison.
61lvl, 310 CP, 6.5 year old account, master10 max lifeskill ( fishing). I'm sorry, what progression OP talking about ? How account with month worth of casual gameplay can talk about progression ?
his mystic is level 62
still someone skips over months or more time of work by one tapping while others grind to buy it. its still in favor of the lucky ones, and trust me there are some REALLY lucky people in this game. :D
Yeah some also skips months by using their legendary card... deal with it. This is not a race, players progress at different speed.
Yeah some also skips months by using their legendary card... deal with it. This is not a race, players progress at different speed.
look the bright side at least our whale dont have negative pearl like this poor dude on diablo immortal XD