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UTC 23 : 33 Apr 29, 2024
CEST 1 : 33 Apr 30, 2024
PDT 16 : 33 Apr 29, 2024
EDT 19 : 33 Apr 29, 2024
Balance will never be achieved for pvp or pve as long as this exists
Sep 6, 2022, 14:24 (UTC)
424 1
Last Edit : Sep 6, 2022, 14:26 (UTC)
# 1


This game has always had potential to be good but until fps= dps and animation speed issue is solved and desync and overall consistency in the combat is fixed there will never be balance.

  The servers can't even keep up with our unlocked fps movements so often times it looks like people warp to you and cc you instead of actually moving.....

Do a 1v1 with a buddy at 60 fps and you will see that fps unlocking( and what it does) is the issue with the entire game. 60fps fights simply feel more fair and enjoyable. You have more time to react to skills

movement isn't warp speed damage is less bloated etc.

Pvp and pve need to be balanced separately and they have systems in place to do this but yet they keep gutting classes do to pvp changes that nukes thier pve.....

Until these glaring issues are fixed there will never be a sense of balance. 

This was hidden by admin due to the reports it has received.
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