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Class Feedback and Suggestions Update!
Oct 22, 2022, 01:51 (UTC)
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Last Edit : Oct 22, 2022, 02:18 (UTC)
# 1

Greetings Adventurers! 

 

As many of you are aware, last month we made a [Class Feedback and Suggestions Thread] for the [October 12th Class Balance Changes] for all of you to share your ideas on class balancing. We received an enormous number of responses and have worked diligently to gather and organize all the information. 

 

While not every suggestion was considered, there was feedback and ideas from the NAEU community that we agreed with and decided to implement. Some suggestions were applied exactly as per the Adventurer’s suggestion, while other changes were made while going in a slightly different direction to preserve or strengthen class identity and gameplay. 

 

Even if your suggestion did not make it to the live servers, that does not mean it was not read or will not be considered in the future. Keep in mind that feedback is received from all regions internally before making a final decision. 

 


Ranger

We wanted to increase Succession Ranger’s kiting ability and agreed with the suggestion of increasing the distance of Twisting Wind when Succession was learned. 
[Suggestion 1] 

 

Ninja

We agreed with the idea of loosening up some of the restrictions on Awakening Ninja’s kit so we decided to add more ways to combo from Awakening skills.

 

Lahn

Due to one adventurer’s suggestion, we looked at how to improve Prime: Bleeding Hearts and Prime: Crescent Barrage. We decided there was room to add a –DP debuff to Prime: Bleeding Hearts as well as critical hit rate and hit improvements to Prime: Crescent Barrage to increase Succession Lahn’s combo damage.


Mystic

After looking at two adventurers’ ideas for improving Awakening Mystic, we decided to strengthen her identity of being a durable, debuff-focused spec by improving Infinite Fortitude’s damage reduction and adding an accuracy debuff to Dragon’s Rip.

 

Nova

We agreed with one adventurer’s feedback of improving Awakening Nova’s class buff and En Garde, so we implemented this through several changes. Although they differed from the exact proposed changes, we feel Awakening Nova’s identity as a fast and aggressive class has been strengthened by allowing her to access her buffs more often.

 

With the success of the Class Feedback and Suggestions Thread, we hope that the new Adventurer Feedback Board will provide the perfect location for you to see the latest updates on your suggestions. We look forward to seeing your ideas there! 

Last Edit : Oct 23, 2022, 17:43 (UTC)
# 2

Not sure if we're able to type message in that one. But that's very nice! 

Are those samples of the suggestions that were kept? Or were suggestions given from other regions for other classes kept as well?

Obviously, I would love to see a hint of the developpers note on other classes and see what they seem to like on each. Because, what I take is that strenghtening some class identity, Awakening - Mainhand flexibility seem to be the types of suggestions that they like.

Last Edit : Oct 24, 2022, 12:18 (UTC)
# 3

Im curious by which criteria awakening casters got that really really really bad special pet skill(at least add hotkey for the special skill part, current input is suicide in mass scale when enemy hit accelerate your skills and rmb input is acidentally triggered) rework (and magnus skill also, for (at least awakening)wizards, being short range fg static "kill me now" skill that leaves u in staff mode) as solution to their problems with lack of ways to absorb super increased damage from all sources in the game or their not functioning skills needing fixes or their clas vs class modifiers neeeding looking into and separating from succession spec.

Last Edit : Oct 30, 2022, 10:40 (UTC)
# 4
On: Oct 24, 2022, 12:06 (UTC), Written by WhySoSeeryus

Im curious by which criteria awakening casters got that really really really bad special pet skill(at least add hotkey for the special skill part, current input is suicide in mass scale when enemy hit accelerate your skills and rmb input is acidentally triggered) rework (and magnus skill also, for (at least awakening)wizards, being short range fg static "kill me now" skill that leaves u in staff mode) as solution to their problems with lack of ways to absorb super increased damage from all sources in the game or their not functioning skills needing fixes or their clas vs class modifiers neeeding looking into and separating from succession spec.

Criteria that they choose is KD ration in siege kek.

I have a question for CM/GM developers , Head manager etc.

Why shoud i provide feedback for witch/wizard awakening when you simply ignore all the feedback passed in the last 5 years?

You dont have any ideea how this class strugle in pvp .

Lv Private
Riborn88
Last Edit : Oct 30, 2022, 12:57 (UTC)
# 5
On: Oct 30, 2022, 10:40 (UTC), Written by Giusto

Criteria that they choose is KD ration in siege kek.

even by that criterion its easily outperformed by many other classes that dont have as severe (or frankly, any) negatives in other forms of pvp. hell, even caster succession, its other spec is better in all areas of pvp, including siege kda as well.

Last Edit : Oct 30, 2022, 14:51 (UTC)
# 6
On: Oct 30, 2022, 12:57 (UTC), Written by WhySoSeeryus

even by that criterion its easily outperformed by many other classes that dont have as severe (or frankly, any) negatives in other forms of pvp. hell, even caster succession, its other spec is better in all areas of pvp, including siege kda as well.

I challenge developers to go siege or in any form of pvp and cast Bolide skill  or Chilling wave and tell me if that cast time and dmg is ok .

Lv Private
Riborn88
Last Edit : Nov 19, 2022, 20:06 (UTC)
# 7

How about you nerf the dmg of zerkers, musa, strikers and valks :). 405dp and a musa's crosscut does 80% hp with 1 hit. If your korean players think this is a good state for the game in korea well than they are delusional.

Last Edit : Nov 19, 2022, 22:51 (UTC)
# 8
On: Nov 19, 2022, 20:06 (UTC), Written by Darknicky

How about you nerf the dmg of zerkers, musa, strikers and valks :). 405dp and a musa's crosscut does 80% hp with 1 hit. If your korean players think this is a good state for the game in korea well than they are delusional.

What about succ dk ?

Last Edit : Nov 25, 2022, 11:54 (UTC)
# 9
On: Oct 22, 2022, 01:51 (UTC), Written by [CM]Vedir

With the success of the Class Feedback and Suggestions Thread, we hope that the new Adventurer Feedback Board will provide the perfect location for you to see the latest updates on your suggestions. We look forward to seeing your ideas there! 

Adventurer Feedback Board as well as Feedback forums are currently being spammed by shai players, roleplayers, lifeskillers and others that seem to care about more character slots or outdated minigames. Because of that getting any pvp or balance related feedback through seems difficult or impossible even. At least take a look at this thread in the light of the ongoing Arena of Arsha Best in Guilds tournament.

https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=26761&_opinionNo=115932

Consider creating pvp/balance specific feedback forum to alleviate that issue.

Last Edit : Nov 25, 2022, 12:04 (UTC)
# 10
On: Nov 25, 2022, 11:43 (UTC), Written by Garuwashi

Adventurer Feedback Board as well as Feedback forums are currently being spammed by shai players, roleplayers, lifeskillers and others that seem to care about more character slots or outdated minigames. Because of that getting any pvp or balance related feedback through seems difficult or impossible even. At least take a look at this thread in the light of the ongoing Arena of Arsha Best in Guilds tournament.

https://www.naeu.playblackdesert.com/en-US/Forum/ForumTopic/Detail?_topicNo=26761&_opinionNo=115932

Consider creating pvp/balance specific feedback forum to alleviate that issue.

they can make 30 subforums when they dont seem to read any decently.

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