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#Suggestions
Please implement AMD FidelityFX Super Resolution 2.1.
Oct 26, 2022, 12:39 (UTC)
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Last Edit : Oct 26, 2022, 12:49 (UTC)
# 1

Title: Please implement AMD FidelityFX Super Resolution 2.1.
Family Name: ACanadianDude

Region (NA/EU): NA

Suggestion/Comments: 
AMD recently released FSR 2.1, which improves on many of the ghosting issues present in FSR 2.0.
The open source code for FidelityFX Super Resolution 2.1 is available on GPUOpen at this time.
I understand this will be more difficult to implement than FSR 1.0, as FSR 2.1 essentially needs to replace the TAA pipeline in situations in which it is used.
As well, the code available on GPUOpen is only available for DirectX 12 games, while Black Desert is a DirectX 11 game. However, AMD has included in their post on GPUOpen that partnered developers may contact them about getting FSR 2.1 working in their DirectX 11 titles. Pearl Abyss is a partnered developer with AMD, so I'd like to see this option in the near future.
Players with high resolution monitors or visual/performance junkies will rejoice when you add temporal upscaling options to the game :)
Last Edit : Oct 26, 2022, 12:54 (UTC)
# 2

Yes please! The current implementation looks like potato and not worth enabling. However, DLSS is much better in quality (I'd prefer this over FSR) but you get hit with a small FPS penalty. * I can't speak for the latest versions however, FSR could be better now, that I don't know.

Last Edit : Oct 26, 2022, 12:58 (UTC)
# 3
On: Oct 26, 2022, 12:53 (UTC), Written by Tooshaitopost

Yes please! The current implementation looks like potato and not worth enabling. However, DLSS is much better in quality (I'd prefer this over FSR) but you get hit with a small FPS penalty. * I can't speak for the latest versions however, FSR could be better now, that I don't know.

DLSS unfortunately has an absolutely hard requirement of DX12, you must be a partnered developer, and it's only available on NVIDIA hardware. While I would be able to benefit from it, it just makes sense to implement the tech that the majority of people will be able to use. FSR 2.1 has improved its ghosting and reconstruction algorithms to be quite competitive at this point anyway.

Last Edit : Oct 26, 2022, 15:56 (UTC)
# 4

Ah I see okay. I thought it was available for DX11 or DX12 for both windows and linux and it supports anything that has tensor cores. Seems AMD didn't have any card with tensor in it (AFAIK) and is releasing their answer to tensor cores right about now, though I don't follow AMD too much to know too many specifics.

Glad to hear FSR 2.1 is pretty good, I'm game to try it if they ever support it! I think BDO is on xbox so their limitation is whatever xbox can support I'd imagne.

Last Edit : Oct 26, 2022, 17:08 (UTC)
# 5
On: Oct 26, 2022, 12:53 (UTC), Written by Tooshaitopost

Yes please! The current implementation looks like potato and not worth enabling. However, DLSS is much better in quality (I'd prefer this over FSR) but you get hit with a small FPS penalty. * I can't speak for the latest versions however, FSR could be better now, that I don't know.

Err... I do all my screenshots which you can find in all the wrong places in the forum "class" section with FSR enabled. It may look only like potato if the output screen resolution is a low one (aka around or below 1440p that is) - since then the source res is really low in that case.

In fact, images look subjectively better on 4k with FSR "quality" vs native res due to sharpening of distant objects. This applies for both AMD and Nvidia cards (I use it with a Sapphire 6900 XT Toxic and an MSI 3090 Suprim-X). The issue with FSR must be a technical one on your side.

And it surely makes sense to support a standard which is not exclusively gated by a particular manufacturer.

I strongly recommend using FSR if you are playing on Remastered or Ultra at a high resolution. The FPS gain is like 40+ extra FPS for about both of the cards mentioned above with no noticeable quality loss. One issue may be that only TAA works with FSR (the FXAA menu "trick" only leads to FSR being disabled). TAA tends to be more blurry. This negative effect was stronger for me with the AMD RX card.

Last Edit : Oct 26, 2022, 17:17 (UTC)
# 6

^ Not sure, I never had good results with FSR in BDO. I'm using 4K on Remastered mode (with all settings maxed) with 144fps+ using a 3080RTX and it always looked like potato no matter what setting I tried (FSR). Mind you 144fps randomly drops in this game because it's BDO obviously. FSR allows for a more continuous FPS but does it ever look like crap on my computer so I never use it. It could be that BDO doesn't support it well or I missed a setting but I did follow the instructions to the letter. I don't have it enabled and am stable-ish at 144fps, ultra mode drops it to about 110-120fps but world bosses is like my computer is going to catch fire at < 20fps. Mind you that BDO is the only game I have had a reasonable amount of weird issues with.

I have accepted this fate since PA is a smol indie game company meme

Last Edit : Oct 27, 2022, 02:05 (UTC)
# 7

Remastered 4k 144 fps without FSR sounds very high - I saw around 100´ish with that setting (3090 and Ryzen 5800x3d). ULTRA 4k 110 fps no FSR sounds like utopic - I saw around 40´ish with that setting. World bosses <20 fps sounds off compared to the other numbers suggesting a NASA system. :D

But anyways, upscalers might not be for everyone. Even with everything set up right people might be really sensitive and actually see their effect while playing. Guess it comes down to subjective preference in the end.

A good visual comparison on the impact of DLSS, FSR can be found here: https://www.techpowerup.com/review/cyberpunk-2077-fsr-1-0-vs-fsr-2-0-vs-dlss-comparison/

Also Hardware Unboxed published a really good Youtube video on this with sexy image closeups back when FSR came out.

Last Edit : Oct 28, 2022, 16:17 (UTC)
# 8

+

Last Edit : Oct 30, 2022, 12:23 (UTC)
# 9

Definitely want to see this happen. It would make me much more likely to pull the trigger on buying an ultra wide 1440p monitor if I knew I could get temporal upscaling in my games.

Last Edit : Oct 30, 2022, 13:16 (UTC)
# 10
On: Oct 30, 2022, 12:23 (UTC), Written by ACanadianDude

Definitely want to see this happen. It would make me much more likely to pull the trigger on buying an ultra wide 1440p monitor if I knew I could get temporal upscaling in my games.

+1

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