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UTC 2 : 22 May 2, 2024
CEST 4 : 22 May 2, 2024
PDT 19 : 22 May 1, 2024
EDT 22 : 22 May 1, 2024
PVP disabled server
Oct 27, 2022, 09:18 (UTC)
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Last Edit : Mar 23, 2023, 07:39 (UTC)
# 321
On: Mar 22, 2023, 23:16 (UTC), Written by Sadalsuud

Spots can accommodate more than one players,

Can't because we are forced to play in 1 hit kill zones. Eg. for centaurs and my one hit kill archer which with full bloom skill kills 30 centuars per second so I need 3/4 of the whole spot because so much rotation is needed until the mobs respawn.

Why centaurs? Because I want to finish the great marni stone. But the same problem occurs almost everywhere: infinity potions zones, map and compass zones, even on mirumok I need 5-6 elites in rotation and that's solo!

On: Mar 22, 2023, 23:16 (UTC), Written by Sadalsuud

in addition there are many channels, 

1. I can't change the channel because it's locked for 10 minutes cd.
2. Bdo doesn't have a free or cheap fast travel system to any node, so if I have to waste 15 minutes driving from Heidel to e.g. Sulfur, I don't care if someone is already there, and you already have a conflict. 

On: Mar 22, 2023, 23:16 (UTC), Written by Sadalsuud

there's no reason to have conflicts. PvPvE. 

The entire structure of this game is geared towards creating toxic conflicts.

If PA didn't want it to be like that, we'd have pve only channels and unlimited marni zones.

Last Edit : Mar 23, 2023, 08:03 (UTC)
# 322
On: Mar 22, 2023, 19:36 (UTC), Written by HatBOI

Although it's the devs position now, from player feedback or by their own decision, doesn't mean it won't change in the future or they will make some side step to appease a certain percentage of the playerbase (which the Marni Realm does do for PvE, even if only an hour), and I think that's the reason people keep giving their feedback, which is the right way to do it if they want something to get done, and let PA choose (as they recently in this very post have, I'm mostly just here to throw my 2 cents into the conversation). The argument that people chose the game is valid, it says right there on steam (I play on steam) that it is an open world with OWPvP. I cannot speak for others but, in my case, I knew exactly what I was getting into, and from experience, the pros & cons of what might come from it. I think some people on both sides just want an option to still play the game, and opt out of certain things for a while and just chill (sometimes you just had a crap day, etc etc, the meriad of reasons anyone can get into that mindset), which to me, can be understandable, as long as PA doesn't go too overboard like "Perma marni's realm" or instead of 1-2 servers they go with like 5-10 more channels (PvE or PvP focused, whatever, I'm talking both sides here that i've seen on forums, and I mention the 5-10 channels cause, I've seen people trying to go too far imo with said requests). The real argument I see when I take away the crap flinging that I tend to see is not changing the game, is leaving it all there, but give a server or 2 focused on a certain content (in the PvE server/s case, if they get too bloated, people will just return to regular servers, among with the several other problems that will rise). At the moment, as you and many others have mentioned, the owPvP is already on life support, but, imo, it's not because of the PvE only players, or many of the other reasons I've seen, and the issue as I mentioned before, is easily fixed. At the moment, we have too many channels and the population in the game is spread too thin for the owPvP to barely even be considered a legitimate part of the intended content for the game in it's current state. I also mentioned a solution, apart from giving said people what they want, as it wouldn't hurt anyone or any part of the game's content (problems that would arise in said servers, as mentioned b4, will fix themselves). The solution is reducing the number of channels by a lot, heck, let's go as far as, reducing just 1-2 channels per "location" (they are seperated from channels 1-6 per region in the game, like Calpheon1-6 etc etc), make it from 1-4 for example, and you will see a BIG difference in fixing the owPvP scene that you mentioned in one of your comments (those big battles for grind zones being an example).

As for the inconvenience caused by the devs recent statement, it doesn't inconvenience me at all, I came to a PvX game, I've done PvX, I've done almost everything as I mentioned before, but it's true, some people do seem to be inconvenienced by the devs words and sometimes, let it get the best of them and they question the validity of their statements, which is the wrong way to go about it. Accept it, but keep the discussion alive is the right way imo.

You mention League of Legendson that PvE stuff, I understood your argument but, ironically, I remember back in season 1 it was possible to actually just be on the map on your own and just do the monster camps and stuff. However, it's the only one I know that even did that, the rest you at least gotta deal with bots or there's a different map done (like in smite) to test stuff out. 

In summary. realistically speaking of solutions that would in my opinion work for everyone. Considerably reduce the number of channels to bring back the large scale owPvP for people like you that enjoyed, those big ol' battles for grind zones and stuff (which would be something I wouldn't mind being part of every now and then, but in that case, I'd definitely like to sometimes, not have to go through all that (as I mentioned, for me, it would feel a bit too tryhard, but that's me, and PA will eventually have to approach this content again since, some other MMOs are coming out that will have just this (heard of ArcheAge 2 and Ashes of Creation)), ain't got all day to get things done, even thought in my case, since I'm already looking at 715-720 GS in a few months if caphras event comes along, I'd be able to be a apart of them much more since it's not like I really need to grind more, at this point, it's just mostly habit and wanting those very small gains cause *shrug*).

For PvE only/mostly people, 1-2 PvE servers, plenty of grind spots to accomodate A TON of people on each server, if the PvErs can't figure a gentleman's agreement to share in their new Utopia, they can't blame anyone other than themselves (however malicious intent griefing should be punished/reportable (WITH PROOF ONLY), as with any abuse).

For people that don't want to be inconvenienced by PvE players and bystanders while doing their organized large scale PvP battles (Node Wars and sieges), same thing, 1-2 PvP servers.

I've mentioned other solutions but as someone mentioned (not sure if it was in this post or another), too much instancing would also be detrimental, even if players did enjoy it, that's why I mentioned the time limiting, in PvE it wouldn't be a complete answer to people that would PvE like made the whole day, but it'd be a half-decent time for more than casual, less than dedicated PvE players. As for the instancing for PvP, apply same logic as PvE Marni Realm. Specially for the PvP, Node Wars and Sieges are in need of some serious optimizing, and said instancing or servers for Node Wars and Siege only would help out a lot, but wouldn't be fair giving them that, and not give the same to PvE.

As for the carebear, the only carebear parts I will definitely agree, is how easy they made things now to obtain (speaking in term of combat gear mostly). Getting gear and progressing to higher GS grind zones used to actually mean something. And also, how much they cap everything now, specially Siege like, what the hell??? it's...SIEGE!

As for ol' me, I'll just keep enjoying the game as is, with the small glimmer of hope of seeing true improvements to the game, and not more downgrades and lack of actual new content, even if it isn't anything of what is being talked about in this post or other posts, just...SOMETHING, cmon PA, let's hope the new region isn't only another dead in a month content.

Reducing the number of channels is a huge NO. I don't know how you play the game. Your life skills levels are hidden but having only 5 characters I don't think you do much life skills. That's mostly what I do, having limited amount of time at that. Given the scarcity of some resources and gathering spots reducing the number of channels will be very bad.

Imo the pve only servers whine should be just ignored. A lot has been said already. We don't need arguments for pve channels. It's just wrong having them. The is not designed for it

Last Edit : Mar 23, 2023, 08:10 (UTC)
# 323
On: Mar 22, 2023, 14:42 (UTC), Written by Michi

If they are in a guild, you can dec on them. A lot of people don't know you can still kill seasonal characters this way. However, you are correct, on a single PvE server where grindspots are protected, this kind of behavior is inevitable.

I am not in a guild yet. But if I do, I will try to see this with my own eyes.

Indeed. The behavior is inevitable. They're avoidable at the same time. It just takes a small action to do for something bigger.

Then we take an action depending on the outcome.

Last Edit : Mar 23, 2023, 09:52 (UTC)
# 324
On: Mar 23, 2023, 07:39 (UTC), Written by Senemedar

Can't because we are forced to play in 1 hit kill zones. Eg. for centaurs and my one hit kill archer which with full bloom skill kills 30 centuars per second so I need 3/4 of the whole spot because so much rotation is needed until the mobs respawn.

Why centaurs? Because I want to finish the great marni stone. But the same problem occurs almost everywhere: infinity potions zones, map and compass zones, even on mirumok I need 5-6 elites in rotation and that's solo!

1. I can't change the channel because it's locked for 10 minutes cd.
2. Bdo doesn't have a free or cheap fast travel system to any node, so if I have to waste 15 minutes driving from Heidel to e.g. Sulfur, I don't care if someone is already there, and you already have a conflict. 

The entire structure of this game is geared towards creating toxic conflicts.

If PA didn't want it to be like that, we'd have pve only channels and unlimited marni zones.

You can change between your guilds 3 home channels with zero cd, this just sounds like no one wants you, maybe you cause problems so no one wants you  in their guild, so you just moving the blame from your self on to others. Also most  high end spots arent one shot. You should expect low end spots to be one shot , at least you know you won't get feed to mobs.

Last Edit : Mar 23, 2023, 10:00 (UTC)
# 325
On: Mar 23, 2023, 07:39 (UTC), Written by Senemedar

Can't because we are forced to play in 1 hit kill zones. Eg. for centaurs and my one hit kill archer which with full bloom skill kills 30 centuars per second so I need 3/4 of the whole spot because so much rotation is needed until the mobs respawn.

Why centaurs? Because I want to finish the great marni stone. But the same problem occurs almost everywhere: infinity potions zones, map and compass zones, even on mirumok I need 5-6 elites in rotation and that's solo!

1. I can't change the channel because it's locked for 10 minutes cd.
2. Bdo doesn't have a free or cheap fast travel system to any node, so if I have to waste 15 minutes driving from Heidel to e.g. Sulfur, I don't care if someone is already there, and you already have a conflict. 

The entire structure of this game is geared towards creating toxic conflicts.

If PA didn't want it to be like that, we'd have pve only channels and unlimited marni zones.

The problem with Centaurs is that its a spot with very good drop and players with top gears comes there too. And its good to farm with tuvala... Its a spot I spend most of the time there. And I can say latly its mostly empty. Im involved in PvP only on arsha and last 2 of 3 fights was against people that dont even do dmg to me.(there are people who kill me in on CC ofc)
What Im sain is that spot is prety empty, and if you see someone you can go to other rotation.

As for server change... well get a guild and you will have unlimited swap between 3 channels. So far I had only once that top spots were bussy on all 3 of them. Only one, and only the top rotations.
BDO has horses, thats its thing. And noe you have free fast horse.
But you must know all of that because you are BDO wikipedea. :D Now the question is wahy dont stap bichin in forum and do it.

Ah and one more think. BDO is not toxic. Game is made with competion in mind. Some players toxic not the game. But that toxic players are on every game, even games wihout PvP. To be honest in my gaming expirience exatle people who hate PvP are the most toxic one. Should I hate PvE than and want PvE to be single play only? Only stupid person would want such thing...

This was deleted by the writer.
Last Edit : Mar 23, 2023, 12:21 (UTC)
# 327
On: Mar 23, 2023, 08:03 (UTC), Written by NotSoKookie

Reducing the number of channels is a huge NO. I don't know how you play the game. Your life skills levels are hidden but having only 5 characters I don't think you do much life skills. That's mostly what I do, having limited amount of time at that. Given the scarcity of some resources and gathering spots reducing the number of channels will be very bad.

Imo the pve only servers whine should be just ignored. A lot has been said already. We don't need arguments for pve channels. It's just wrong having them. The is not designed for it

The context of mentioning the reducing the channels was in colaboration with everything else and an answer to PieceInChaos's longing for the big owPvP conflicts of the old days, however, given what you mention, it is exactly the reason why I'd say, if they did what I said, they'd have to do BOTH PvE / PvP servers (or lifeskill server, whatever is being asked I guess) and the reducing of the channels to not have the playerbase so dispersed, while having said lifeskill/PvE server so the resources would be there (if the players there would play "nice" now that's a different story, a PvE server will have A LOT more issues than I think people requesting them are considering), which would also solve the problem of the argument I've seen being made of "PvE servers will disperse the players even more so there's already barely any owPvP" which has been one of the main arguments against said servers.

But yes, just as you mentioned, I am not a big lifeskiller, Almost lvl 66 on my main (Wizard) which will have 720+ GS very soon. I do have several some lifeskills at master (2 that I come to mind are fishing and cooking), others just artisan or even just professional. I use lifeskill as a break from the grinding or other activities, when I'm just feeling like enjoying the beautiful world that BDO has, at sea in particular, it looks really good. And said lifeskills I mostly do on my main anyway, the rest are just alts for either double elvia attoraxxion and bosses so I don't have to run all over the place or waste buffs if I got buffs running.

The limited time of doing things is also an argument of why people want a pvp disabled server.

I've said it several times in other comments, and I'll say it again, I may have my opinions and from my point of view, but at the end of the day, I do PvX anyway, if PA actually went through with this for whatever reason, I'd either do like I do with marni's realm, which is, forget it even exists OR I'd use it for those days where, i'm just chilling and want to lifeskill a bit and/or just not do anything and appreciate a good landscape or something. I see nothing wrong with said server, as long as they don't go crazy with how many they make. There are several arguments valid against said servers as well, which I've proposed certain possible solutions to it depending on the argument given.

Anyway, this post really should be closed, and the topic of the feedback for a PvE/Lifeskill server should just be moved to a new post. It's getting far too bloated (Which I'm also to blame, my comments are way too large, but don't know how else to get, or at least try, to get a proper point/argument across).

Last Edit : Mar 23, 2023, 13:22 (UTC)
# 328

Just to add, because I'm not sure it came across, I don't want pve channels. The game if fine as it is. Sure, some systems can be improved but pve channels - no. People who prefer to play victim instead of looking for solutions within themselves and/or the existing systems are not to be trusted imo. We can do better ourselves, have some decency and respect, even if we don't get the same back. That way the community and the game can become better. I have no time, break is over

Last Edit : Mar 23, 2023, 13:22 (UTC)
# 329

Just to add, because I'm not sure it came across, I don't want pve channels. The game if fine as it is. Sure, some systems can be improved but pve channels - no. People who prefer to play victim instead of looking for solutions within themselves and/or the existing systems are not to be trusted imo. We can do better ourselves, have some decency and respect, even if we don't get the same back. That way the community and the game can become better. I have no time, break is over

Last Edit : Mar 23, 2023, 13:52 (UTC)
# 330
On: Mar 23, 2023, 13:22 (UTC), Written by NotSoKookie

Just to add, because I'm not sure it came across, I don't want pve channels. The game if fine as it is. Sure, some systems can be improved but pve channels - no. People who prefer to play victim instead of looking for solutions within themselves and/or the existing systems are not to be trusted imo. We can do better ourselves, have some decency and respect, even if we don't get the same back. That way the community and the game can become better. I have no time, break is over

Have a +1 There are nuances to the situation I think, but, I can't disagree with this comment either. As a community, we can and should do better, which is probably the reason why in Korea many situations that are a problem in our servers (NA/EU) are a non-issue.

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