I would like the guild quests to be different, since the ones that are currently there are obsolete, and they are 17 "lost" quests since they do not bring benefit to the guild, only the scroll. The guild bosses are good content, but the way to get them has become obsolete.
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Nice.
Me, as a guild leader. I am in favor of leaving the missions of five thousand mobs, for example. This gets most guild members involved in taking down mobs in areas they like.
By the usual system, only two. three or four members do all the work.
Yessss please, we need a change for those obsolete guild quests. There is no point on going that spots in 2022, but we have to for the guild bosses.
I understand the 5000 mobs quests were an event, but maybe you should just leave those, or at least change them, so we dont need to lose a lot of time and quests killing mobs at hasrah ruins...
Thanks! (: