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UTC 16 : 7 May 3, 2024
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#Mystic
Mystic really sucks compared to Striker.
Nov 8, 2022, 04:56 (UTC)
3038 8
Last Edit : Nov 8, 2022, 04:56 (UTC)
# 1

In general; Striker is supposed to be the slower/big damage compared to Mystics faster more consistent damage.

Movement differences;

Mass destruction; Mystic doesn't move as far.. and sometimes she will be an easy "grab" target because it moves her back into the same spot.

Strikers telegraphically moves him further, and can be camera controlled into a better position on the fly.

Twisted Collision; Strikers has a huge hitbox for the float, and also one of the best flows (Q then pressing F to fly forward and apply BOUND).

Mystic is stuck with a small radius float, with the only flows that "LOCK" her in place, or she is sitting there unprotected.. that and Sea Burial I guess.

Mystics engage is usually; dash... wave orb.. spiral.. side flip away and you are extremely vulnerable with every other skill because you're "locked" in place.

Striker has a MULTITUDE of movement skills. Twisted Collision + F, Double jump (Up + RMB), Spiral (With a flow.. so it moves further than Mystics), I-frame teleport (shift q).. making him very hard to predict.

Also Striker has Wolf's Fang, that gives him a huge distance gap if you're ever low on stamina... Mystic does what? Side flip and dash away, hope your slow hit?

PvE differences:

Striker succession is known to the whole community as one of the best grinders in the game. NO COOLDOWN on a T3 addon for +30 monster damage and +30 crit rate.

Mystic succesion; only T3 addon is on Wolfs Frenzy...

It's even frustrating to grind as Mystic on low end; because you will nuke a pack and 1-2 monsters a couple inches away didn't get hit... 

A ton of Mystic relies on shards, so if you pop a pack you won't get shards. So this ends up with you not having the attack speed buff + SP on hit. Sea Burial doesn't even 1 shot Sherkhans lol.

Because her succession doesn't have a reliable +30% monster and +30% crit rate... it's very sporatic in damage even. And building shards by spamming thunderpound and kick(low damage?). 

War/Group/PvP differences:

Mystic is so bad for war, again because you can't jump across the screen as well has Striker can. His E buff is permanent Super Armor...

Striker Awakening 100% is decent for ball fights... again not to mention his Shift Q i-frame into Spiral Torpedo is pretty nuts, or you can just Twisted into a blob and bound them ... then Spiral away and let your team do damage.

Mystics Rage Hammer does not apply bound, but it's okay for Strikers to have it (I know not many people PvP in succession.. but it's there).

Abyss skill:

Striker got a legit high damaging skill that is in SUPER ARMOR.

Mystic got an okay frontal guard lol.

1v1;

Mystic can't SA trade, and if you go for a grab.. enemies grab outranges your grab. Or they can SA/Iframe CC you while you're trying to Thunder Pound.. 

Strikers can operate even better because a majority of his Super Armors . . he is flying across the screen (not taking damage). While Mystic is kind of just taking all the shots to the face. It's worse if you're outgeared and trying to fight a RANGED class.

Buffs?

Mass destruction, Hidden Claw, Twisted Collision - Increased movement range and hitboxes.

Again, mass destruction is too vulnerable. Mystic doesn't have access to Wolfs Fang, so Hidden Claw is her only "escape" tool. Twisted Collision range increase would help Mystic a ton in "large" scale, arguably one of her worst roles.

Succession is fine; except for a few skills.

Elbow Edge should be Mystics AP+ skill, since Striker has knee hammer for his.. which allows every skill after it to flow lol...

Flow Tornado kick - Fist Fury - Sweeping kick all are too slow and don't do enough damage honestly. I hate using Sweeping kick in combos just to gain AP... while striker can just press Shift + LMB and move pack to pack and gain it naturally (so he gets crit, movement and AP all out of one skill..)

Awakenings kind of terrible.

Her PvE is barely functional unless you "core" . . what is it? Rapid Stream for frontal guard? Other than that she is very unprotected (so you're constantly having to dash behind mobs).  That skill should be frontal guard by default, with a super armor option in core (even though 99% of mystics will pick Spiral torpedo).

Dragons Pit should just be a flow or passive that comes out of Rising Dragon honestly. (The big dragon pool lol)

Scissor Kick (UP + F)to be usable while in Awakening?

Dragon Strike (RMB). . maybe apply knock down since it's unprotected

Hurricane Sweep (F healing) more movement distance.. so you can spiral, sea burial, triple dash then cast hurricane Sweep to heal while you are running away.

Sea burial should ignore collision, or phase past targets (Mystic and Striker are supposed to be reknown back attackers right? lol)

Last Edit : Nov 8, 2022, 08:43 (UTC)
# 2

Yes. Strikers should be nerfed. And Mystics too. 

Lv Private
Califfa
Last Edit : Nov 8, 2022, 18:42 (UTC)
# 3

The AP selfbuff on succession mystic has to be totally removed, imagine asking to get it on a more useful skill

14 262
Last Edit : Nov 8, 2022, 21:39 (UTC)
# 4
On: Nov 8, 2022, 04:56 (UTC), Written by Nhifuu

In general; Striker is supposed to be the slower/big damage compared to Mystics faster more consistent damage.

Movement differences;

Mass destruction; Mystic doesn't move as far.. and sometimes she will be an easy "grab" target because it moves her back into the same spot.

Strikers telegraphically moves him further, and can be camera controlled into a better position on the fly.

Twisted Collision; Strikers has a huge hitbox for the float, and also one of the best flows (Q then pressing F to fly forward and apply BOUND).

Mystic is stuck with a small radius float, with the only flows that "LOCK" her in place, or she is sitting there unprotected.. that and Sea Burial I guess.

Mystics engage is usually; dash... wave orb.. spiral.. side flip away and you are extremely vulnerable with every other skill because you're "locked" in place.

Striker has a MULTITUDE of movement skills. Twisted Collision + F, Double jump (Up + RMB), Spiral (With a flow.. so it moves further than Mystics), I-frame teleport (shift q).. making him very hard to predict.

Also Striker has Wolf's Fang, that gives him a huge distance gap if you're ever low on stamina... Mystic does what? Side flip and dash away, hope your slow hit?

PvE differences:

Striker succession is known to the whole community as one of the best grinders in the game. NO COOLDOWN on a T3 addon for +30 monster damage and +30 crit rate.

Mystic succesion; only T3 addon is on Wolfs Frenzy...

It's even frustrating to grind as Mystic on low end; because you will nuke a pack and 1-2 monsters a couple inches away didn't get hit... 

A ton of Mystic relies on shards, so if you pop a pack you won't get shards. So this ends up with you not having the attack speed buff + SP on hit. Sea Burial doesn't even 1 shot Sherkhans lol.

Because her succession doesn't have a reliable +30% monster and +30% crit rate... it's very sporatic in damage even. And building shards by spamming thunderpound and kick(low damage?). 

War/Group/PvP differences:

Mystic is so bad for war, again because you can't jump across the screen as well has Striker can. His E buff is permanent Super Armor...

Striker Awakening 100% is decent for ball fights... again not to mention his Shift Q i-frame into Spiral Torpedo is pretty nuts, or you can just Twisted into a blob and bound them ... then Spiral away and let your team do damage.

Mystics Rage Hammer does not apply bound, but it's okay for Strikers to have it (I know not many people PvP in succession.. but it's there).

Abyss skill:

Striker got a legit high damaging skill that is in SUPER ARMOR.

Mystic got an okay frontal guard lol.

1v1;

Mystic can't SA trade, and if you go for a grab.. enemies grab outranges your grab. Or they can SA/Iframe CC you while you're trying to Thunder Pound.. 

Strikers can operate even better because a majority of his Super Armors . . he is flying across the screen (not taking damage). While Mystic is kind of just taking all the shots to the face. It's worse if you're outgeared and trying to fight a RANGED class.

Buffs?

Mass destruction, Hidden Claw, Twisted Collision - Increased movement range and hitboxes.

Again, mass destruction is too vulnerable. Mystic doesn't have access to Wolfs Fang, so Hidden Claw is her only "escape" tool. Twisted Collision range increase would help Mystic a ton in "large" scale, arguably one of her worst roles.

Succession is fine; except for a few skills.

Elbow Edge should be Mystics AP+ skill, since Striker has knee hammer for his.. which allows every skill after it to flow lol...

Flow Tornado kick - Fist Fury - Sweeping kick all are too slow and don't do enough damage honestly. I hate using Sweeping kick in combos just to gain AP... while striker can just press Shift + LMB and move pack to pack and gain it naturally (so he gets crit, movement and AP all out of one skill..)

Awakenings kind of terrible.

Her PvE is barely functional unless you "core" . . what is it? Rapid Stream for frontal guard? Other than that she is very unprotected (so you're constantly having to dash behind mobs).  That skill should be frontal guard by default, with a super armor option in core (even though 99% of mystics will pick Spiral torpedo).

Dragons Pit should just be a flow or passive that comes out of Rising Dragon honestly. (The big dragon pool lol)

Scissor Kick (UP + F)to be usable while in Awakening?

Dragon Strike (RMB). . maybe apply knock down since it's unprotected

Hurricane Sweep (F healing) more movement distance.. so you can spiral, sea burial, triple dash then cast hurricane Sweep to heal while you are running away.

Sea burial should ignore collision, or phase past targets (Mystic and Striker are supposed to be reknown back attackers right? lol)

indeed striker is long overdue for nerfs, espeically that t3 addon thing. why does it get that?

Last Edit : Nov 9, 2022, 04:31 (UTC)
# 5

I agree with you awa Mystic needs a PVE buff. She doesn't do enough pve damage. It's not even compare to Striker, it's also compare to other classes. She is weak compare to them. Every next bracket i reach with her, doesn't feel like big progress. Maybe she is fine with over 300 ap, but below she is not. My grind partner plays with a awa DK, i feel like a complete useless loser next to him. The life of a PVE only awa Mystic is hard.

Am 08. Nov 2022, 08:43 (UTC), von Califfa

Yes. Strikers should be nerfed. And Mystics too. 

Only Succ Mystic and only in PVP.

Last Edit : Nov 11, 2022, 18:28 (UTC)
# 6

Diagnose: Skill issue

Last Edit : Nov 26, 2022, 17:21 (UTC)
# 7

Hello,

I am playing a class since it's release, a class that has yet to wait for the numerous buffs and great reworks every other class got during the last months updates, this class is called: MYSTIC. Forgotten and dumped. Fixed a bit here and there but not reworked compared to any other class.

The way Mystic has been thought in succession and awakening :

Succcession: more of an assassin fast burst class with very high damage and high attack and movement speed (works better in PVP than in PVE tho). Is great in addition to tons of FG and SA trades. Makes her quite tanky but.....

.....not as tanky (unless gear carried of course) as her Awakening part:  very good tanking with the right add-ons can regen HP, actively boost evasion and reduce damage by 60% every 20 secondes with fortitude. Has great crow control skills and debuff that work particularly well in Mass scale pvp. Speaking of pvp damage.....

Now what I consider being  problems for both succession and awakening are:

Succession:

A few of the Mystics Attacks feel stiff compared to the Striker who has the best animations and "mouse rotating attacks". Mass destruction feels dull (linear side attack compared to the 360 sliding Striker part that can change the attack angle with a mouse rotation), the landslide attack after the twisted collision uppercut is too vertical making it too predictable for enemy players (the Striker is magically attracted by the ground with a left click wich gives him of course more attack options and flow into awakening skull crusher).

Animations should definetly be reworked to feel more natural and less stiff. Maybe the attack animations could be completely changed I don't know.

Her passive is okish but more options could be viable: only an attack and movement speed enhancement.

The Striker counterpart has damage and heal on attack passive which is much more interesting for tanking and he can LOOP HIS ATTACKS. This makes the Mystic passive look uninteresting.

Maybe a heal option as a passive could be great too since she doesn't have many "healing skills". Roaring tiger is ok but the worst " HP regen skill" is Fist fury, which doesn't fit at all in PVP especially (animation is too long).

Awakening:

The Striker has an awakening grab (with 3 variations!!!), the Mystic has none and uses the classic pre -awakend grab. Why not give her a very special grab animation too ? Hasn't this been on the table years ago when creating her awakening ?

I don't know, since Mystic came out why this feels like hasn't been an idea. Might look interesting to give her a special grab in awakening form.

Finally: the pvp damage has been nerfed to the ground. This is unjustified since, the Striker is OP in awakend and succession form.

Why give a DRAGON form awakening wet noodle attacks ? This doesn't look right. Even a Shai is more efficient.

Rare are players PVPing with awakening (unless they are gear carried of course) now that succession is too OP damage wise .

Conclusion:

Many animations should be reworked totally to make them look less dull (some are hampering during pve/ pvp combat).

PVP damage needs to be rebuffed for awakening (Striker does one shots with clones.....looks ok to everyone. Mystic needs to combo much longer and thus, feels weak / Guardians are goddman OP in succession and Awakening have tremednous slow downs like Mystic.......looks ok... but Mystic is still weak damage wise....).

Compared to many other classes if not all classes: our blue Dragon is crying in the water...and no one sees his tears :( . 

Please make Mystic Awakening viable and powerful. We have a DRAGON not a little salamander.

Thank you!

Last Edit : Nov 27, 2022, 20:04 (UTC)
# 8

ITT: decent class demands to be as strong as a class that makes absolutely no compromises in any content and desperately needs downwards adjustments.

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