Yes? Progress is something you earn by doing stuff... Not by watching others do stuff
Where do you see progress when enchant system in BDO can take away everything you've achieved over the years.
10 clicks and I can uninstall BDO because I will lose everything I have, is it progress or rather regression.
A new player has absolutely no chance to compete with someone who has been playing for 5-6 years and achieve the same as him.
Yeah but it's actually quite normal... You spent time on something, it's normal to have stuff that new players won't have yet...
Yeah but it's actually quite normal... You spent time on something, it's normal to have stuff that new players won't have yet...
A good mmo is one where everyone reaches end game in some realistic time. BDO, however, does not guarantee that you will ever achieve anything. This makes playing BDO pointless. If the new player is supposed to be constantly 5 years behind the old one, what's the point of playing for this new player? This is why the game must have a guaranteed enchantment system, even for best items. And that's not all. Imagine that someone starts playing today and would like to become, for example, a guru in horse training or bartering. It is impossible for them. Or: I know people who play since launch (play a lot) and never got Vell or Garmoth heart. It's absurd and ridiculous.
Other example - dream horses. I have dream becuase .... I got it from the box. I currently have 3 because I bought two to try to get a t10 someday. But my friend who has been playing since the premiere said he won't buy it since you can get it. Effect? 43 fails and still no dream. Another player from my guild. He entered Aakman for the first time in his life. 30 minutes and got the part of the compass. I've spent over 50 hours on Aakman and nothing. Again: why play if you get nothing out of it? All of this kills BDO, discourages players and throws them away from the game.
A good mmo is one where everyone reaches end game in some realistic time. BDO, however, does not guarantee that you will ever achieve anything. This makes playing BDO pointless. If the new player is supposed to be constantly 5 years behind the old one, what's the point of playing for this new player? This is why the game must have a guaranteed enchantment system, even for best items. And that's not all. Imagine that someone starts playing today and would like to become, for example, a guru in horse training or bartering. It is impossible for them. Or: I know people who play since launch (play a lot) and never got Vell or Garmoth heart. It's absurd and ridiculous.
Other example - dream horses. I have dream becuase .... I got it from the box. I currently have 3 because I bought two to try to get a t10 someday. But my friend who has been playing since the premiere said he won't buy it since you can get it. Effect? 43 fails and still no dream. Another player from my guild. He entered Aakman for the first time in his life. 30 minutes and got the part of the compass. I've spent over 50 hours on Aakman and nothing. Again: why play if you get nothing out of it? All of this kills BDO, discourages players and throws them away from the game.
"Constantly behind players who have played 5 years +", you do know 5 years ago 100m a hour was unheard of right? You do know that boss gear had no Cron costume extraction system(only could get Crons from vendor), tet ogre was BiS(pen capotia is free from seasons). You get the gear from 5 years ago that was soft cap from just seasons. Because of the full set of tet boss armor. Considering players can catch up fast because of all this. You can get pen guranteed boss gear now which can be turned into FG. New players have a multitude of catch up mechanics rn
"Constantly behind players who have played 5 years +", you do know 5 years ago 100m a hour was unheard of right? You do know that boss gear had no Cron costume extraction system(only could get Crons from vendor), tet ogre was BiS(pen capotia is free from seasons). You get the gear from 5 years ago that was soft cap from just seasons. Because of the full set of tet boss armor. Considering players can catch up fast because of all this. You can get pen guranteed boss gear now which can be turned into FG. New players have a multitude of catch up mechanics rn
5 years ago you could generate 100m per hour in many ways, not only trash from mobs.
5 years ago one end game item didn't cost 100-200b.
Today nobody cares about ogre tet or boss pen.
Nobody cares fallen god, we need more AP, and AP = black star pen and acc pen.
So what if you have a little more trash when the prices have doubled and tripled. I wasn't able to collect even 100b in a reasonable amount of time, much less will I collect 200b.
5 years ago you could generate 100m per hour in many ways, not only trash from mobs.
5 years ago one end game item didn't cost 100-200b.
Today nobody cares about ogre tet or boss pen.
Nobody cares fallen god, we need more AP, and AP = black star pen and acc pen.
So what if you have a little more trash when the prices have doubled and tripled. I wasn't able to collect even 100b in a reasonable amount of time, much less will I collect 200b.
Heres the thing your account was made in 2019, you have litterally no idea. Your account is 3 years old meaning you havent even played the game for that length of time unless you got banned an abusing PAs and back then kaokao forum rules. Hint sausans and pirates was best place to get silver back then ... How much silver per hour do you make at sausans rn(They have been buffed since then). You have litterally no clue lmao. You could not make 100m back then from trash a hour. If you got lucky at pirates you could make 100m if you got red coral earrings.
Edit: Also kama was released at the end of 2017, funny thing to say this but that was part 1 which was litterally just manshaums and navarn steppe an mirumok. Iirc it was like 86m a hour at mirumok in a 5 man group ,part 2 is when we hit 100m a hour an that was gyfin which was later in the November iirc
Just adding to this mirumok and Gyfin were both near impossible todo for the majority of the community as it was end game content
Because p2w toxic players who wasted their money, time and lives can't get over the fact that normal people don't want to grind for 20 years.
A new player has absolutely no chance to compete with someone who has been playing for 5-6 years and achieve the same as him.
And without such changes, the game will forever remain in the state of vegetation in which it has been for years.
pear abyss created catch up mechanics i assume they will continue to do so
5 years ago you could generate 100m per hour in many ways, not only trash from mobs.
5 years ago one end game item didn't cost 100-200b.
Today nobody cares about ogre tet or boss pen.
Nobody cares fallen god, we need more AP, and AP = black star pen and acc pen.
So what if you have a little more trash when the prices have doubled and tripled. I wasn't able to collect even 100b in a reasonable amount of time, much less will I collect 200b.
i agree field bosses need to be at least sever wide and loot buffed 5 fold min. per channel is a mess a fkin mess
[...] This makes playing BDO pointless. [...] All of this kills BDO, discourages players and throws them away from the game.
My gosh, you're killing the game here and now...
I simply don't agree with those words since I really like playing bdo and I don't consider that anything is killing it. Matter of opinion so...
[...] If the new player is supposed to be constantly 5 years behind the old one, what's the point of playing for this new player [...]
Kind of but again it's quite normal. Even me I'm different than when I just started, fortunately: it shows that the time I've spent on this game rewarded me with levels, lifeskills, knowledge, items... It's normal. A new player will have to work as much as I did to get there. I don't see the problem there since it's the purpose of the game actually... Anybody starting has to grow up little by little. That's the point of playing for this new player, as you asked.
[...] And that's not all. Imagine that someone starts playing today and would like to become, for example, a guru in horse training or bartering. It is impossible for them. [...]
No, not impossible. It just takes time. Why is it that hard to understand that someone who "worked hard" on the game deserves his high levels? It should not be given easily. I myself worked hard to get what I got. A new player will enjoy playing as I did at HIS level, levelling up, discovering lifeskills one by one, exploring the game little by little... He won't care about being Guru since he has no clue of what it is and has so much to discover in the game already!
[...] Or: I know people who play since launch (play a lot) and never got Vell or Garmoth heart. It's absurd and ridiculous.
Other example - dream horses. I have dream becuase .... I got it from the box. I currently have 3 because I bought two to try to get a t10 someday. But my friend who has been playing since the premiere said he won't buy it since you can get it. Effect? 43 fails and still no dream. Another player from my guild. He entered Aakman for the first time in his life. 30 minutes and got the part of the compass. I've spent over 50 hours on Aakman and nothing. [...]
Me neither: don't have any heart, don't have any dream despite many attempts and don't even have 1 part of the compass.
But............. it's part of the game..............
It's what BDO is, not only based on grinding or gathering, there's also numerical luck in it and we can't do shit about it.
As I am aware of that, when I play the game I accept it.
[...] Again: why play if you get nothing out of it? [...]
Well I'm sorry bro but it seems this game is not for you, you seem to hate it so much... 😏