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Balanced/Air Strike gap
Mar 19, 2021, 12:12 (UTC)
886 2
Last Edit : Mar 19, 2021, 12:12 (UTC)
# 1

Balanced/Air strike spin animation part take 30% of skill animation where you animation locked, unprotected and do nothing beside getting CC's/ killed. Remove this part of animation or give it some kinda of protection.

Last Edit : Apr 10, 2021, 10:30 (UTC)
# 2
On: Mar 19, 2021, 12:12 (UTC), Written by Potato

Balanced/Air strike spin animation part take 30% of skill animation where you animation locked, unprotected and do nothing beside getting CC's/ killed. Remove this part of animation or give it some kinda of protection.

Actually 99% of the skill is unprotected, when these icons that indicate if you have SA/iframe/FG were added, I tried them with this skill and it didnt even show the iframe icon. I dont know you, but I've got cc'ed a lot of times when my character barely started moving with this skill. It's only useful as a quick disengage anyways, unless you play succ.

But agree, the skill should be shortened, the second hit is unnecessary and it only gets you killed.

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