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#Suggestions
[CONCEPT] Improving The Pet Menu System + Redesign Concepts (Updated: January 11, 2023)
Nov 30, 2022, 16:39 (UTC)
2780 52
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Last Edit : Feb 23, 2023, 19:54 (UTC)
# 41
On: Nov 30, 2022, 16:39 (UTC), Written by Tooshaitopost

Thank you for all these incredible concepts and the designs you create for them, I'm left stunned every time I run into one of these. The current UI is definitely in need of a re-work and is troubling to see from time to time but the main thing I love from this suggestion has to be the grouping. It's a shame we currently have groups only sorted as numbers and having a change like this would make organization and group selecting far easier.

Love it!

8 176
Lv 62
Joe
Last Edit : Feb 24, 2023, 14:46 (UTC)
# 42
On: Feb 23, 2023, 19:38 (UTC), Written by Equalness

@Tooshaitopost

Would it be possible for you to message me on discord when you have the time? There are things I would like to discuss with you about other areas of the game that could use a UI change (and are easy to change), but I don't wish to derail this thread with it, as it's not related to pets.

My discord name is: Equalness#8949

Thanks in advance.

While I like your enthusiasm I'll have to respectfully decline because I'm overwhelemed with work and certification studies and don't have any time to even finish this thread for the time being. After I get around to completing this concept, I have been wanting to take on the Workers 2.0 system which would lend itself into a few other things. So it's a really big scope and I might have to give that one up because it takes a long time to do. Just formatting the OP can take about 2 hours. Each conceptual "screen" can take several hours, perhaps more if I ditch the original idea I was going with. Fortunately, CalpheON is coming so they might even talk about a "workers 2.0" system which would be great.

If you would like to propose your own ideas and concepts, please don't think your ideas need any fancy concepts. Most ideas that were accepted in the feedback board didn't have any concept renders, they were just text based :) Create a new thread, format it nicely with good punctuation, tables and headers and you'll be ahead of others for sure as long as your ideas are great according to the community. 

I look forward to hearing of your ideas! :D

Last Edit : Feb 24, 2023, 14:52 (UTC)
# 43
On: Feb 23, 2023, 19:54 (UTC), Written by Thyrnan

Thank you for all these incredible concepts and the designs you create for them, I'm left stunned every time I run into one of these. The current UI is definitely in need of a re-work and is troubling to see from time to time but the main thing I love from this suggestion has to be the grouping. It's a shame we currently have groups only sorted as numbers and having a change like this would make organization and group selecting far easier.

Love it!

Thanks! Grouping is the very reason why I started this. It's such an aggrivating system as it stands! If there's just one thing they could change for pets, IMO it would be that. I don't care if it's a drop-down menu, anything is better than a few selections to choose from. Oh and my settings reset on its own after it crashed the other day and wow, setting your pets back is pain. Should have saved my settings to the BDO cloud. Lesson learned.

Last Edit : Feb 24, 2023, 15:39 (UTC)
# 44
On: Feb 24, 2023, 14:46 (UTC), Written by Tooshaitopost

While I like your enthusiasm I'll have to respectfully decline because I'm overwhelemed with work and certification studies and don't have any time to even finish this thread for the time being. After I get around to completing this concept, I have been wanting to take on the Workers 2.0 system which would lend itself into a few other things. So it's a really big scope and I might have to give that one up because it takes a long time to do. Just formatting the OP can take about 2 hours. Each conceptual "screen" can take several hours, perhaps more if I ditch the original idea I was going with. Fortunately, CalpheON is coming so they might even talk about a "workers 2.0" system which would be great.

If you would like to propose your own ideas and concepts, please don't think your ideas need any fancy concepts. Most ideas that were accepted in the feedback board didn't have any concept renders, they were just text based :) Create a new thread, format it nicely with good punctuation, tables and headers and you'll be ahead of others for sure as long as your ideas are great according to the community. 

I look forward to hearing of your ideas! :D

Yes, I'm aware of how long things take. Creating the QoL part 2 thread (which included no images or the like) took no less than 11 hours (collecting ideas, discussing them, improving them, then making sure everything is written in the most concise and grammatically correct manner). However, my AIM was just to quickly present to you a few things that are easily improvable (but far more impactful to be presented with a concept design), in case you wanted to tackle it later for your own gameplay improvement (you wouldn't have to, just thought having the info in your hands would be enough). i.e you could hear me out (I will be quick), but you don't have to do anything about what I will say. But if that's also not possible, then it's fine.

Last Edit : Feb 24, 2023, 17:32 (UTC)
# 45

Gotchya. Alright, I'll message you sometime this weekend and help you out if it's not too much to do. :)

Last Edit : Feb 24, 2023, 19:25 (UTC)
# 46
On: Feb 24, 2023, 17:32 (UTC), Written by Tooshaitopost

Gotchya. Alright, I'll message you sometime this weekend and help you out if it's not too much to do. :)

Sounds good, thank you.

Last Edit : May 4, 2023, 02:42 (UTC)
# 47

This looks amazing, great work :D

Last Edit : May 4, 2023, 07:53 (UTC)
# 48

I couldn't spot it in the core post but wanted to check as I might have glanced past it - does this concept allow us to toggle the visibility of individual pets, so you can hide 4, have one visible but have all five functioning? 

26 122
Last Edit : May 12, 2023, 02:16 (UTC)
# 49
On: May 4, 2023, 07:53 (UTC), Written by Rux

I couldn't spot it in the core post but wanted to check as I might have glanced past it - does this concept allow us to toggle the visibility of individual pets, so you can hide 4, have one visible but have all five functioning? 

Good point, I couldn't spot it either but it was there in the original post before it was made prettier. Yes, it should defintively be a feature. <3

Last Edit : Aug 26, 2023, 02:13 (UTC)
# 50

This looks amazing! The time you put into fleshing out your UI ideas and how clear and concise all your explanations are shows how passionate you are for these projects! We desperately need the Pet UI upgraded and this would be perfect. Having PA updating so many old systems gives me hope. WE NEED THIS PA PLEASE! :D

Thank you for all your fantastic ideas Shai!

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