Title: Shai damage ratio against Striker and Mystic
Family Name: GreenShadow_PT
Region (NA/EU): EU
I don't think shais ought to really shine in 1v1 PvP dps area but this is just beyond unfair. Imagine only dealing 30% of your dps potential to a class with a full dmg SA rotation and grab, and knockdowns. I don't think anyone expects shai to have a fair fight but this one is just despicable.
This explains a bit of why I was having such a rough time trying to deal any damage to these classes in arena of solare. Even when they were knocked down by an ally I could barely damage them at all before they got up and grabbed me or super armored away.
This explains a bit of why I was having such a rough time trying to deal any damage to these classes in arena of solare. Even when they were knocked down by an ally I could barely damage them at all before they got up and grabbed me or super armored away.
In my honest opinion, Shai ratio pvp damage overall is ridiculous and really could get a slight increase, i just don't understand the decisioning behind this.
Another note, Striker and Mystic overall seem to receive less damage from other classes as well. I'm pretty sure i have seen DKs complain about this. I really don't get the decisioning on these things.
This explains a bit of why I was having such a rough time trying to deal any damage to these classes in arena of solare. Even when they were knocked down by an ally I could barely damage them at all before they got up and grabbed me or super armored away.
Shai actually does less damage to KD'd enemies, I'm not sure if any other class suffers from that issue but a good point to bring up.
They finally adjusted our PVP% VS Ninja so they shouldn't have an excuse to keep Striker/Mystic so unkillable.