Black Desert will begin in a moment.

Install the Black Desert Launcher if the game doesn't start.

Install the Black Desert Launcher to start the game.

The launcher will appear if it's installed.
If it doesn't, try to run your downloaded launcher.

Install Guide

1 Run BlackDesert_Installer_NAEU.exe to install the Black Desert launcher.

2 Start the game once installation is complete.

Forums

UTC 21 : 19 Apr 28, 2024
CEST 23 : 19 Apr 28, 2024
PDT 14 : 19 Apr 28, 2024
EDT 17 : 19 Apr 28, 2024
[suggestion] No RBF kills count unless you win the match.
Dec 19, 2022, 20:30 (UTC)
763 9
Last Edit : Dec 19, 2022, 20:36 (UTC)
# 1

Team match after all. So I propose you can’t gain Kills on your score sheet unless your team wins (after all winnings the plan right?). Oof, that should change it up.

Why do I suggests this?

Too many are in there just for kills and others are in there for the game as it was menna be, but have the match thrown by people that have no intrest in a team match.

To see the enemy hand over a point to me and throw the match for their team because I would have been one kill and they wanted to get a few before the match ended, well.. Time to knock that on the head, aint it?

and no they didnt miss me, they combo-ed me, i didnt insta die, but they would have killed me if they just combo-ed me again... nah they ran off to get easy kills.

Added: To be fair

This should only be added to valencia maps with caputre points. Old CR can be the classic death match as it was designed to be... the new map is 100% meant to be a team game.. Yeah, now thats got some of you thinking that like the older maps more than new Val, could rejuinate

needs fixing PA

Last Edit : Dec 20, 2022, 01:27 (UTC)
# 2

Hey Snoods,

I'm not sure if the solution really makes sense, I can't agree with it. Though I can agree about people throwing the match to a degree. My personal view of what really causes this is that it feels like capturing points is unimportant and getting kills is more important. I think the reason is because RBF does not track anything other than kills. PA needs to revamp the scoring system. Add a score board that keeps track of other stats besides kills. Such as: Assisted kills, healing, damage mitigation, captured points, number of times you defended your point etc. 

Typical stuff you already see in other mmos, but you know PA they enjoy not adding standard features because they want to be different.

Last Edit : Dec 20, 2022, 07:29 (UTC)
# 3

Its not the score that ruining team play, its the culture that doing it, everyone wanna be "main character" and "main character" don't team play, its team that play for him. This is what streamer/youtube done to video games, now everyone playing  just to make nice "montage" of being main character while behind the scene they lose lose lose, lose again and ruining game for others.

If you want team play, you should not only reward team play, but you must hard punish "main character" game play, straight up kick those " i'm the hero" and ban them from joining team modes. Will that ever happens ? No, because publisher/developer don't care how good game is, they only care to please steamers/youtubers for advetrise game more.

Last Edit : Dec 20, 2022, 13:09 (UTC)
# 4
On: Dec 20, 2022, 07:29 (UTC), Written by Potato

Its not the score that ruining team play, its the culture that doing it, everyone wanna be "main character" and "main character" don't team play, its team that play for him. This is what streamer/youtube done to video games, now everyone playing  just to make nice "montage" of being main character while behind the scene they lose lose lose, lose again and ruining game for others.

If you want team play, you should not only reward team play, but you must hard punish "main character" game play, straight up kick those " i'm the hero" and ban them from joining team modes. Will that ever happens ? No, because publisher/developer don't care how good game is, they only care to please steamers/youtubers for advetrise game more.

On the streamer angle. As far as I can tell, the objective system of the new RBF was based of partner /streamer feedback. They got what they wanted. Fun for the top gear high fragger, solo hero play (like you say), it didn’t pass their mind to ask for anything past their own personal scope... so I agree, that streamers (some) are responsible for this.

When team play does happen in RBF and it rare, it’s at the cost of some player taking unrewarding positions. Most the time, is a small part of the team holding up the side, while the everyone else is out there string to score kills we had that with CR, and if that’s what people really wanted, then let’s have a Free for all Death match…

What we have now is BS, it’s not a team game, it’s not a good creation (PA failed but some streamer pretend it was a success?), It’s a failing of a system and pointless, normal RBF CR with a diff map would have done. This capture system added nothing to team play.

Fun and cool for a few, makes them feel big.. but I just see a spinning babby (zerk) happy they are getting all the sweets at the cost of any sort of team action.

Last Edit : Dec 20, 2022, 13:20 (UTC)
# 5
On: Dec 20, 2022, 01:17 (UTC), Written by Vanraven

Hey Snoods,

I'm not sure if the solution really makes sense, I can't agree with it. Though I can agree about people throwing the match to a degree. My personal view of what really causes this is that it feels like capturing points is unimportant and getting kills is more important. I think the reason is because RBF does not track anything other than kills. PA needs to revamp the scoring system. Add a score board that keeps track of other stats besides kills. Such as: Assisted kills, healing, damage mitigation, captured points, number of times you defended your point etc. 

Typical stuff you already see in other mmos, but you know PA they enjoy not adding standard features because they want to be different.

I know it’s not the perfect solution but it started the conversation. 

 

Cus why not? if it’s a team game about winning the match through team work. Why not completely remove kills for that version of RBF and leave it in CR and some new Free for all Death match?

 

Why not have Valencia be all about the match win only, so that the only thing worth doing in there? Cus it would be empty? cus people would not play it? hmm, then the capture system is a fake system to make it look like PA added a new type of game play, but really, it added nothing.

 

So either it can stand on its own two feet as a team match about the match win without the need for kills (Cus we have CR, give it some new maps?) or Its a failed system propped up by copium and feeders that like the setups of concentrated points, so they can frag out with easy.

 

Yeah, that’s all this system really does, produced concentrated, debuffed zone to collect kills. game is a lie :)

 

Half wanted to see if people where gonna try and defed the system cus they love their easy kill setups, but I’m surprised to see that is not as one-sided as I thought it would be. Seem not everyone is happy with the new RBF, strange that, we don’t here that from streamer :P

 

As for PA adding more rewards for diff parts of the game play. Thinks it’s been over a year of asking now just to have match wins recorded, We got it for AOS ha.. still waiting for RBF, at least that would be a start

Last Edit : Dec 20, 2022, 17:41 (UTC)
# 6
On: Dec 20, 2022, 13:09 (UTC), Written by Snoods

On the streamer angle. As far as I can tell, the objective system of the new RBF was based of partner /streamer feedback. They got what they wanted. Fun for the top gear high fragger, solo hero play (like you say), it didn’t pass their mind to ask for anything past their own personal scope... so I agree, that streamers (some) are responsible for this.

When team play does happen in RBF and it rare, it’s at the cost of some player taking unrewarding positions. Most the time, is a small part of the team holding up the side, while the everyone else is out there string to score kills we had that with CR, and if that’s what people really wanted, then let’s have a Free for all Death match…

What we have now is BS, it’s not a team game, it’s not a good creation (PA failed but some streamer pretend it was a success?), It’s a failing of a system and pointless, normal RBF CR with a diff map would have done. This capture system added nothing to team play.

Fun and cool for a few, makes them feel big.. but I just see a spinning babby (zerk) happy they are getting all the sweets at the cost of any sort of team action.

Yes, what happens now its FFA, but those "hero" players don't want FFA, because then they have noone who gonna "support them" or of who they will leech.

Who we'r gonna lie, BDO is not team play game, never was and never will be, there is no team content at all, there is some imitation of "team content" that allow "main hero" players to fake being a team (aka  party of  solo players), any attemp PA took before to force team contet died instantly, because BDO don't have team players, because PA pushed them away by pleasing "main hero" players.

Last Edit : Dec 20, 2022, 20:01 (UTC)
# 7
On: Dec 20, 2022, 13:20 (UTC), Written by Snoods

I know it’s not the perfect solution but it started the conversation. 

 

Cus why not? if it’s a team game about winning the match through team work. Why not completely remove kills for that version of RBF and leave it in CR and some new Free for all Death match?

 

Why not have Valencia be all about the match win only, so that the only thing worth doing in there? Cus it would be empty? cus people would not play it? hmm, then the capture system is a fake system to make it look like PA added a new type of game play, but really, it added nothing.

 

So either it can stand on its own two feet as a team match about the match win without the need for kills (Cus we have CR, give it some new maps?) or Its a failed system propped up by copium and feeders that like the setups of concentrated points, so they can frag out with easy.

 

Yeah, that’s all this system really does, produced concentrated, debuffed zone to collect kills. game is a lie :)

 

Half wanted to see if people where gonna try and defed the system cus they love their easy kill setups, but I’m surprised to see that is not as one-sided as I thought it would be. Seem not everyone is happy with the new RBF, strange that, we don’t here that from streamer :P

 

As for PA adding more rewards for diff parts of the game play. Thinks it’s been over a year of asking now just to have match wins recorded, We got it for AOS ha.. still waiting for RBF, at least that would be a start

Because its not like kills aren't important. You can't capture a point from a defending team if you don't kill them. So I'd say kill count has a role its just that other things do as well. Such as capturing points, assists etc etc. Scores often give the player an idea how they are contributing and may give them the motiviation to keep contributing in that manner. 

Last Edit : Dec 30, 2022, 20:30 (UTC)
# 8
On: Dec 20, 2022, 20:01 (UTC), Written by Vanraven

Because its not like kills aren't important. You can't capture a point from a defending team if you don't kill them. So I'd say kill count has a role its just that other things do as well. Such as capturing points, assists etc etc. Scores often give the player an idea how they are contributing and may give them the motiviation to keep contributing in that manner. 

theres people literally sabotaging their teams and not capping enemy node just so they can kill better due to node debuff. (also, letting enemy cap thier own nodes for the same reason)

Last Edit : Dec 30, 2022, 21:35 (UTC)
# 9

I completely agree that a lot of players don't understand the actual mechanic of Valencia City RBF, as it's based on points obtained from capturing the apposing teams flag, not from kills.  Though I'm sure there are a lot of players that do know this, but are only there for the kills and not the actual win.  Some can't go without having their ego stroked, and what better way than having it displayed for many to see.

Unfortunately I think having kill counts displayed at the end of each match will be counter-intuitive as players will pvp even harder to get their name at the top of the score board. 

I think the best fix to this problem is to keep kill counts as they are, as this will regulate who sees them, in turn limiting their attempted flex and hopefully redirecting their focus.  At the end of each RBF, a score board will be displayed, but rather than showing kill counts, it'll show the top 10 or 20 players from each team, displaying the points they obtained from capturing flags/nodes.  This will hopefully encourage more players to focus a bit more on the actual mechanic of capturing points, and result in PvP'ing occuring when deemed necessary.  Of course pvp is going to happen regardless, it's a pvp activity, but the plan is to redirect player focus on prioritizing points over kills.  This won't completely fix the issue, as you'll have people that will only care about the pvp and kill count aspect of it.  But, if you make a coockie crumb trail that leads to the cookie, you just might get them too. (Cooking crumbs are the points, and the cookie is their name on the score board)

P.S.  I should've read the other comments first, but lazyness kicked in.

Adding other stats such as Assists, etc, will encourage people to focus on the pvp aspect rather than the actual mechanic of Valencia RBF.  Only way heavy pvp focus will work in this rbf is if they gave points for kills along with caputuring flags.

Reply

Feedback

Share your feedback and suggestions to help us develop Black Desert.

last
Search results will display posts in increments of 10,000.

We use cookies, with your consent, to customize content and advertising.
More information