In the most recent patch, PA made it so that legacy (the skill used to change stances) can only be used from the hotbar. Hotbar skills activate slower than key inputs because they don't animation cancel. The class feels clunkier now because some fluid stance swaps are no longer possible, for example: you can no longer do refraction -> legacy -> dragonblood sundering roar in a fluid combo since legacy doesn't cancel the motion of refraction when used from hotbar. There are many situation when you need to swap stances after a mobility skill, but using spacebar will activate her flight instead. Please add back key inputs for legacy. Upvote this if you agree, for visibility.
Absoultey agree. New changes make drak harder to play. I would not have wanted to trade old Obliterate (Shift+F) for Legacy stance switch on any day of the month. If they actually cared about the class and the players, Extintion should have gotten the free'd up Shift+E input because its the new skill and kept Obliterate on Shift+F because thats wht were used to already. If they actually tested the changes before inplementing them, they would realise that these changes make Drakania even more awkward and clunky to use in combat, and not the said "smoother, and simplified". In fact, adding more skills to her kit in general only increases the skill ceiling vs improving on what she already has, but this is BDO, simple changes dont exsist. Everything has to be radical changes, like splitting one skill into 3 skills, making sure theyre in different modes on the class, and switching key inputs around (??why??), and making sure stance switch is harder to access (????). The only solid change for her was DragonBlood: Tip The Scale. So, in order to see more solid changes for Drak like this, it looks to me that we'll see a whole overhual or rework of the class, full of more dumb changes lol.