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#Kunoichi #Ninja
Silly changes on kuno once again - killing class just before you eyes
Jan 11, 2023, 20:30 (UTC)
1959 13
1 2
Last Edit : Jan 11, 2023, 20:32 (UTC)
# 1

Yo,

As you might have seen, something terrible has happends at today's patch. PA once again killed off the same class they have been killing since like 3 years or so. Im talking here abour Kuno.

Dear Devs, Can you tell me and other people who still play this shitty class (just as u made her, and i guess its intenantional) why do you keep doing bad stuff to her. I dont quite get what are you trying to achieve by doing that. You might do one or 2 things good but on the other hand you do like 7-8 things bad. You can;t cover bad decisions made to class by giving her like 8% of overall dmg by sacrificing gameplay. Just as you did today. "Changes" to delighted blast are joke, you just killed one of more fun to use skill in her kit which gave us a lot of possibilites - revamp those changes. Second, Halo change - its quite strange, why don't you keep - 20 dp on it since its comboing really good with rest of the kit, you can keep on evasion buff on it or move it to dash just like in hash's kit. Third mistake was a changes done to sonah spree sree, it was good mobility skill which enable us to get closer to ranged classes and rn we can do shit about that - we don;t have frontal guard on it and on top of that movement is like 65% shorter. Fourth change, why did you decide to delete knockdown from flow: indigation it was nice way to surprise other player. 

Overall, recent changes and changes done in the past are killing of kuno. They are done halfwit and just doing bad to the class. Class is lacking dmg and on top of that gameplay with this class is tiresome and not rewarding at all. Other classes perform way better in PVE and PVP. Changes you are doing just cutting of our wings as Kunos. Cheers kuno with almost 800 days of experience with class

Last Edit : Jan 11, 2023, 21:32 (UTC)
# 2

After 6 years of playing this class I don't know if I can go on. Delighted blast was one of the most iconic skills in kunoichi's kit. 

Back in the days it even brought something unique to this game which was a cc to would go behind the enemy's frontal guard. While we now have alot of classes that can already go behind frontal guard while being super armor (for kuno it's a core skill) it's still the one abilitie that sets kunoichi apart from just being a ninja clone and a worse one at that. We saw many kunoichi's outplaying enemies using the resources that delighted blast gave which is a small vacuum and a cc inside of a summoned projectile that went forward in wheel form.

I don't even know why it got changed as it is quite easy to see and it is a very slow moving projectile. I was alright with the removal of the floating from the initial summon, removing the way it was a reliable cc for us just makes the skill unusable for any kunoichi. Making it even 1 less cc that we have in our barebones cc list.

We need to get our old delighted blast back so we can actually play the game, and not become a carbon copy of ninja.

Last Edit : Jan 11, 2023, 21:46 (UTC)
# 3

Add linger skills to succession kuno. This way we can manage our stamina. Ty. 

Last Edit : Jan 11, 2023, 22:09 (UTC)
# 4

Been playing kuno for years now and this change is the most questionable thing i've ever seen. Delighted blast is our ONLY protected first cc in awakening with core, in group fights we have no reliable first cc in our awakening kit anymore after the float was removed. The KD doesnt come out fast enough, its reactable and it just get resisted anyway right now. Having no more protected ccs in awakening we now only have a few options to even use in group fights that aint even close to what delighted was to us. Even if the KD right now is bugged and should hit more often the float on frame 1 was our way of punishing frontals fast if you actually know other classes.

Can you at PA actually stop spinning a wheel to make class changes and ask players that know what they are talking about to make changes, we have solare now with top players to ask if you really cared about making good changes to classes. It was going well with all the flow changes and even adding danse back to shift + F after you made it not possible to cancel anymore. Kuno was finally in a good state imo it was very playable in solare, open world, gvgs and certain roles in nodewar, only bad thing was our dmg but just gear more gear and its playable, no need to mess with our ccs that we have had for years now. No one asked for it to be changed.

TLDR: Revert all changes to Delighted Blast. dont care about sah spree or any of the other changes as delighted float alone being removed killed the class for me. thank you pa.

Last Edit : Jan 12, 2023, 00:44 (UTC)
# 5

Kr kunos are pissed about it same with most regions. I deleted my post on it as the translation was bad but in reality the delighted change just feels exactly like i had talked about ,its like some PA dev/upper management team would get caught by it an rage quit an wanted to remove the float and change how the knockdown worked

Last Edit : Jan 13, 2023, 16:07 (UTC)
# 6

+1

Petition PA to stop nerfing random things. 

And another petition to get a DEV NOTE explaining why any changes were made. 

Last Edit : Jan 14, 2023, 13:40 (UTC)
# 7
+1

Petition PA to actually get kunoichi players to inform and test potential changes before implementing them. These changes just feel like they were made by someone with absolutely no knowledge of the class.

Patch was supposed to bring "improvements", but instead we had our best skill ruined and we lost 2 ccs, for no reason.

How are we supposed to engage without delighted's float? Nothing else is fast enough or safe enough. If this patch was supposed to address the issue of delighted capping an enemy's cc counter, this is NOT how to fix it. Revert it ASAP.

Oh yeah, block jump. The only viable playstyle. Every other playstyle has been killed off one by one and the last one standing was buried with this patch.

This is coming from someone who has played nothing but awakening kunoichi since the day of its release. I've witnessed every change since day 1; compared to last week, we're a shadow of our former selves, compared to our state some years ago, we're a bad joke.
Last Edit : Jan 14, 2023, 14:00 (UTC)
# 8

Pa...Pa...Pa I am beginning to understand how my math teacher feels when he tries to explain to me that the equation is not constrained but I am. The stamina nerfs were annoying , like someone cut off your fingertips annoying .... but definitely doable .... if you're not completely brain afk (we're not talking about zerker being able to run to narnina and back ).But the current patch is way to much , people tell me yo got dmg buffs , yeah doesn't do me any good if you take away two of my most important cc's. my only movement skill with fg is gone how exactly am i supposed to track range classes ? Currently I feel like a succ kuno only in bad ... run out of skills is possibly... because I'm not used to it but who actually told you that it is a good idea to touch delighted ? that was by far the stupidest idea... AND USUALLY IM THE ONE WITH STUPID PLANS.awa Kuno was really nice before the patch, of course no S tier but also no bottem tier, if you want to change something then ask idk the winner of your 1000000 class tournaments (thought they are actually there to get good feedback) or start a survey but the patch feels really random.

Last Edit : Feb 9, 2023, 12:09 (UTC)
# 9

On: Jan 11, 2023, 20:30 (UTC), Written by Owari

Yo,

As you might have seen, something terrible has happends at today's patch. PA once again killed off the same class they have been killing since like 3 years or so. Im talking here abour Kuno.

Dear Devs, Can you tell me and other people who still play this shitty class (just as u made her, and i guess its intenantional) why do you keep doing bad stuff to her. I dont quite get what are you trying to achieve by doing that. You might do one or 2 things good but on the other hand you do like 7-8 things bad. You can;t cover bad decisions made to class by giving her like 8% of overall dmg by sacrificing gameplay. Just as you did today. "Changes" to delighted blast are joke, you just killed one of more fun to use skill in her kit which gave us a lot of possibilites - revamp those changes. Second, Halo change - its quite strange, why don't you keep - 20 dp on it since its comboing really good with rest of the kit, you can keep on evasion buff on it or move it to dash just like in hash's kit. Third mistake was a changes done to sonah spree sree, it was good mobility skill which enable us to get closer to ranged classes and rn we can do shit about that - we don;t have frontal guard on it and on top of that movement is like 65% shorter. Fourth change, why did you decide to delete knockdown from flow: indigation it was nice way to surprise other player. 

Overall, recent changes and changes done in the past are killing of kuno. They are done halfwit and just doing bad to the class. Class is lacking dmg and on top of that gameplay with this class is tiresome and not rewarding at all. Other classes perform way better in PVE and PVP. Changes you are doing just cutting of our wings as Kunos. Cheers kuno with almost 800 days of experience with class


 Fully agree, Kuno was lacking in damage comapred to top tier classes, but was not bad. They put it now in the middle between those 2 categories, but for that we paid with our gameplay. I would say - with our "class features" like maegu has her clone (lets delete it btw). 

 The same stuff they did to awak ranger few days ago. Firstly they increased dmg significantly and then... "Oh she has pretty strong dmg, lets nerf it) ,but instead of nerfing only dmg, they also nerfed the stamina so that the characted became unplayable everywhere instead of 1x1. I think its a plan, that tons of people will move to maegu lol 

Last Edit : Apr 15, 2023, 23:02 (UTC)
# 10

its time to do something....

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