Warrior needs a smoothness update the class is very clunky.
you're a bit outdated
awak block is the worst block of the game, doesn't matter if it's 360 or not, two hits and it's dead plus you cannot move with it, and even if you don't get CC, you still can be damage in the back, also 360 block is the biggest protection of warrior in mass PVP so he kinda needs it
DR scaling is gone since a year and half now
only ground smash is a real protected CC and it's in pre awak, rest are dangerous "protected CC" chopping kick has a gap, shield charge is FG so high risk of being CC from behind, awak core skill useless you'll moslty use SA solar to engage disengage, even it makes a protected with a stiff, it'll barely CC a player since most class has now insane amount of protections without needing a block lmao
I'm so up-to-date, sir :-)
I can't agree with most of these things.
1. You can move with the block for sure.
2. DR scaling is still a huge thing as part of Warrior's great sides that makes him very durable to the rest 2/3 of non-meta classes and it is difficult to beat its defense for these classes as well.
3. I agree with this that you might lack protected CCs and it is difficult to play against most nowadays classes with great protected movement and engagement. But it's not the issue with a warrior, the issue is that the others have too much protection that mostly only grabs can be used.
If the Warrior is played properly, it's hard to CC him without Grab as well, but I agree it's not as hard as some other classes.
Instead of focusing on making the game balanced and forcing devs to nerf the full-protected movements of other classes, you focus on making Warrior impossible to catch here.
This approach everybody follows and that's also the reason why this game is so hard to balance because all classes are almost untouchable and allow you to do plenty of mistakes due to protected skills.
With this in mind, I can see we will all sit in iframes in 2 years.
2. DR scaling is still a huge thing as part of Warrior's great sides that makes him very durable to the rest 2/3 of non-meta classes and it is difficult to beat its defense for these classes as well.
Can you be more specific about this famous class that does us no damage. Because I guarantee you that with 715 of dr I get killed at most in 5 spells not all types in end game stuff, and if I don't have this famous dr, I get killed standing up with Max 2 spells. You find that the warrior tancks a lot, but all classes have Dp debuffs, which are higher than our Dp buffs, in addition they all have ap buffs. Our evasion debuffs are 6% even if you count the addons we have reached by your total evasion, and our accuracy it by 6% for 5s knowing that the spell must be done after another spell and most of the time you are already standing when we have our buff. Also to be able to tank in dr we have to skip 48 ap, and use dr crystals. What is intriguing that we with this dr stuff that scares you if we have to take 2 times to kill a ninja in ap when he is on the ground, (the hardest being of course cc or grab), on the other hand an escape ninja will be able to smash a warrior without any problem if the warrior is in ap
Instead of focusing on making the game balanced and forcing devs to nerf the full-protected movements of other classes, you focus on making Warrior impossible to catch here.
100% agree we can start with the ninja succession
Can you be more specific about this famous class that does us no damage. Because I guarantee you that with 715 of dr I get killed at most in 5 spells not all types in end game stuff, and if I don't have this famous dr, I get killed standing up with Max 2 spells. You find that the warrior tancks a lot, but all classes have Dp debuffs, which are higher than our Dp buffs, in addition they all have ap buffs. Our evasion debuffs are 6% even if you count the addons we have reached by your total evasion, and our accuracy it by 6% for 5s knowing that the spell must be done after another spell and most of the time you are already standing when we have our buff. Also to be able to tank in dr we have to skip 48 ap, and use dr crystals. What is intriguing that we with this dr stuff that scares you if we have to take 2 times to kill a ninja in ap when he is on the ground, (the hardest being of course cc or grab), on the other hand an escape ninja will be able to smash a warrior without any problem if the warrior is in ap
100% agree we can start with the ninja succession
Ninja succ has gaps on evasive malice, ghost greeting, shadow stomp, and both flow skills. Please work on your class knowledge, Mr. 66.
Idk how an EU player is complaining about dr scaling when EU meta is all dr scaling classes on dr hybrid builds.