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UTC 10 : 23 Jun 14, 2024
CEST 12 : 23 Jun 14, 2024
PDT 3 : 23 Jun 14, 2024
EDT 6 : 23 Jun 14, 2024
Capped content is trash. What about equalized gear?
Jan 30, 2023, 00:59 (UTC)
1304 7
Last Edit : Jan 30, 2023, 01:27 (UTC)
# 1

Capped nodewars and sieges are utter garbage and a very bad experience. Current caps don't make sense and the strenghts of every class are nullified. For example my class relies on +50 DP buff on block and ebuff +50 DP: useless in capped content. Same is for classes that rely on +AP buffs etc. I endup hitting like a wet noodle because my class is focused on defense but I can't take any advantage from my extra defensive stats.

Meanwhile, what's happening is zerkers and valkyries spamming their BSRs and still 1shotting platoons despite the caps. This is not fun.

If you want to make everyone have fun in nodewars and sieges no matter what kind of gear they have you need to make equalized gear like for Arena of Solare so that everyone can still get advantages from their buffs/specialties and so that damage taken and dealt is limited. It would be definitely more fun than these useless and bad designed caps. Funny enough I have 500b only in earrings and necklace and for that kind of content which is 90% of the content I have to run 3 accessories gifted from a NPC. 

Please consider removing the caps or introducing equalized gear. Make servers nodewar and siege-only with selectable gear when entering, you'd solve also some lag issues.

15 264
Lv Private
WONDERMAID
Last Edit : Jan 30, 2023, 07:25 (UTC)
# 2

Agree I am shocked that gear in this game give so big advantage I understand difference ~10% between soft cap - end game.. like most of games do nowadays. This situation reminds me old Cabal Online where 1 guy entered Nation War and was unstoppable.. This is annoying and close content like RBF, Node Wars for new players for 6-7 months before they will be able to do there anything ..

Last Edit : Jan 30, 2023, 08:37 (UTC)
# 3

I really don't understand the caps on sieges. Sieges are THE largescale endgame pvp scene and should be only the best guilds.

On lower tier nodewars I can understand it, but the devs are not able to properly balance it. There are just so many different kind of stats that are in play and on top of that, every class works different with buffs/debuffs, their passives and so on. A simply cap does not work. Caps also kill any sort of gear variety and make everyone more or less run the same gear.

I'd like to see at least T1 nodewars with pre-defined gear sets that you can chose from to participate, similar to AoS. This makes it a lot easier to balance for the devs and allows new players to get into nodewars.

2 131
Lv Private
AZzajana
Last Edit : Jan 30, 2023, 08:41 (UTC)
# 4

While the reasoning is not true, caped content is harmfull to the game and is not even fun, but thankfully PA clearly showed us how much they care about the player feedback, so they totatlly ignored that literately everyone hates it.

244 4634
Lv 63
Hnnie
Last Edit : Mar 18, 2023, 02:51 (UTC)
# 5

I don't get them capping stuff either...With the effort gear takes to get, let players enjoy the fruits of their labor...Siege is endgame PvP, why the heck is it even capped? There used to be tier 1 NWs for capped PvP already...even in PvE, why the heck are zones AP capped??? Doesn't matter for zones from Valencia and below but, Elvia for example, why are orcs AP capped for example? So we don't kill them too fast? What's the point of gear, if we can't really use it??

Last Edit : Mar 18, 2023, 09:53 (UTC)
# 6

Gear is an issue but the biggest issue is how skills & classes are design. You can see some skill with good DMG % and many hits for a low PVP DMG reduction.
Then when you check classes stats, some class has more AP, more DP, more accu etc. So when you have gear, lvl etc, those stats are giving an insane amount of power.

Gear needs to be equalized. Stats needs to be equalized. Skills needs to equalized.

83 259
Lv Private
Siegismund
Last Edit : Mar 18, 2023, 21:41 (UTC)
# 7
On: Mar 18, 2023, 02:51 (UTC), Written by HatBOI

I don't get them capping stuff either...With the effort gear takes to get, let players enjoy the fruits of their labor...Siege is endgame PvP, why the heck is it even capped? There used to be tier 1 NWs for capped PvP already...even in PvE, why the heck are zones AP capped??? Doesn't matter for zones from Valencia and below but, Elvia for example, why are orcs AP capped for example? So we don't kill them too fast? What's the point of gear, if we can't really use it??

even pve is unbalanced thats why. they try to enforce balnce via arbitrary caps which also favor some classes (shocking!)

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