Title: Magnus system improvments
Family Name: NVIDIA
Region (NA/EU): EU
Hi Everyone,
First of all, I'd like to thank PA for implementing the Magnus traveling system. It was highly needed.
1) Falling in/Jumping out scene - It's nice to watch it for the first 1-* times, but later it becomes annoying-
Once you're done with the 8-hour Magnus quest chain, you should have the option to skip the fall down/jump out scene while holding "R".
2) Let players choose the teleport location outside Magnus without even falling in/jumping out-
Once Magnus quest chain is done, Wuju NPC will apear outside and he will pop up a screen with desired locations to teleport and prices.
3) More locations-
Add additional locations around the regions. Of course, this should be done if step 2 will be implemented.
It's not a cutscene. It's a loading screen. You can't R-spam loading screens, no matter how hard you press that button down.
2nd, with the interface thing you want, the immersion would go down the toilet for the sake of convenience while still being unable to skip the loading screens.
Lastly, you want also to make the traveler's map rather pointless. A treasure item with 0 value.
So, overall, what you're asking for is more convenience, regardless of the costs, be it in the value of items or immersion.
The only reasonable thing to ask for is the first bit, namely, a way to have fewer loading screens. For the rest, I'd rather have the travel and the time cost tied to it than just a interface to click on where to go next. Makes the world incredibly small, not just low quality.
I wouldn't mind #2, the less loading screens the better.