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UTC 6 : 25 Apr 29, 2024
CEST 8 : 25 Apr 29, 2024
PDT 23 : 25 Apr 28, 2024
EDT 2 : 25 Apr 29, 2024
Altar of blood?
Mar 2, 2023, 08:59 (UTC)
923 8
Last Edit : Mar 2, 2023, 08:59 (UTC)
# 1

Probably it's been already discussed a tons of times but I can't seem to find any info on this. Is there any chance this content is going to be put in the game again? Is there an official communication on this? I really enjoyed it... Thanks for the attention have a nice day everyone!

Last Edit : Mar 2, 2023, 09:20 (UTC)
# 2

The only info on it was that it was removed to revamp it to be fun again and fit the game. That was over 2 years ago. We do not know anything else.

Last Edit : Mar 2, 2023, 09:41 (UTC)
# 3

It's such a shame that it's not in the game anymore... I mean why couldn't they leave it as it is while reworking it instead of shutting it down completely... well whatever we just need to cope with what they feed us right?

Last Edit : Mar 2, 2023, 13:36 (UTC)
# 4

Its gone, just like any other promised contet, because copypaste new class/seasons is far more profitable than making actual content.

Last Edit : Mar 2, 2023, 14:22 (UTC)
# 5

If they could've just fixed the invulnerable/teleporting mobs bug it would have been passable content.

Last Edit : Mar 2, 2023, 15:06 (UTC)
# 6
On: Mar 2, 2023, 14:22 (UTC), Written by Korvgubben

If they could've just fixed the invulnerable/teleporting mobs bug it would have been passable content.

Its failed because technically it's was dungeon and required all aspect of dungeon approach, but its wasn't dungeon enough for PA and playerbase to say gitgut to all those crybabies, just like dungeons right now - if you can't beat them - gitgut, its a dungeon.

Last Edit : Mar 5, 2023, 12:02 (UTC)
# 7

What upsets me the most are the two last entries that are missing in my Adventure Log and are unobtainable now.

Last Edit : Mar 5, 2023, 13:02 (UTC)
# 8
On: Mar 2, 2023, 15:06 (UTC), Written by Potato

Its failed because technically it's was dungeon and required all aspect of dungeon approach, but its wasn't dungeon enough for PA and playerbase to say gitgut to all those crybabies, just like dungeons right now - if you can't beat them - gitgut, its a dungeon.

AoS was bad becuase: was too hard (required end game items), gave no rewards, cost 100 energy (but only the party leader) and required a party, but should be soloing!

Now we have the same situation with Atoraxxion: party version doesn't exist for me, party elvia version is too hard for 99% of players.

I never beat a boss in normal vahmalkea (when was the premiere), never even been in normal sycrakea and yolunakea. 

This content does not exist for me as long as playing involves losing exp and crystals (and perm dead in last boss fight).

But solo, solo is much better. But as soon as I get all the knowledge I can, this solo for me will also cease to exist due to the lack of any rewards.

I would even like horse racing (Old Moon Grand Prix) to come back and I would play every day .... but only if it's solo with npc opponents.

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