Hello developers, people can dodge damage from summoned objects with pve iframes, please fix, becasue class like awakened wizard has many summoned objects and this allows many classes to just not get damage/debuffs/ccs from summoned object originating spells which is frankly BULLSH1T.
And your new patch jsut gave pve iframe effect to so many classses and some on even other skills that shouldnt avoid stuff in pvp.
think really hard about this, this means chase spamming musa or shield chasing valk or whatever thats engaging me is also negating all my summoned being damage getting free pass from all pet flows, all pets damage etc while getting close. this makes zero sense from pvp standpoint? why are my skills counted as PVE origin in PVP situation?
Yes fix the summons! by removing player protection from them. Also remove range teleport that all summons do.
I find it a bit sad that succ Nova (the class I play the most) gets a bugfix we really wanted and in the same very patch they introduce this bug with summons, the class depends a lot on summons to begin with.
It should be an opportunity to refine how summons work for the developers imo. They are in a weird state where they don't benefit from a lot of things and also have weird interactions like these.
Blind as a bat and now players have even more chance to miss all our damage and cc.
1 step forward 2 steps back..... GG PA
Wait until the oluns communtiy starts to notice that players are now able to dodge incoming shai buffs too.
Oh the fun we are going to have.
how was this not instantly addressed with at least notice "we are working on it" on todays glabs??
another reason to delete Wizard it was a Trash class to begin with the most Anti movement style of combat in game. Next they'll nerf the twins into the ground to be in the same state
sad thing is even on mobile bdo awakened spec can move more and other stuff on top.