Title: Increase active buff display limit
Family Name: Raikatuji
Region (NA/EU): EU
Suggestion/Comments: As you know, currently there are many buffs/scrolls/elixirs in the game that can greatly affect your gameplay. However, the current limit of displaying active buffs at a time can be quite annoying.
It would be really helpful if the developers could increase the number of active buffs that can be displayed on the screen at once. This would not only improve the gameplay experience, but also make it easier for players to keep track of their buffs.
In this example, I can't see half of the active buffs, so I can't check if I've acquired all the elixirs.
Or instead of bandaid fixing a problem just to create more problems, how about fixing the root cause a.k.a the number of buffs instead?
Create proper draughts/parfumes and delete elixir rotation, delete/merge the useless scrolls keep at most 2 etc etc.
Having 2rows of buffs ain't add anything to the game just a pain to manage and looks pathetic.
Or instead of bandaid fixing a problem just to create more problems, how about fixing the root cause a.k.a the number of buffs instead?
Create proper draughts/parfumes and delete elixir rotation, delete/merge the useless scrolls keep at most 2 etc etc.
Having 2rows of buffs ain't add anything to the game just a pain to manage and looks pathetic.
But don't you just love having to pay attention to 6 different systems and to go through 3-5 different UIs to get fully buffed so that you dont lose 10-30% of your Grinding Potential?