Hello everyone, I want to touch on the topic of attack bonuses and the difference in attacking characteristics in different stances. For example, if you play with a black star weapon (V) in both stances, then the attack of the awakened weapon will always be 2 units higher and at the maximum development of the equipment, this in most cases allows the awakened stance to go over the attack bonus, yes, it's some 5 units, but still, it doesn't seem fair to the main stance or succession players. It will look exactly the same with a Kzarka and Dandelion weapon with a Caphras level 20.
Taking the main weapon of an offin means losing 18 accuracy (this is not a little), and the attack bonus will be like that of an awakened stance (even 1 attack more), but accuracy will go away, and this is not acceptable. I also want to note that there are situations when both stances are in the same threshold, but these are some isolated situations where the main stance does not lose, also making yourself additional jewelry for accuracy in addition to the offin, this is a big waste.
It would be great if there were no winners and losers in this area, because everyone invests equally in their equipment, but for some reason someone takes "5" attacks as a bonus, and someone does not.
This brings some discomfort and a feeling of an outsider. What do you think, maybe someone can somehow bring in their truth and reassure me. Or someone agrees.