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UTC 14 : 3 May 14, 2024
CEST 16 : 3 May 14, 2024
PDT 7 : 3 May 14, 2024
EDT 10 : 3 May 14, 2024
#Suggestions
Unify the offensive artifacts
Apr 17, 2023, 03:16 (UTC)
535 1
Last Edit : Apr 17, 2023, 03:16 (UTC)
# 1

Currently the offensive artifacts are split into 3 different types, melee, range, magic; This is not necessery because a melee class cannot utilize range or magic damage/accuracy artifacts but the problem arise when if a player main a melee class, and then tag a range or magic based class, the artifact effects would not be fully utilized.

Propose change -> Unify the offensive artifacts so it's all damage + X or all accuracy + X.

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