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UTC 19 : 51 May 15, 2024
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#Suggestions
Increase Monetary Reward for Red Battle Field (RBF)
Apr 25, 2023, 00:42 (UTC)
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Last Edit : Apr 27, 2023, 21:28 (UTC)
# 191
On: Apr 27, 2023, 14:00 (UTC), Written by Senemedar

First PA needs to fix a bug that makes the game close after our death and welcomes us to the operating system without possibility of returning to rbf. Oh yeah, they haven't fixed it in 7 years, so they won't fix it now either.

7 years? Bruh it started happening after they "remastered" the game, after they "remastered" bdo bought so many bugs into play, before that it was a rare occurrence.If at all. I dont remember having a single crash before remastered.

Edit: its 5 years tops for the crashes which  is 23rd of August in 2018 they did the remaster

Last Edit : Apr 27, 2023, 21:13 (UTC)
# 192
On: Apr 27, 2023, 20:58 (UTC), Written by TitanOfWar

7 years? Bruh it started happening after they "remastered" the game, after they "remastered" bdo bought so many bugs came into play, before that it was a rare occurrence.If at all. I dont remember having a single crash before remastered.

Edit: its 5 years tops for the crashes which  is 23rd of August in 2018 they did the remaster

5 or 7 what does it matter? The important thing is that the game tends to close on its own when we die, when we change characters, when training horses, and other things that I can't remember right now.

Closing during death occurred to me often during rbf, so this mode does not exist for me anyway.

Last Edit : Apr 27, 2023, 21:24 (UTC)
# 193
On: Apr 27, 2023, 21:13 (UTC), Written by Senemedar

5 or 7 what does it matter? The important thing is that the game tends to close on its own when we die, when we change characters, when training horses, and other things that I can't remember right now.

Closing during death occurred to me often during rbf, so this mode does not exist for me anyway.

Any load screen has a chance of it happening.

Last Edit : Apr 28, 2023, 00:20 (UTC)
# 194

Great changes but they will need to add balance teams first. It's kind of stupid that they don't have a mechanic in place to prevent one team having way more than the other.

Last Edit : Apr 28, 2023, 09:16 (UTC)
# 195
On: Apr 27, 2023, 12:37 (UTC), Written by WhySoSeeryus

how about if u dont accumulate more points u start losing them. jsut to be sure.

Logic and good idea. But it will take year before they will prepare technology and finish tests. Separate 710+ GS players from newbies and midtier players. Its not fun to be killed on oneshot over n over. Just do GS brackets. I sure its not fun even for 730 GS players kill everyone around instantly or be as lonely 730 GS with newbies in one team against 730 GS PvP geared army...

Last Edit : Apr 28, 2023, 17:46 (UTC)
# 196

I would legit settle for an expansion of rewards from the battlefield tokens at this point.

Enahncement kits/caphras/bottlenecked material rng boxes/ whatever.

Last Edit : Apr 28, 2023, 21:39 (UTC)
# 197
On: Apr 28, 2023, 00:20 (UTC), Written by Vanraven

Great changes but they will need to add balance teams first. It's kind of stupid that they don't have a mechanic in place to prevent one team having way more than the other.

hard to balance the teams, and i sate this as someone that plays RBF a lot. It’s down to player experience most of the time... and some players dont wanna listen to RBF advice even if you polite and nice (fair enough, some people not taking it that seriously).. PA cannot balance for skill levels.

Not saying all the balance issues are down to skill, but a major of them (its not even gear as much as you may think, as show with my NA visits)... Seen entire matches where no one looks up (this is why I am the roof shai), or a team runs past someone standing in a doorway , because they haven’t checked the map, or are using the 3d one?

You can make videos and give advice, most have no interest in learning to RBF better... only thing you can do? get to know the ‘names’ in your RBF (for example ‘Whyso’ EU), work with the 3-4 good players, and you can have some epic (and balanced ) match.

Balance and rewards; 2 different issues, we don’t use this as qualifiers for rewards in PVE, where skill, class and gear affects reward (else we buff nothing more untill all classes get the same trash as valk and cent? - nah, fasle road bock) -

I get 16k jade forest, with coin and gold scroll and agriss (i know sounds imposable, but it happens, I super lazy and chill when grinding, I hate it!) we would not try and balance it so i get the same trash rewards as everyone else, just because i suck (e.g skill issue).

Last Edit : Apr 28, 2023, 21:53 (UTC)
# 198

It came to mind how RBF rewards are good for PvE players

Why does this matter?

We'll not pretend, there is a strange 'hate' that has no logic , but it’s there.

The dislike of players that love PvP… (Also done a video relating to this, hour long explaining the psychology, but meh, made if for a select few that wanted to learn and grow)

Well how is this idea good for PvE? 2 main ways;

One) Pvers are no longer grinding in ‘your’ spot, you are not facing people who dedicate their game play to pvp.

Two) you’re a Pve grinder, you are collecting things to sell. The PvP player is also doing that but they don’t want to be. they want to sell things to buy other things… your things?

If PvP (RBF) rewards well? Not only are they out of your spot, they now have the cash to buy your drops.

Rewards for RBF is a Pve players buff!

That's right! The current system and PA philosophy  (by design i would guess, its free content) Is to generate conflict in open world, between PvPers and PvErs. Wanna reduce that, support rewards for PvPers, get them out you’re your hair!

This was deleted by the writer.
Last Edit : Apr 29, 2023, 14:47 (UTC)
# 200

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