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UTC 4 : 24 May 15, 2024
CEST 6 : 24 May 15, 2024
PDT 21 : 24 May 14, 2024
EDT 0 : 24 May 15, 2024
Horse Teleport Disable Option
Apr 28, 2023, 19:45 (UTC)
1928 21
Last Edit : May 25, 2023, 15:54 (UTC)
# 11

I'm sorry to repeat myself, but the fact is neither one of the GM answered, neither I see this pointed out in the "known issues" report despite so many players are annoyed by this new feature.

Can we have at least a feedback about PA aknowledgement of the need of fixing for the horse teleportation ?

Thanks

Last Edit : May 25, 2023, 18:28 (UTC)
# 12

I have to agree, while the intent was solid the execution is lacking, total pain in the ass to have your horse get warped to you inside a building or up on the top of a cliff edge only to watch it slide off to its death.

I would add a buff, much like the sprint buff that lets us summon our horse from any distance for 60sec, there for if we want it we can bring it to us, if not go on out way.

Last Edit : May 25, 2023, 18:32 (UTC)
# 13

Dumb donkey comes to mind when talking about this added feature. I spent real money and years taking care of my mounts buying flutes and buffs only for someone to use their foolish mind by adding a feature that almost gives a100% chance to get them killed. I really enjoy seeing how my patronage is rewarded. This feature is horrible, insulting and destructive.

Last Edit : May 25, 2023, 19:31 (UTC)
# 14

This horse porting to quests is the most annoying thing in the game rn. Please let me turn it off!

Last Edit : May 25, 2023, 20:35 (UTC)
# 15

How much would it cost to ship a horse to PA HQ?  Maybe a few thousand toy horses? To get our point across?

Lv Private
Doiportne
Last Edit : May 26, 2023, 03:38 (UTC)
# 16

God yes. Playing through the main questline this season, this has already gotten annoying. Please let us toggle this off, I'm tired of having to move my horse out of danger. Or better yet, disable it altogether so it doesn't frustrate new players, and instead teleport player's horses the couple of times it actually matters, like when you're teleported back to Calpheon City after the Kzarka-related part of the storyline.

Last Edit : Jun 21, 2023, 18:47 (UTC)
# 17

Thank you PhoenixTalon and many others who offered their input regarding the automatic horse calling feature for main quests. The following improvements have been added in today's update (June 21st):

◆ The horse will no longer be summoned upon completing the main quest.
◆ The horse will only be summoned right before moving to a different area.
◆ The summoned horse will no longer obstruct the NPC, alleviating inconvenience during interaction.

Kind Regards,

Black Desert Team

Last Edit : Jun 22, 2023, 00:37 (UTC)
# 18

Thanks for at least partially fixing the issue. 

But can we have an option?

Could we have an option to not have it teleport at all, please?

And an option to opt out of so many other "conveniences" shoved down our throats?

Like characters making sounds in combat only some of the time?

I won't air my other grievances here, but still, I am tired of having a perfectly fine playing style messed up because a couple people somewhere offers a complaint about something.  (Like music playing where it doesn't fit, just because it's part of a tiring loop of tracks, because apparently someone was tired of listening to the same song in a certain place, as most games do....)

I have many complaints and they're never addressed.............

Anyway, thanks for partly fixing this issue.

Last Edit : Jun 22, 2023, 23:08 (UTC)
# 19

This wouldn't be a problem if calling a horse anywhere anytime was a base feature of the game (which it should be) instead of being locked behind a tedious questline and/or a paywall just saying...

Last Edit : Jun 23, 2023, 10:37 (UTC)
# 20
On: Jun 21, 2023, 18:47 (UTC), Written by BlackDesertTeam

Thank you PhoenixTalon and many others who offered their input regarding the automatic horse calling feature for main quests. The following improvements have been added in today's update (June 21st):

◆ The horse will no longer be summoned upon completing the main quest.
◆ The horse will only be summoned right before moving to a different area.
◆ The summoned horse will no longer obstruct the NPC, alleviating inconvenience during interaction.

Kind Regards,

Black Desert Team

Unfortunately, what has been updated hasn't really helped much at all. My horse is still getting in the way everywhere, and being summoned on top of the quest givers, and in ridiculous places. 

Please, PA, just be sensible and professional about this poorly implemented change give us players a toggle to turn it off if we wish.

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