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UTC 6 : 41 May 16, 2024
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#Suggestions #Community Support #Game Presentation
Succession Ranger Adjustments & Fixes
May 4, 2023, 11:50 (UTC)
1276 9
Last Edit : May 4, 2023, 11:53 (UTC)
# 1

Family Name: Inaba

Region (NA/EU): EU

Suggestions/Comments: 
Considering the state of gameplay in 2023, the whole Succession Ranger kit feels very outdated both in damage and utility. I have spoken with multiple different rangers from both NA and EU regions in order to try and come up with ideas to help our class and I do think most of these changes are very reasonable if you play/have played Succession Ranger recently or understand the kit. I'll list the skills that need adjustment below with some explanation about them.
Prime: Descending Current III & Prime: Ultimate: Descending Current
Theres an issue with how the natural flow of the skill works in large scale pvp, holding down LMB is very frequently not triggering the Prime: Ultimate: Descending Current ability after normal Descending Current, instead you are just auto attacking with LMB rather than the ultimate version activating.
this needs to be looked at and fixed somehow but one solution could be reworking the Ultimate version completely as following:
Since the cooldown of the ultimate is shorter than the cooldown of the main skill, there could be a complete rework for the Ultimate version to modify the normal Prime: Descending Current, similarly to how archer's Full Bloom & Flow: Grand Bloom work together.
Here's an example video of how it doesn't flow properly:
https://streamable.com/6x65dh
You can notice that it worked after third cast of the skill, this shouldn't be happening. It's a big part of our damage missing when the ability isn't working.
Call of the Earth X:
Add a prime version for succession rangers, currently the Call of the Earth X is a +9% accuracy for 20 seconds on a *1 minute* cooldown. Prime version could be a 9% Accuracy self buff for 20 seconds on a 45 second cooldown. This would still leave down time on it. Awakening Rangers have their own way to keep an accuracy buff up so this change would affect only Succession.
Most of the Prime abilities in succession ranger's kit have a poor innate accuracy % and some are lacking it completely. Most classes have a way to keep up evasion buff and/or an accuracy buff permanently which is why there should be Prime version for CotE. Valkyries for example have a party wide skill called Heaven's Echo which gives you +25 dp and 15% accuracy for 60 seconds and it has 40 second cooldown.
Call of the Earth used to be a skill you could have up at all times, August 19th 2020 it was changed to be a 20 second duration skill, May 25th 2021 it was changed to be a 60 second cooldown but it was adding a Spiritual Enhancement buff for 60 seconds which increased the damage of 3 different prime skills by a very small margin.
The Spiritual Enhancement was later removed from Call of the Earth on 21st of December 2021 when the class reboots started to roll in, but they still kept the CotE cooldown at 60 seconds.
Succession: Call from Sky:
This ability needs to be adjusted properly because right now it keeps getting stuck in things that you can normally run over without using any ability.
This issue didn't happen before the most recent Call from Sky rework so it really needs to be looked at and adjusted more.
Here's a video example of how it gets stuck:
https://streamable.com/0l4l5i
Prime: Charging Wind III:
There's an issue/bug with this ability when you fully charge up a shot and if you run out of stamina, the skill disappears in thin air without doing any damage or cc, but it still shoots out the arrow and does the animation of the attack.
Having the ability already fully charged up it should fire off normally, doing the damage and the cc effect on your target.
Here's a video example of it:
https://streamable.com/kwcwh0
Prime: Penetrating Wind IV:
Currently you can flow off the PW through other abilities like Razor Wind, Binding Arrow, Tearing Arrow, using the old SF flows or you can place it on your hotbar. The damage the skill changes depending on how you fire it off, the damage of these flows should be normalized and they should all hit the same as launching the skill from hotbar as there is no separated "charged" damage listed for this ability. If there is charged version of this, the skill description must be changed accordingly to avoid confusion.
Prime: Tearing Arrow IV:
Remove the "back step" maneuver when you charge up the ability, it should be reworked to be stationary similarly to how charging Archer's "Piercing Light III" currently is. Allow the SA to stay on during shooting (nullified during cooldown), reason for the SA change is that we just need at least one protected damage ability, succession ranger really has no options right now for any form of SA damage and the frontal guard skills are extremely low damage (Prime Razor wind & Prime Ultimate BG.).
Here's an example video of the skills currently on live server:
https://streamable.com/ak3200
Succession: Twisting Wind
Currently this skill moves a greater distance sideways than what it does when moved directly backwards and this doesn't really make sense for the nature of Succession Rangers. The direct backwards distance should be greatly increased in order to help with Succession Rangers disengaging from fights. When used during cooldown the distance can be as it currently is, but the off cooldown distance needs to be increased. In the current state of the game in 2023, most of the classes have very fast gap closing skills and generally good protected mobility and the distance you can cover with twisting wind is just not satisfying for todays gameplay.
Alternative way of adjusting this would be adding a movement speed buff of +10% for 10 seconds when the skill is used off cooldown. As example Striker's Flash Step III gives you a whopping +30% movement speed bonus, Mystic's Flash Step III gives a +20% movement speed bonus and both of the classes have Martial Spirit passive for another +30% movement speed. Archers get a +10% movement speed bonus from their Glide ability.
Here's a comparison video for sideways and backwards distance with Twisting Wind:
https://streamable.com/5cajly
Prime: Ultimate: Blasting Gust:
Remove the stamina requirement to use skill
Add "Required MP: 150" to use skill, allow stamina recovery while shooting but not while holding the ability, instead the ability will drain stamina if only held, similar to current Prime: Razor Wind.
Prime Ultimate Blasting Gust should inherit the -12% evasion debuff from Prime Blasting Gust, after all it is the *Ultimate* version of it, PUBG itself is also missing accuracy bonus on skill completely so it would be fitting if it inherited the evasion debuff.
It doesn't make much sense to have a stamina requirement to use this skill because it doesn't move you at all and you cannot recover stamina while using the skill either.
Drastically Increase the radius and diameter of the skill, the frontal cone in it's current state is way too small in size and the pvp damage of this ability is laughable in the current state.
Remember when you called this as Succession Ranger Signature ability? Yeah we didn't forget.
Prime: Blasting Gust III
Remove unit collision when moved backwards, this would be useful since most dashes in the game have no backwards collision.
Here's an example video on BG collision & comparison to a musa dash:
https://streamable.com/reojm7
Prime: Nature's Tremble
This skill is quite a big disappointment as it's worse than the awakening version. It needs to have increased damage for pvp and pve and/or it needs to have the Stun enabled for PvP. 400 hp heal on use could help as well since Succession ranger has no way to recover health, Archers have multiple abilities to replenish health such as Double Tap, Steady Breath and Exhale.
2 15
Lv 64
Ayu
Last Edit : May 5, 2023, 21:22 (UTC)
# 2
On: May 4, 2023, 11:50 (UTC), Written by Inaba
 we just need at least one protected damage ability, succession ranger really has no options right now for any form of SA damage and the frontal guard skills are extremely low damage (Prime Razor wind & Prime Ultimate BG.).

not sure what you mean there, could you explain better?

Last Edit : May 5, 2023, 21:46 (UTC)
# 3
On: May 5, 2023, 21:22 (UTC), Written by Mino22

not sure what you mean there, could you explain better?

I should probably clarify yes, Razor wind and current form of PUBG itself doesn't do much damage in pvp, the skill takes quite long to channel out, most of the time people are unfaded by the damage and/or jump behind your frontal guard. Sometimes your frontal guard just breaks immediately as ranger frontal guards arent very strong.

Shotgun is also frontal guard but again one blast doesn't do much as it has same problem as above.

Charging wind protection goes away as soon as you release the skill so it's not really protected damage. There is not a single true SA damage ability in our kit right now which is unfortunate when every other ranged class in the game has them.

2 15
Lv 64
Ayu
Last Edit : May 6, 2023, 00:01 (UTC)
# 4

Much needed changes for our class, would much appreciate if the devs looked at these and see why they are needed

Last Edit : May 9, 2023, 05:17 (UTC)
# 5

Pretty solid and reasonable changes. Time to watch this be downvoted to oblivion without anyone reading it because it is about ranger. 

Last Edit : May 9, 2023, 15:31 (UTC)
# 6

Reasonable changes that are much needed to help polish the class and bring it up to par with archer. 

This was deleted by the writer.
Last Edit : May 10, 2023, 05:37 (UTC)
# 8

Would like to see these changes looked at.

Last Edit : May 13, 2023, 07:22 (UTC)
# 9

Yeah thanks guys, I really hope PA takes a good look at this. The Descending Current fix/rework would be huge as it's very essential skill in large scale.

2 15
Lv 64
Ayu
Last Edit : May 23, 2023, 11:13 (UTC)
# 10

Nerf succ ranger plz !

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