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UTC 15 : 13 May 3, 2024
CEST 17 : 13 May 3, 2024
PDT 8 : 13 May 3, 2024
EDT 11 : 13 May 3, 2024
Warrior Pre Awakening and Awakening needs a serious rework.
May 5, 2023, 08:32 (UTC)
590 2
Last Edit : May 5, 2023, 08:32 (UTC)
# 1

Warrior is the oldest class ingame. And he needs a serious rework.
I made a Warrior low level to check some stuffs, and I have to say it, his pre-awakening is awful. It's clunkly, with poor mobility, low range skill (you have to be really closed to the monster to hit it).
Awakening PVE is terrible, many skills are old, with a lack of PVE damage. Some skills are mono-target, some are AoE with is annoying on most spots in game because you'll have to count on the same skills to deal real AoE damage.
Some skills have a delay between the moment you press the binds, and the moment you see the skill animation.

Only the Succession is currently well-made, beside a terrible mobility.

Pre awakening needs a rework on those points :
- Better skills connections.
- Better mobility.
- Better range on Ground Slash, Spinning Slash, Ground Smash, Heavy Strike, Counte.
- Faster animation of Tremor.
- A total rework of those skills : Charging Slash, Deep Thrust, Forward Slash, Shield Counter, Hilt Smash, Furious Blow, Shield Push.
- Lower cooldown of War Cry, 20 DP for 20 seconds with 1 minute CD vs Valk which can put a 1 minute DP buff for a 30s CD skill & Mediation 350 mana every 30 seconds.
- A total Rabam rework. They are useless in PVE and PVP.


Awakening needs a rework on those points :
- Better PVE damage of Overwhelm, Ankle Break, Armor Break, Solar Flare & Merciless.
- Better PVP damage on Overwhelm, Armor Break & Solar Flare.
- Better cone range on Overwhelm, Armor Break & Solar Flare.
- Faster animation for Slashing the Dead's jump, Pulverize & Ankle Break.
- Better connection with Ankle Break to Pulverize, Slashing the dead to Grave Digging.
- A rework of Merciless.
- A rework of Reckless Blow, make it like Ancient Wave, no need to charge the skill to release the full damage.
- A rework of Ankle Break CC, remove it for a Foward Guard.
- A rework of Frenzied Strikes CC, remove it for a Forward Guard.
- Fix Reckless Blow's delay & Slashing the Dead collision.

Last Edit : May 5, 2023, 08:54 (UTC)
# 2

About pre-awakening I can 100% agree. The grind to 56 is just the least fun, unless I can compensate with a good quality gear.

However I do not agree with several ideas on the awakening part.

When it comes to PvE awakening warr is in a good spot, save for skills like Overwhelm, Balance Strike and hilt strike. Oh and Knee kick - the most useless skill in the kit. When I tested the most recent buffs to awa warr in PvE, I can say that I had a better clear speed. It was noticable.

And I didn't have animation problems with slashing the dead, when I used Slashing the dead after Gravedigging. Gravedigging>Slashing the Dead is more smooth now the last time I tried it out yesterday. And Pulverize and Ankle Break appear to be fast enough for me at least.

Ankle break's reach to have a FG isn't feasable. However Frenzied strikes sounds appealing.

Those are just my thoughts.

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