Ragdoll animation when falling is soooo so so so so uncool man.
It suits their current MO for animation: after all, last April, they "updated" all characters to walk like zombies, sacrificing their once, cool, individual styles.
Just looking at the last few classes and their hidious slow pased combat animations, one thing is clear:
PA values "fancy pew pew animations" over convenience and easy to use skills/animations.
Just look at certain classes like Archer, how he just continues to run for 5 kilometer before coming to a stop when you stop pressing any directional key.
We have been begging to revert those silly walking animations that Musa4ever mentioned ever since they decide to change it. Did not help so far. :(