Family Name: CrazyElement
Region (NA/EU): EU
Current NW system is so wrong that I can see many people justs try to KS in order to boost KD ratio as basically this is the only way to proof you are good... which is complete madness as someone could have done 100 CC and 100 Assists kills and to have like 10 kills and at the end if you look at the score board this guy look complete useless...
Its really hard for both guilds to keep track on their members performance and also to the players themself to see where they lack something as now is just pure Last Hit meta...
Not gonna happens, mostly because full stats showing true performance that devastating for "chad" players, its show who they really are, killstealing rats who ruin game for others for personal gains, and BDO very much a game that inspiring personal gains ( this is exactly what KR PA said by themself).
Playing for stats usually leads to team lose, unless you have stacked teams that steam rolls weaker opponents.
Playing for win stats have nothing to show off.
most people even turn off their allies nameplates and treat the game as their own personal hack and slash simulator.
what is this request for teamplay statistic and stuff? nonsense
/sarcasm
Thats a general problem in games to be honest, people think Kill = Good. People dont know what is teamwork.
Not gonna happens, mostly because full stats showing true performance that devastating for "chad" players, its show who they really are, killstealing rats who ruin game for others for personal gains, and BDO very much a game that inspiring personal gains ( this is exactly what KR PA said by themself).
Playing for stats usually leads to team lose, unless you have stacked teams that steam rolls weaker opponents.
Playing for win stats have nothing to show off.
Thats why we are here to give feedback, it will happened if enough people bump it up. Implementing of such thing is so easy and wont cost them much time to do it.
Almost every single MMORPG on the market even the FPS has those kind of stats... We need that its really impossible to determine who is playing how KD ratio does not mean a thing nowdays in BDO...
KD ratio does not mean a thing nowdays in BDO...
The only situation where KD ratio doesn't mean anything is if you're playing on a support role. In any other roles it do count. This is not world of warcraft where the TTK is high, in bdo the mayority of the players are deleted in 2-3 hits, so the chances that last hitters did a good amount of damage is high, statistically.
While they definetly could add more statistic, they are too fearfull that if they would show the extreme class differences more and more players would see how shit job they do.
Also assist is meaningless for performance anyway, since most classes have extreme AOEs, which would tag everyone on screen for assist anyway. Also even in other games assist are usually disregard as performance meter due to how easy to farm them. CC counter would be meaningless in a large scale.
Probably the only metric that would count is damage done, altrough that is class and gear dependant, and players already fix this by hiring FOTM classes on priority with gear reqruiment, so assuming those palyers don't afk, it's already know who is doing good damage, and those players who suck do die a lot so ultimately you see it in KD anyway.
Thats why we are here to give feedback, it will happened if enough people bump it up. Implementing of such thing is so easy and wont cost them much time to do it.
Almost every single MMORPG on the market even the FPS has those kind of stats... We need that its really impossible to determine who is playing how KD ratio does not mean a thing nowdays in BDO...
That's entire PA's plot, they don't want you to know, they want you to figure out yourself, think whatever you want but you not allowed to see what is good and what is bad. PA once said - if players could see logs/stats they would find out what class is good and what is bad.
As for feedback - if you want to give your feedback, try luck on global lab forums and use korean language for that.
Thats a general problem in games to be honest, people think Kill = Good. People dont know what is teamwork.
Yes, you are right, in whole PvP, people thinks because of they do lot of kills they think they are broken in PvP when that´s the opposite of what really happens to make the kill/bluefeed (even in kill steals, team-mates don´t notice someone behind of them covering their backs had to CC opponents or make an "open" to get those blue feeds.
However i think is not gonna change the mind of everyone and i could say more than 95% of the "pvp players".
- This is a clip from RBF i made (and as you see i ignore ppl if i have to do it): https://streamable.com/f4b8wf
But most of people just want kills, and they really don´t care how team works should be like, i wish i could find more ppl like those whose play in team.