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UTC 20 : 24 May 4, 2024
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#Suggestions
Main questline on Seasonal characters.
Feb 8, 2021, 19:17 (UTC)
645 4
Last Edit : Feb 8, 2021, 19:17 (UTC)
# 1

Dear PA,

 

Would you please improve the experience of seasonal servers by removing the main questline from being MANDATORY. I have already played through the main questline many times, probably like 5 times, and it pains to me keep playing it in the future. I like playing through season servers ( I know they are intended for new players), but having to run the main story over and over again kills me inside a little bit each time. Please make things such as the ability to exchange items with fugar a suggested quest, or a level requirement. This would be a huge quality of life improvement, and I am pretty sure I am not the only one annoyed by this.

 

Thanks <3

 

-Alkant

Last Edit : Feb 8, 2021, 19:45 (UTC)
# 2

-1

 

the questlines serve as a tutorial to newer players. the tooltips in the beginning need an emphasis direction to where to GO, its needs to explicitly say; "I AM THE BLACK SPIRIT, I am a guide for you, if you have a question or some other need, open the interface with "X" and follow my lead!!!!!"

 

what could be added to the game is an opt-out of phases based on the main storyline. if you already completed the main quest and make a new character for event purposes, you can select this option before the character is even spawned.

Last Edit : Feb 9, 2021, 00:55 (UTC)
# 3

They cannot even provide a way to turn off the what you can do now that you are fifty crap that pops up every day after you reach fifty,  I know you can close it every day but it should only ever happen for a persons first alt. It gets pretty stale when you are on your twentieth character. I don't mind the questing but I can understand that many others find it tedious so I support the request for another way to get the same rewards for levelling in seasons from either questing or grinding. I hate grinding so would continue to quest.

Last Edit : Feb 9, 2021, 18:40 (UTC)
# 4
On: Feb 8, 2021, 19:45 (UTC), Written by ArchaicTri

-1

 

the questlines serve as a tutorial to newer players. the tooltips in the beginning need an emphasis direction to where to GO, its needs to explicitly say; "I AM THE BLACK SPIRIT, I am a guide for you, if you have a question or some other need, open the interface with "X" and follow my lead!!!!!"

 

what could be added to the game is an opt-out of phases based on the main storyline. if you already completed the main quest and make a new character for event purposes, you can select this option before the character is even spawned.

thats why I Said from being "mandatory", cause as a new player, you would want to run these quests, but even if you are a new one and you want to learn the game on your own, you still get to decide if you wanna do them or not. What I am suggesting is that they should come op with a solution to prevent things such as exchanging stuff with fugar from being required to complete the main story. They could add a lvl requirement, or something.

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