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Forums

UTC 10 : 22 May 19, 2024
CEST 12 : 22 May 19, 2024
PDT 3 : 22 May 19, 2024
EDT 6 : 22 May 19, 2024
Make Balenos Siege 50 Man
May 10, 2023, 23:16 (UTC)
872 8
Last Edit : May 10, 2023, 23:16 (UTC)
# 1

Hello. Make Balenos Siege 50 man. Thank you. That's the post

Last Edit : May 12, 2023, 00:41 (UTC)
# 2

While I agree that there should be a 50 man siege, I disagree that it should be balenos.

However if pearl abyss were to open up serendia as a 50 man siege with Tuvala gear related caps for new and improving guilds to compete, or even guilds that haven't had the time to build their numbers and can only bring at most 50 players to a war or siege at a given time, then it'd be great. 

adding balenos to siege was intended to reduce the amount of lag in siege for competitive 100 man guilds to fight. 

The lag prior to this update has been borderline unbearable so I personally feel keeping balenos at 100 man is a necessity to keeping lag down in 100 man siege fights. 

Last Edit : May 22, 2023, 06:29 (UTC)
# 3

sieges should be the epitome of large scale pvp. Imo numbers should be as many as you can have in a guild alliance (150 i think?). Lowering the numbers just doesnt make sense

 

Last Edit : May 25, 2023, 15:04 (UTC)
# 4

One of the problems is, there is lots of smaller guilds that would love to do siege but even with a 150 member alliance to consistantly pull 80 plus players every week for siege as well as 30-50 NWs throughout the week is unrealistic for most guilds.

This would create an entry point siege. While also having less of the preformance problems that 100 mans have.

There also needs to be an incentive to do 100 mans over 50s. My suggestion would increase the rewards in 100 mans cause lets be real the people competing in those need hundereds of billions of silver in upgrades. The 3 Billion the get for it is barely worth the time they commit to siege every week, not to mention the fact ur not winning every week.

On: May 22, 2023, 06:29 (UTC), Written by TheSeaman

sieges should be the epitome of large scale pvp. Imo numbers should be as many as you can have in a guild alliance (150 i think?). Lowering the numbers just doesnt make sense

 

Last Edit : May 25, 2023, 16:28 (UTC)
# 5
On: May 10, 2023, 23:16 (UTC), Written by FoulTarnished

Hello. Make Balenos Siege 50 man. Thank you. That's the post

devs are disconnected from the game and clueless about playerbase for specific caps/content. :D

no siege at all (any of them!) should be 100 man purely on their shit servers performance status, max for any region should be 75 people per guild and some regions should be even less.

Last Edit : May 25, 2023, 16:30 (UTC)
# 6
On: May 22, 2023, 06:29 (UTC), Written by TheSeaman

sieges should be the epitome of large scale pvp. Imo numbers should be as many as you can have in a guild alliance (150 i think?). Lowering the numbers just doesnt make sense

 

game gets diharrea when u put even 3 75 man guilds next to each others because of engine and server limitations.

Last Edit : Jun 3, 2023, 06:08 (UTC)
# 7
On: May 10, 2023, 23:16 (UTC), Written by FoulTarnished

Hello. Make Balenos Siege 50 man. Thank you. That's the post

You're an idiot if you think pa would make bal siege 50 man. Siege has always been and should always be considered as "top tier/end game pvp." If you can't pull the 100, create an alliance. The alliance thing is there for a reason. Make use of the game mechanic and stop begging for something that's unnecessary.

Also, NA politics is dog water. Go back to how it used to be before the politics.

Last Edit : Jun 3, 2023, 07:10 (UTC)
# 8

Again. No thanks. Struggle getting a spot in siege in our guild as is with 150 man alliances.

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