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#Suggestions
Blackstar/Godr Offhand Changes
May 11, 2023, 17:19 (UTC)
866 8
Last Edit : May 11, 2023, 17:26 (UTC)
# 1

Family Name: Mira

Region (NA/EU): NA

Suggestions/Comments: 

Problem/anecdote - 

With the recent buffs to boss offhands to bring it up to par of true BIS (while still keeping acc offhand/eva offhand for niche uses), I feel there is still one lingering issue that remains, which is the state of blackstar offhand.

 

As it currently stands, blackstar/godr offhand provides (at pen) provides 5 additional monster AP & 5 monster DR over c20 kutum (while c20 kutum gives 2 additional accuracy).

 

The cost associated with both evaluating it from a marketplace/buy perspective & tapping vs c20'ing kutum, clearly doesn't properly reflect the value of gains received from it. Even from a true hardcap/collector's perspective, it doesn't make sense for something that is considered to be BIS (or rather, tailored towards PvE) having such miniscule stat gain.

 

As we all know, most spots on BDO are currently soft AP capped, which means the 5 AP you gain is scaled down to 30-70% of its effective value at certain spots, while monster DR also having lower scaling than pure DR.

 

Solution -

I would recommend one of two of the following solutions to bring blackstar offhand up as a proper PvE offhand, that reflects it's value:

1 - Increase the monster AP from 5 additional AP to 20 additional AP (this would mean that it would go from 67 total monster AP to 87) at pen levels + increase the monster DR by an additional 10 (so from 5 monster DR to 15 monster DR) OR reduce damage from monsters by 1-5% (scale with the tier of from pri to pen)
OR
2 - Introduce a blackstar/godr set effect that is applicable to PvE only. This can include giving more monster AP, more monster DR OR damage reduction from monsters, or giving it a small hp recovery on hit (+1 or +2, which would assist both PvE and hybridized PvP eva builds).


Obviously the numbers and solutions are subjective, but it's absolutely atrocious to have such a high value item in game with almost little to no impact to PvE (especially late endgame PvE if we're referring to a 100b+/pen level item).

Thanks
Last Edit : May 11, 2023, 17:55 (UTC)
# 2

C20 kutum including caphras cost is 100b, why should it be way worse item then blackstar? These items should have the same stats so please buff c20 kutum to V blackstar level instead.

Last Edit : May 11, 2023, 19:06 (UTC)
# 3
On: May 11, 2023, 17:55 (UTC), Written by Mist22

C20 kutum including caphras cost is 100b, why should it be way worse item then blackstar? These items should have the same stats so please buff c20 kutum to V blackstar level instead.

What logical basis does that serve, when you compare BS/godr MH to c20 kzarka & same for awaken vs dandy? Surely PA had intentions when they designed it as such.

Last Edit : May 11, 2023, 19:50 (UTC)
# 4
On: May 11, 2023, 19:06 (UTC), Written by Mirra

What logical basis does that serve, when you compare BS/godr MH to c20 kzarka & same for awaken vs dandy? Surely PA had intentions when they designed it as such.

Yeah their intendion was BS is better in PvE and boss is slightly better in PvP, and exactly that is how they are rn.

244 4634
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Hnnie
Last Edit : May 12, 2023, 10:24 (UTC)
# 5
On: May 11, 2023, 17:55 (UTC), Written by Mist22

C20 kutum including caphras cost is 100b, why should it be way worse item then blackstar? These items should have the same stats so please buff c20 kutum to V blackstar level instead.

If you think 20 monster AP/15 monster DR difference makes Kutum "way worse", then I don't know what to tell you. This is a minor difference that you will hardly notice at most areas of the game. The point is to just make PEN Blackstar sub-weapon slightly better than Kutum, as it costs much more to enhance/buy. 

Last Edit : May 12, 2023, 12:24 (UTC)
# 6
On: May 11, 2023, 19:50 (UTC), Written by CatDK

Yeah their intendion was BS is better in PvE and boss is slightly better in PvP, and exactly that is how they are rn.

Ty for that, that's what I wanted someone else to explicitly spell out, so we have some ground basis to work with.

Apparently people want kutum to be the same for whatever reason, but fail to realize, blackstar > kz in pve, blackstar > dandy in pve.

This post was more entailed for the stat gain in pve for kutum vs bs offhand. Even though it is the case from a numbers standpoint, my justification is 5 more monster AP (when content is soft AP capped) is worth nothing. 

Last Edit : May 12, 2023, 19:17 (UTC)
# 7

I partially agree with the proposed changes, since pen kutum c20 costs barely 100b (90-100) while pen blackstar offhands, even tho they are currently underwhelming are at ~128b. This would drastically change as soon as they would actually be good. They would probably jump up to 150b+ like the awakening blackstars. Even tho they already gain the 10% extra special attack damage (global labs patch) they would still need more buffs to make the 30-50% higher costs compared to pen kutum worth it. I am not sure which stats would solve the issue but the current difference to pen kutum is so minor, it's not even noticeable. Additionally the 2 extra accuracy from kutum is worth more for a hardcap player than 5 monster ap or a monster dr, which is underwhelming because it's so minor. To make it noticeable for pve I would agree that the offhand could be buffed in several ways:

1.) Add way more monster dr (20-30) to give it the purpose of making the player extra tanky in pve (may for future content?)
2.) Give it additional species damage (+15), which might be a problem for pvp balance?

3.) Give it massive amounts of monster ap (+30). In contrast to option 1, this would be the opposite option as offensive trait. MIGHT BE ABUSED by players. They could use ain main hand to gain more demihuman damage for capped spots like orcs. To avoid this, it could be added as a blackstar set bonus.
4.) Give it +20 damage to all species except for humans (like manos topaz ring but including demihumans). This would make it a super valuable weapon for grind spots like hexe or sycraia, where mobs don't match a know species that we can build damage against.

A combination of different aspects might be possible, however, it's important, that it doesn't turn out as the one and only weapon for every situation. Nouver (ap option) and green offhand (evasion and accuracy) should in my opinion still have their place. Kutum could still work as a budget option of blackstar.

Last Edit : May 12, 2023, 19:40 (UTC)
# 8

Make I would be infavor of removing the Monster damage from Kutum and giving it the Accuracy sub weapon level accuracy and add some more evasion to Kutum 30(45) should be enough.  

Maybe add  an Evasion/DR boss sub-weapon.  

That said there needs to be a bigger jump from Tet to Pen on Blackstar sub-weapon where monster damage is concerned.

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