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UTC 4 : 7 Apr 28, 2024
CEST 6 : 7 Apr 28, 2024
PDT 21 : 7 Apr 27, 2024
EDT 0 : 7 Apr 28, 2024
#Suggestions
We need moar tag slots
May 18, 2023, 15:27 (UTC)
514 6
Last Edit : May 18, 2023, 15:27 (UTC)
# 1

With the amount of classes playable these days ive noticed I, and loads of others seem to have trouble choosing just 2. My Idea would be adding a 2nd tag Slot onto it that costs + *2 the current cost so if tagging one costs 100 fuel itd be 300 fuel to tag 2.

Last Edit : May 18, 2023, 17:33 (UTC)
# 2

I do not think adding a 2nd tag slot is a bad idea, but the cost of tagging needs to be looked at (again). Tag events clearly show that PA knows the cost of tagging is too high.

Last Edit : May 18, 2023, 19:11 (UTC)
# 3

Yea might be also fine with just the usual amount +1, i just wanted for it to not be  mega easy oh yea sure ill just tag one more choice. then again even +1 price would be a considerable amount.

Last Edit : May 18, 2023, 23:05 (UTC)
# 4

Yea... Meanwhile im gonna need another Awakening Weapon because PA cant bother solve Shai tagging issue...
Great.

Last Edit : May 19, 2023, 05:05 (UTC)
# 5
On: May 18, 2023, 23:04 (UTC), Written by GreenShadow

Yea... Meanwhile im gonna need another Awakening Weapon because PA cant bother solve Shai tagging issue...
Great.

Can, but won't. On one hand, I'm happy the BiS item for the shai's talent can't be acquired via the CM (sad that it isn't the case for all BiS items). But it's thoroughly unfair for the class to be the only one that can't get all the items needed via the gear-copy mechanic.

On: May 18, 2023, 15:27 (UTC), Written by Tipips

With the amount of classes playable these days ive noticed I, and loads of others seem to have trouble choosing just 2. My Idea would be adding a 2nd tag Slot onto it that costs + *2 the current cost so if tagging one costs 100 fuel itd be 300 fuel to tag 2.

Yeah, we need more characters locked out of fishing and trading :D I keep my main tag-free because of the way PA loves to grief us with those restrictions (along with the transport utility). I did tag the twins, trying to make what PA refused - to have'em act as the 'first twin class' and, tbh I don't really like to have all the classes I like stacked in the same grind spot or region. I mean, I'm getting grumpy when, for example, I want to level up an alt at Orcs, but I'd want to take my main to grind an Orzeca helmet.

I see the utility of the mechanic, but I don't find neither the tag cost decrease nor the extra tag slots to be good changes overall. Maybe if they'd remove the transport and trade restrictions first?! Dunno.

Last Edit : May 19, 2023, 16:52 (UTC)
# 6
On: May 19, 2023, 05:05 (UTC), Written by Harth

Can, but won't. On one hand, I'm happy the BiS item for the shai's talent can't be acquired via the CM (sad that it isn't the case for all BiS items). But it's thoroughly unfair for the class to be the only one that can't get all the items needed via the gear-copy mechanic.

Yeah, we need more characters locked out of fishing and trading :D I keep my main tag-free because of the way PA loves to grief us with those restrictions (along with the transport utility). I did tag the twins, trying to make what PA refused - to have'em act as the 'first twin class' and, tbh I don't really like to have all the classes I like stacked in the same grind spot or region. I mean, I'm getting grumpy when, for example, I want to level up an alt at Orcs, but I'd want to take my main to grind an Orzeca helmet.

I see the utility of the mechanic, but I don't find neither the tag cost decrease nor the extra tag slots to be good changes overall. Maybe if they'd remove the transport and trade restrictions first?! Dunno.

i mean the not being able to trade while tagged thing is another thing that is idiotic to have these days after trade rework, that one has nothing to do with tagging, and if itd be possible you still wouldnt be forced to tag 3 chars, it would just be nice to be able to do so to not loose billions by having to retag ever so often because you enjoy 3 classes.

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