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UTC 20 : 10 Oct 2, 2023
CEST 22 : 10 Oct 2, 2023
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#Community Support
Sol Tagging issue persists
May 23, 2023, 19:37 (UTC)
281 6
Last Edit : May 30, 2023, 20:45 (UTC)
# 1

Family Name: GreenShadowPT

Region (NA/EU): EU

Suggestions/Comments: I don't care if this was already answered, this is such an stupid thing that PA has no excuse for not have fixed for almost 4 years.
As must be the case with other players, i'm literally unable to try a class i wanted, being shackled to a specific one. I can't literally try Succession Valk without wasting coupons, and then eventually run out, while having literally 1.4k Marni Fuels... 

Meanwhile while other people are asking for more than one tag, i still can't even tag an awakening weapon. How's this fair? I have to ask PA Devs, can you actually think and look "Well this seems unfair"? Because it seems not, its actually really impressive behaviour for no good reason. How hard is to make so Artina Sol is converted to Dandelion in the tag system? Jesus christ. You did so for Tuvala Sol or Narchillian Sol.


Last Edit : May 23, 2023, 19:57 (UTC)
# 2

Amen! I can understand not wanting to implement some or many of the changes from the Sol thread, but a hard "no" on everything and not even addressing tagging tells me it was only a lack of desire to spend dev time on the class rather than a difference in design vision.

We cant engage in many aspects of the game because we're (now labelled as) an "enjoyment class that sacrifices combat efficiency", and at the same time we're the only class penalized and discouraged from tagging into other classes to participate in the rest of the game? 

Ive made peace with just being a shai x shai tag forever, but you cant look at those two positions and tell me that they make sense in the same game

Last Edit : May 23, 2023, 20:58 (UTC)
# 3
On: May 23, 2023, 19:57 (UTC), Written by Brassica

Amen! I can understand not wanting to implement some or many of the changes from the Sol thread, but a hard "no" on everything and not even addressing tagging tells me it was only a lack of desire to spend dev time on the class rather than a difference in design vision.

We cant engage in many aspects of the game because we're (now labelled as) an "enjoyment class that sacrifices combat efficiency", and at the same time we're the only class penalized and discouraged from tagging into other classes to participate in the rest of the game? 

Ive made peace with just being a shai x shai tag forever, but you cant look at those two positions and tell me that they make sense in the same game

I'm just disillusioned with 2023 shai. She is not an enjoyable class right now. This is part of why, and I feel like they over-nerfed her during the Misty Haze nerf. She is literally the definition of a "Meh" class, and no guilds can seem to keep a player on Shai for long. Most of the remaining Shai mains play other classes now, and perhaps that's good for the game, but I wonder how many quit instead.

Last Edit : May 31, 2023, 00:43 (UTC)
# 4

Sorta like before tagging, you could just pen the sol, and pen a dandelion/godr/BS? While it'd be nice for them to make it consistent, it's hardly stopping you from tagging, you just have to do a bit more work.

Last Edit : May 31, 2023, 00:55 (UTC)
# 5
On: May 31, 2023, 00:43 (UTC), Written by RengerEl

Sorta like before tagging, you could just pen the sol, and pen a dandelion/godr/BS? While it'd be nice for them to make it consistent, it's hardly stopping you from tagging, you just have to do a bit more work.

But why do i have to tap every Awakening weapon to PEN for every class i want to tag? There is no reason for this.
"Bit more work" Yea yea except the cost on enhancing.

Last Edit : May 31, 2023, 12:57 (UTC)
# 6
On: May 23, 2023, 20:56 (UTC), Written by Dreadspark

I'm just disillusioned with 2023 shai. She is not an enjoyable class right now. This is part of why, and I feel like they over-nerfed her during the Misty Haze nerf. She is literally the definition of a "Meh" class, and no guilds can seem to keep a player on Shai for long. Most of the remaining Shai mains play other classes now, and perhaps that's good for the game, but I wonder how many quit instead.

Level 66 shai go brrrrr

Still grinding gyfin underground in pursuit of 67, even though there is no point to it. 

I will not go quietly into the night. 

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