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UTC 11 : 51 Jul 15, 2024
CEST 13 : 51 Jul 15, 2024
PDT 4 : 51 Jul 15, 2024
EDT 7 : 51 Jul 15, 2024
Berserker Succession has to get nerfed.
Jun 3, 2023, 20:56 (UTC)
1304 13
1 2
Last Edit : Jun 3, 2023, 21:50 (UTC)
# 1

Family Name: Jagdmarschall

Region (NA/EU): Europe


The class posses way too much protected CC, protected skills and damage. It hasn't been nerfed since way too long. The class in insanely strong in duels & mass PVP.
Here is a list of the skills that needs to get nerfed:

For an unknow reason, this skill is actually bypassing the CC limit. It means he can reset CC you. It has to be fixed.

Prime Fierce Strike
The skill provides good damage and good protections. But the damage reduction in cooldown seems to be very low since it can spam while keeping very good damage.
The damage in cooldown has to get adjust. And the cooldown has to change. It's only 4.5 seconds. It should be 6 seconds instead.

Prime: Frenzied Destroyer
The skill has too much PVP damage. It has only -35% damage reduction in PVP and it also keeps Critical Hit Rate 100% even in cooldown. It's spammable skill, it shouldn't keep damage and critics in cooldown.
The PVP damage reduction needs to change from -35% to -50%, the damage in cooldown has to be readjusted and it has to lose the Critical Hit Rate 100% in cooldown.

Prime Predatory Hunt
Once again, this skill has too much damage, only -35% damage reduction in PVP. It has to change for -60% damage reduction in PVP.

Prime: Raging Thungder & Black Spirit: Prime: Raging Thungder
The skill has ways to much hits for -55% damage reduction in PVP. And for an unknow reason, the Black Spirit has split damage, but even with this, the skill does way too much damage, it also has to be adjusted.

Prime: Fearsome Tyrant & Black Spirit: Prime: Fearsome Tyrant
Both versions of this skill are too powerful. The Prime version has an insane number of hits for only -65% damage reduction in PVP while having stiffs on all hits. And the Black Spirit version has way more hits, while having stiffs on all hits and an insane range.
The skill should lose in range and stiff, especially the Black Spirit version.

Prime: Devastation
Reduce the slow from -30% ATK speed, casting & movement to 10% only.

Prime: Weakling Hunt
This skill gives protected mobility with a CC for a short cooldown.

It has to lose Knockback. It's way too strong for a skill that has a Forward Guard and without any collision.
It also doesn't require stamina which isn't normal. It should require 100 stamina per use.

Prime: Tackling Rock
This skill provides a double Forward Guard for only 4.5 seconds cooldown. The stamina gets consume only during the first animation, and the second animation doesn't consume any.
Make it consume 500 stamina for the whole animation or make it consumes 250 stamina per animation. And change the cooldown for 7 seconds.

Lava Piercer & Prime: Lave Piercer
In Succession, those skills prove an insane mobility to the class while staying protected without any stamina consumption. And it's very easy to temporise their cooldowns.
Both skills should consume 500 stamina and their cooldown should raise to 13 seconds instead of 7 seconds & 10 seconds for Prime version.

Last Edit : Jun 3, 2023, 22:15 (UTC)
# 2

While we're at it, maybe do something about the awakening flow skill that they can spam cancel other skills with, allowing them to macro it with several other attacks to create a glitchy looking 10 attacks per second 1 shot.

7 123
Lv Private
Last Edit : Jun 7, 2023, 18:16 (UTC)
# 3

You clearly know very little about the class 🤣 

Zerk has a small kit putting things on 10+ sec cooldowns would leave him with nothing, if you're struggling with the class get this ever though your just trash? He is easy to deal with.

But then again you're a war main you tend to cry an bitch best thing is with FT you seem to fail to mention it's a 45 sec cooldown doesn't stiff on all hits and can easily be grabbed or blown up with ranged damage.

Again ever thought you're just trash? 

Last Edit : Jun 7, 2023, 19:10 (UTC)
# 4

Most of the classes need to be nerfed some more than others.   The damage and healing across the board are too high in PvP.

19 375
Lv Private
Last Edit : Jun 7, 2023, 19:15 (UTC)
# 5
On: Jun 7, 2023, 19:10 (UTC), Written by DumpstrWizard

Most of the classes need to be nerfed some more than others.   The damage and healing across the board are too high in PvP.

I agree with this. Would'nt it be great if they just reeled everything back in? BDO is a kinda crazy right now NGL. 

Last Edit : Jun 7, 2023, 19:51 (UTC)
# 6
On: Jun 7, 2023, 19:10 (UTC), Written by DumpstrWizard

Most of the classes need to be nerfed some more than others.   The damage and healing across the board are too high in PvP.

The insane healing some classes have is why the damage is so high. If pvp damage gets scaled back but the healing doesn't then those classes would be nigh unkillable. Imo unless you're a caster class all of your healing should apply on hit. No more pressing a button for a few hundred hp. 

Last Edit : Jun 7, 2023, 21:23 (UTC)
# 7

I dont think that succ bers is too strong, it seems balansed after some nerfs.
Only thing i want PA fix - infinite movement and mobility of this class. Its stamina never ends (stays 80-90%) and bers can run distance faster then a Doom horse. i wish PA regulate movement skills CD and stamina cossumption.

Last Edit : Jun 7, 2023, 23:53 (UTC)
# 8

Succ zerker is probably one of the most balanced and fun reworks out there. You obviously don't pvp or play siege and are just salty because you got ran over by a better player than yourself I'm guessing.

In pvp they are like paper, they have ONE invuln that lasts a fraction of a second, the rest is mostly super armor while you are immobile and some front guard. I suggest you get good before calling for balance changes lol

Last Edit : Jun 8, 2023, 04:58 (UTC)
# 9

Can anybody tell me, where does this class struggle at? Damage dealing? Defense? Mobility? 1v1, small/large scale? Where?

Last Edit : Jun 8, 2023, 05:54 (UTC)
# 10

Some people coping hard here that Succ Zerk isnt broken.

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