Jusy as title says. Currently after you do all 5 of them there isn't really a reason to go back to LoML until next week. Allowing us to challenge those bosses over and over again would make for a nice alternative to grinding groups of mobs.
I haven't done them yet, but I agree very much!
+1!!
PA: Designs the best PvE in the game.
Also PA: only allows you to do it for 15 minutes a week.
You can do the 5 you have done as often as you want, to get a better ranking and better rewards.
They should increase the rewards for people doing first-time clears or top 3 per boss per class. They should also increase the lockout from more than five. However, they should not add trash loot to these mobs. 15 mins of content if you are spamming low calamity bosses. Higher calamity bosses take a lot of time and PA should be rewarding the effort on success not on failure.
You can do the 5 you have done as often as you want, to get a better ranking and better rewards.
It's still time gating upgrades.
They should increase the rewards for people doing first-time clears or top 3 per boss per class. They should also increase the lockout from more than five. However, they should not add trash loot to these mobs. 15 mins of content if you are spamming low calamity bosses. Higher calamity bosses take a lot of time and PA should be rewarding the effort on success not on failure.
Where in your mind did failure=trash loot appear? It's obvious the boss would give you trash loot only after getting killed (also depending on calamity level), not just go in, die, get free trash.
Well... Nothing new here, as long as it is a pure pve setting, devs put restrictions on it so that you can't endlessly grind it for money.
I had way more fun doing these bosses at c7 than I ever had grinding regular grindspots but unless a bundle drops me a flame or gloves I'm going to go negative on silver after all the buffs and consumables I popped. Can Pearl Abyss for once allow their players to do fun content in this game while progressing gear in a meaningful way?